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#1
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#2
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| Yes, several. I made them using Objective C (Apple's programming language of choice). Their development environment is pretty nice: XCode. It has Interface Builder integrated into it these days and sports a pretty good debugger.
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#3
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| Did they make any money?
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#4
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Oh, nice to have an iOS dev here! I have a question for you. I'd like to try developping iOS apps, but I'm far from being into Macs. Is that possible to work on iOS apps on Windows or is a Mac absolutely necessary? |
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#5
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| Yeah. Not much though. They were rather niche music/audio gadgets so I didn't expect a big audience for them. I'm still pondering a real killer app ofcourse ![]() Added after 3 minutes: Quote:
I didn't mind making the switch from Windows to Mac though. I was considering going over to the dark side anyway and I haven't regretted it. What I first did was buy a cheapo Mac Mini for a few hundred Euros. That's an investment you'll make back in a matter of days/weeks/months depending on how well your apps sell. Last edited by Buramu; 08-04-2011 at 03:24 PM. |
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#6
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| A Mac is required to use XCode, but I'm not sure about other programs. XCode is $99 while an iPhone emulator is $5.
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