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  #1  
Old 05-10-2011, 01:12 AM
logitech's Avatar
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Default Pokemon Warstory Thread


This is the place to share any interesting battle stories with other Pokemon trainers. Though Warstories typically refer to competitive battles, feel free to share any interesting in-game battles you might have had.


To the Bitter End

My team:

My comments/thoughts will be in this color.

Battle between NDenizen and Logitech started!

Tier: Gen5 OverUsed
Variation: +12, -20
Rule: Rated
Rule: Sleep Clause
Rule: Freeze Clause
Rule: Challenge Cup
Rule: Species Clause

Logitech sent out Thunderus!
NDenizen sent out Alomomola!

Start of turn 1
Thunderus used Thunderbolt!
It's super effective!
The foe's Alomomola lost 75% of its health!

The foe's Alomomola used Mirror Coat!
Thunderus lost 299 HP! (99% of its health)
Thunderus hung on using its focus sash!
I was unfamiliar with an Alomomola lead, so I used Thunderbolt hoping for either a SE hit or a free hit on a switch. Mirror Coat caught me by surprise, but Thunderus held on thanks to focus sash.
Start of turn 2
NDenizen called Alomomola back!
The foe's Alomomola regains health with its Regeneration!
NDenizen sent out Breloom!

Thunderus used Thunderbolt!
It's not very effective...
The foe's Breloom lost 43% of its health!
I used Thunderbolt again hoping to get a free hit on what ever my opponent switched in. In hindsight I probably should have used T-Wave to cripple the incoming Pokemon.
Start of turn 3
Thunderus used Taunt!
The foe's Breloom fell for the taunt!

The foe's Breloom used Mach Punch!
It's not very effective...
Thunderus lost 1 HP! (0% of its health)
Thunderus fainted!
I was afraid of the Sub-Punching Breloom set, so I used Taunt to prevent his Breloom from setting up. Unfortunately, he Mach Punched my Thunderus.
SCORE:6-5 Favoring my opponent.

Logitech sent out Crustle!

Start of turn 4
Crustle used Stealth Rock!
Pointed stones float in the air around NDenizen's team!

The foe's Breloom used Bullet Seed!
Crustle lost 64 HP! (22% of its health)
Crustle lost 63 HP! (22% of its health)
Crustle lost 58 HP! (20% of its health)
Crustle lost 57 HP! (20% of its health)
Hit 4 times!
I set up SR.
Start of turn 5
The foe's Breloom used Mach Punch!
Crustle lost 39 HP! (13% of its health)
Crustle fainted!
Here I tried to get up a layer of spikes because I predicted he would predict a switch and try to get in a more powerful move. I was wrong.
SCORE:6-4 Favoring my opponent.

The foe's Breloom's taunt ended!
Logitech sent out Darmantian!

Start of turn 6
The foe's Breloom used Mach Punch!
Darmantian lost 198 HP! (56% of its health)

Darmantian used Flare Blitz!
It's super effective!
The foe's Breloom lost 56% of its health!
The foe's Breloom fainted!
Darmantian is hit with recoil!
I send in my Choice Scarf Darmantian to revenge kill his Breloom. He used Mach Punch which took a large chunk of Darmantian's HP, but Darmantian succeeded in getting the revenge kill, albeit at the cost of A LOT of HP
SCORE:5-4 Favoring my opponent.

NDenizen sent out Alomomola!
Pointed stones dug into the foe's Alomomola!

Start of turn 7
Logitech called Darmantian back!
Logitech sent out Sazandora!

The foe's Alomomola used Wish!
With Darmantian locked in Fire Blitz, I didn't want to risk not KO-ing Alomomola and losing him, so I switched.
Start of turn 8
Sazandora used Draco Meteor!
The foe's Alomomola lost 45% of its health!
The foe's Alomomola fainted!
Sazandora's Sp. Att. sharply fell!
Predicting a switch, I use Draco Meteor to hit anything that switched in for a good chunk of HP. He didn't switch and Sazandora got the KO.
SCORE:Tied 4-4.

NDenizen sent out Conkeldurr!
Pointed stones dug into the foe's Conkeldurr!

Start of turn 9
Logitech called Sazandora back!
Logitech sent out Chandelure!

The foe's Conkeldurr used Drain Punch!
It had no effect!

The foe's Conkeldurr restored a little HP using its Leftovers!
I expected the Conkeldurr to use Drain Punch against Sazandora, so I switched into Chandelure.
Start of turn 10
Chandelure used Flamethrower!
The foe's Conkeldurr lost 85% of its health!
The foe's Conkeldurr was burned!
Chandelure is hurt by its Life Orb!

The foe's Conkeldurr used Foresight!
The foe's Conkeldurr identified Chandelure!

The foe's Conkeldurr restored a little HP using its Leftovers!
The foe's Conkeldurr is hurt by its burn!
I used Flamethrower, but it still wasn't enough to KO his Conkeldurr, even with the boost from Life Orb. He used Foresight, which was a bit surprising to me (I expected Payback)
Start of turn 11
The foe's Conkeldurr used Mach Punch!
A critical hit!
Chandelure lost 236 HP! (90% of its health)
Chandelure fainted!

The foe's Conkeldurr restored a little HP using its Leftovers!
The foe's Conkeldurr is hurt by its burn!

Logitech sent out Conkeldurr!
Foresight allowed him to Mach Punch my Chandelure, scoring a Crit which KOed it. I send out my own Conkeldurr to revenge kill his.
SCORE:4-3 Favoring my opponent.

Start of turn 12
Conkeldurr used Mach Punch!
The foe's Conkeldurr lost 1% of its health!
The foe's Conkeldurr fainted!
I used Mach Punch and revenge killed his Conkeldurr.
SCORE:Tied 3-3

NDenizen sent out Reuniclus!

Start of turn 13
Conkeldurr used Payback!
It's super effective!
The foe's Reuniclus lost 31% of its health!

The foe's Reuniclus used Trick Room!
The foe's Reuniclus twisted the dimensions!

Start of turn 14
The foe's Reuniclus used Psycho Shock!
It's super effective!
Conkeldurr lost 396 HP! (95% of its health)

Conkeldurr used Payback!
It's super effective!
The foe's Reuniclus lost 62% of its health!
My Conkeldurr barely survived Psycho Shock, allowing it to hit Reuniclus hard with Payback.
Conkeldurr restored a little HP using its Leftovers!

Start of turn 15
Conkeldurr used Mach Punch!
It's not very effective...
The foe's Reuniclus lost 6% of its health!
The foe's Reuniclus fainted!
I was able to KO his Reuniclus with Mach Punch.
SCORE:3-2 Favoring me.

Conkeldurr restored a little HP using its Leftovers!
NDenizen sent out Clefable!
Pointed stones dug into the foe's Clefable!
At this point I was feeling pretty good. I was up 3-2, and my Conkeldurr had a serious type advantage over Clefable. However, things don't always go as one hopes...
TO BE CONTINUED...
(Click here)

Last edited by logitech; 05-10-2011 at 08:02 AM.
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  #2  
Old 05-10-2011, 01:24 AM
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And then?????????????? (Breaking posts since 2011. Get at me.)
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  #3  
Old 05-10-2011, 01:25 AM
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Character limit is going to be a huge obstacle here.

I'll post whatever I find interesting.
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  #4  
Old 05-10-2011, 01:28 AM
LMA LMA is offline
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..... i would do this but not at the point at what you did, i would just say i won or something XD
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  #5  
Old 05-10-2011, 03:24 AM
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CONTINUED...

Start of turn 16
Conkeldurr used Drain Punch!
It's super effective!
The foe's Clefable lost 59% of its health!
The foe's Clefable had its energy drained!

The foe's Clefable used Moonlight!
The foe's Clefable regained health!

Conkeldurr restored a little HP using its Leftovers!
The foe's Clefable restored a little HP using its Leftovers!
I was hoping Drain Punch would have done more damage. Maybe I'm not in such good shape after all?
Start of turn 17
Conkeldurr used Bulk Up!
Conkeldurr's Attack rose!
Conkeldurr's Defense rose!

The foe's Clefable used Moonlight!
The foe's Clefable regained health!

Conkeldurr restored a little HP using its Leftovers!
The twisted dimensions returned to normal!

Start of turn 18
The foe's Clefable used Cosmic Power!
The foe's Clefable's Defense rose!
The foe's Clefable's Sp. Def. rose!

Conkeldurr used Drain Punch!
It's super effective!
The foe's Clefable lost 38% of its health!
The foe's Clefable had its energy drained!

The foe's Clefable restored a little HP using its Leftovers!
Conkeldurr restored a little HP using its Leftovers!
At this point I realized Clefable's Cosmic Power was going to beat my Bulk Up. After one of each, Drain Punch's damage went from %59 to %38. Not Good. I have no Pokemon to phase out Clefable, so all I'm left with is Bulking Up to counter the Cosmic Powers.
Start of turn 19
The foe's Clefable used Cosmic Power!
The foe's Clefable's Defense rose!
The foe's Clefable's Sp. Def. rose!

Conkeldurr used Drain Punch!
It's super effective!
The foe's Clefable lost 27% of its health!
The foe's Clefable had its energy drained!

The foe's Clefable restored a little HP using its Leftovers!
Conkeldurr restored a little HP using its Leftovers!

Start of turn 20
The foe's Clefable used Moonlight!
The foe's Clefable regained health!

Conkeldurr used Bulk Up!
Conkeldurr's Attack rose!
Conkeldurr's Defense rose!

The foe's Clefable restored a little HP using its Leftovers!

Start of turn 21
The foe's Clefable used Cosmic Power!
The foe's Clefable's Defense rose!
The foe's Clefable's Sp. Def. rose!

Conkeldurr used Bulk Up!
Conkeldurr's Attack rose!
Conkeldurr's Defense rose!

Start of turn 22
The foe's Clefable used Cosmic Power!
The foe's Clefable's Defense rose!
The foe's Clefable's Sp. Def. rose!

Conkeldurr used Bulk Up!
Conkeldurr's Attack rose!
Conkeldurr's Defense rose!

Start of turn 23
The foe's Clefable used Cosmic Power!
The foe's Clefable's Defense rose!
The foe's Clefable's Sp. Def. rose!

Conkeldurr used Bulk Up!
Conkeldurr's Attack rose!
Conkeldurr's Defense rose!

Start of turn 24
The foe's Clefable used Cosmic Power!
The foe's Clefable's Defense rose!
The foe's Clefable's Sp. Def. rose!

Conkeldurr used Bulk Up!
Conkeldurr's Attack rose!
Conkeldurr's Defense rose!
At this point we are both are at maximum stat boosts. I realize that I only have 2 ways of winning at this point: 1) Outstalling with Clefable Drain Punch or 2) Score a critical hit.
Start of turn 25
The foe's Clefable used Toxic!
Conkeldurr was poisoned!

Conkeldurr used Drain Punch!
It's super effective!
The foe's Clefable lost 20% of its health!
The foe's Clefable had its energy drained!

The foe's Clefable restored a little HP using its Leftovers!
Conkeldurr is hurt by poison!
Well ****. There goes any hope of outstalling Clefable. Toxic does boost Conkeldurr's attack, but it doesn't really matter at this point, I NEED A CRIT!
Start of turn 26
The foe's Clefable used Flamethrower!
Conkeldurr lost 57 HP! (13% of its health)

Conkeldurr used Drain Punch!
It's super effective!
The foe's Clefable lost 19% of its health!
The foe's Clefable had its energy drained!

The foe's Clefable restored a little HP using its Leftovers!
Conkeldurr restored a little HP using its Leftovers!
Conkeldurr is hurt by poison!
No crit.
Start of turn 27
The foe's Clefable used Flamethrower!
Conkeldurr lost 63 HP! (15% of its health)

Conkeldurr used Drain Punch!
It's super effective!
The foe's Clefable lost 22% of its health!
The foe's Clefable had its energy drained!

The foe's Clefable restored a little HP using its Leftovers!
Conkeldurr restored a little HP using its Leftovers!
Conkeldurr is hurt by poison!
No crit.
Start of turn 28
The foe's Clefable used Flamethrower!
Conkeldurr lost 66 HP! (15% of its health)

Conkeldurr used Drain Punch!
It's super effective!
The foe's Clefable lost 21% of its health!
The foe's Clefable had its energy drained!

The foe's Clefable restored a little HP using its Leftovers!
Conkeldurr restored a little HP using its Leftovers!
Conkeldurr is hurt by poison!
No crit.
Start of turn 29
The foe's Clefable used Moonlight!
The foe's Clefable regained health!

Conkeldurr used Drain Punch!
It's super effective!
The foe's Clefable lost 21% of its health!
The foe's Clefable had its energy drained!

The foe's Clefable restored a little HP using its Leftovers!
Conkeldurr restored a little HP using its Leftovers!
Conkeldurr is hurt by poison!
No crit.
Start of turn 30
The foe's Clefable used Flamethrower!
Conkeldurr lost 59 HP! (14% of its health)

Conkeldurr used Drain Punch!
It's super effective!
The foe's Clefable lost 22% of its health!
The foe's Clefable had its energy drained!

The foe's Clefable restored a little HP using its Leftovers!
Conkeldurr restored a little HP using its Leftovers!
Conkeldurr is hurt by poison!
Conkeldurr fainted!
No crit. Conkelldurr is out. Almost all hope is lost...
SCORE:Tied 2-2... But I'm ****ed.

Logitech sent out Darmantian!

Start of turn 31
Darmantian used Superpower!
It's super effective!
A critical hit!
The foe's Clefable lost 57% of its health!
The foe's Clefable fainted!
Darmantian's Attack fell!
Darmantian's Defense fell!
WHAT'S THIS?! A CRIT?! MAYBE THERE'S A CHANCE?!
SCORE:2-1 Favoring me.

NDenizen sent out Genesect!
Pointed stones dug into the foe's Genesect!

Genesect's Download raised its Special Attack!

Start of turn 32
Logitech called Darmantian back!
Logitech sent out Sazandora!
Darmantian was locked into Superpower, in addition to having -1 ATK. I had to switch.
The foe's Genesect used Ice Beam!
It's super effective!
Sazandora lost 325 HP! (100% of its health)
Sazandora fainted!

SCORE: Tied 1-1

Logitech sent out Darmantian!

Start of turn 33
Darmantian used Flare Blitz!
The foe's Genesect lost 88% of its health!
The foe's Genesect fainted!
There was only one way for me to cleanly KO Genesect: Fire Blitz. However, in doing so I knew the recoil would also KO Darmantian.
Darmantian is hit with recoil!
Darmantian fainted!

SCORE: Tied 0-0
HOWEVER, due to the tiebreaker rules, the side who's last Pokemon faints first loses. Therefore...
Logitech won the battle!
I chose this battle because of all the emotional roller coaster it entailed. Even though it wasn't a great display of competitive battling (I made several mistakes in this battle, and so did my opponent) I thought the ups and downs along with the ending made it worthwhile (for me at least.) I hope you enjoyed it!

Last edited by logitech; 05-10-2011 at 08:00 AM.
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  #6  
Old 05-10-2011, 03:53 AM
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nice story bro.
i have 1 too. but it had to be the most epic battle i ever had.
ohh god i want pokemon 3ds.
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  #7  
Old 05-10-2011, 06:04 AM
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Battle between Rentaline and Dripstick started!

Tier: Gen5 OverUsed
Rule: Unrated

Dripstick sent out Genesect!
Rentaline sent out Dipsey! (Galvantula)
Genesect's Download activates!
Genesect's Sp. Att. rose!

Here starts a friendly battle between two members of the 3DS forums. Rentaline starts out with a Galvantula, and I with a Genesect. I'm not particularly sure what Galvantula would do, but when considering that my Genesect is Scarfed and that Galvantula's defense is pretty low, I go for an attack.

Start of turn 1
Genesect used Flamethrower!
It's super effective!
The foe's Dipsey lost 100% of its health!
The foe's Dipsey fainted!

Rentaline sent out Beyblade! (Bayleef)

Success! Now I'm unfamiliar with what Bayleef is capable of, and I imagine it's holding an Eviolite, but I decide to test my luck and strike with another Flamethrower.

Start of turn 2
Rentaline called Beyblade back!
Rentaline sent out Flare! (Ninetales)

Genesect used Flamethrower!
The foe's Flare's Flash Fire raised the power of its Fire-type moves!

Well, I didn't expect that. I got lured into that pretty well. Since I'm locked into Flamethrower, I have to switch. I figured Rentaline would go for a fire move so I switched to the my next Pokemon.

Start of turn 3
Dripstick called Genesect back!
Dripstick sent out Heatran!

Heatran is floating on a balloon!
The foe's Flare used Flamethrower!
Heatran's Flash Fire raised the power of its Fire-type moves!

And hey, my prediction was spot-on! Heatran absorbed the what-could-have-been-lethal Flamethrower.

Start of turn 5
The foe's Flare used Pain Split!
The battlers shared their pain!

Heatran used Earth Power!
It's super effective!
The foe's Flare lost 57% of its health!

Woah, Pain Split? I suppose that is its most reliable method of doing damage, though I'm surprised Rentaline kept Ninetales in. I do another Earth Power, but fail to KO.

Start of turn 6
The foe's Flare used Pain Split!
The battlers shared their pain!

Heatran used Earth Power!
It's super effective!
The foe's Flare lost 50% of its health!
The foe's Flare fainted!

Rentaline sent out Hamburgler! (Krookodile)

Ouch! My Heatran is actually taking a beating here, but Ninetales is too. And after repeated punishment, I finally take out Ninetales. Hmm, a Krookodile? I'm predicting an Earthquake, so stay in and try to KO with HP [Ice].

Start of turn 7
The foe's Hamburgler used Brick Break!
It's super effective!
A critical hit!
Heatran lost 145 HP! (44% of its health)
Heatran fainted!
The foe's Hamburgler's Attack rose!

Dripstick sent out Breloom!

Okay, bad prediction. And with that, Moxie strengthens an already threatening Krookodile. I send out Breloom as it resists both Ground and Dark type moves.

Start of turn 8
Rentaline called Hamburgler back!
Rentaline sent out Harddong! (Bronzong)

Breloom used Spore!
The foe's Harddong fell asleep!

Breloom's Toxic Orb activated!
Breloom was poisoned!

Brozong switch-in! And with a slightly suggestive nickname! Well Spore did take effect, and I'm now poisoned. I figure I'm pretty safe at the moment, so I go for a Substitute.

Start of turn 9
Breloom used Substitute!
Breloom made a substitute!

The foe's Harddong is fast asleep!

Breloom restored HP using its Poison Heal!

Good, continue sleeping. I think I'll go for a Focus Punch.

Start of turn 11
Breloom is tightening its focus!
The foe's Harddong woke up!
The foe's Harddong used Reflect!
Reflect raised Rentaline's team defense!

Breloom used Focus Punch!
The foe's Harddong lost 19% of its health!
The foe's Harddong fainted!

Breloom restored HP using its Poison Heal!
Rentaline sent out Beyblade! (Bayleef)

Sadly, Bronzong woke up and set up a Reflect, weakening my Breloom's effectiveness a bit. But I still took it down, so it's still good. Rentaline sends out that mysterious Bayleef again. I decide to test my strength and Focus Punch while I'm still behind a sub.

Start of turn 13
Breloom used Spore!
The foe's Beyblade fell asleep!

The foe's Beyblade is fast asleep!

Breloom restored HP using its Poison Heal!

I really hate Spore, but when I'm using it, it's a completely different story. And with that, I also discover that I outspeed Bayleef. Guess I should have used Spore earlier.

Start of turn 14
Breloom is tightening its focus!
The foe's Beyblade woke up!
The foe's Beyblade used Energy Ball!
It's not very effective...
Breloom's substitute faded!

Breloom used Focus Punch!
A critical hit!
The foe's Beyblade lost 68% of its health!
The foe's Beyblade fainted!

Breloom restored HP using its Poison Heal!
Rentaline sent out Buckle! (Tauros)

Oh darn, it woke up? Well I got lucky anyway and scored a critical hit with that punch, taking out Bayleef. Rentaline sends out Tauros - another enigma to me. Not wanting to take any risks, I decide to switch.

Start of turn 16
The foe's Buckle used Earthquake!
Ferrothorn lost 84 HP! (23% of its health)
The foe's Buckle is hurt by its Life Orb!

Ferrothorn used Thunder Wave!
The foe's Buckle is paralyzed! It may be unable to move!

Ferrothorn restored a little HP using its Leftovers!

And with that, Tauros now has a 50% chance of moving, and allows my other Pokemon to easily outspeed. I think I'll set up some seeds now.

Start of turn 17
The foe's Buckle is paralyzed! It can't move!

Ferrothorn used Leech Seed!
The foe's Buckle was seeded!

The foe's Buckle's health is sapped by leech seed.
Ferrothorn restored a little HP using its Leftovers!

Hee hee, Paralysis always struck me as the worst ailment behind Sleep. Now for those entry hazards.

Start of turn 20
The foe's Buckle used Rock Climb!
It's not very effective...
Ferrothorn lost 81 HP! (23% of its health)
Ferrothorn's Iron Barbs hurts the foe's Buckle

Ferrothorn used Spikes!
Spikes were scattered all around the feet of Rentaline's team!

The foe's Buckle's health is sapped by leech seed.
Ferrothorn restored a little HP using its Leftovers!

SPIKES SPIKES SPIKES. I'm not sure what Rentaline is trying to do at this point, but Ferrothorn is still looking healthy.

Start of turn 21
The foe's Buckle used Rock Climb!
It's not very effective...
Ferrothorn lost 75 HP! (21% of its health)
Ferrothorn's Iron Barbs hurts the foe's Buckle
The foe's Buckle fainted!

Ferrothorn used Gyro Ball!
But there was no target...

Ferrothorn restored a little HP using its Leftovers!
Rentaline sent out Hamburgler! (Krookodile)
The foe's Hamburgler is hurt by spikes!

The bull has finally fallen to the seeds, and Krookodile comes back. I think its safe to seed him too.

Start of turn 25
Breloom is tightening its focus!
The foe's Hamburgler is fast asleep!

Breloom used Focus Punch!
It's super effective!
A critical hit!
The foe's Hamburgler lost 75% of its health!
The foe's Hamburgler fainted!

And BAM! SUPER EFFECTIVE CRITICAL HIT! A bit excessive, but the attack won me the battle.

Dripstick won the battle!

With that, I lost one Pokemon, and have yet to send out two.
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Last edited by Panini; 05-10-2011 at 06:45 AM.
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  #8  
Old 05-10-2011, 06:26 AM
logitech's Avatar
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Quote:
Originally Posted by Blues View Post
OUCH. Those Sub-punching Brelooms have always been a pain for me.

Despite the lopsidedness of the battle, it was a fun read!
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  #9  
Old 05-10-2011, 02:13 PM
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Very nice thread logi. You even made an awesome banner. If I ever have any interesting battles I'll come here right away.
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  #10  
Old 05-11-2011, 10:14 PM
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Again, this'll probably be condensed to fit the character limit. My commentary will be in this color.




Battle between Dripstick and DUBZ started!


DUBZ sent out Aerodactyl!
Dripstick sent out Mienshao!
The foe's Aerodactyl is exerting its Pressure!

I've had terrible luck with battles lately (haxing and opponent forfeits) so this is the best I can bring up here. Anywho, no team preview here, so I'm unsure what my opponent (DUBZ) has in store for me. He's leading with an Aerodactyl, and if its anything like most lead Aerodactyl's, it'll probably set up rocks or Taunt. I can't let that happen!

Start of turn 1
Mienshao used Fake Out!
It's not very effective...
The foe's Aerodactyl lost 13% of its health!
Mienshao is hurt by its Life Orb!

The foe's Aerodactyl flinched!

I figured I'd start out with the standard Fake Out. Not a lot of damage, but it does prevent moves and remove sashes - I did both. I still had to prevent those rocks from setting up though, so I decided it was a good time to bring out Magic Bounce Espeon.

Start of turn 2
Dripstick called Mienshao back!
Dripstick sent out Espeon!

The foe's Aerodactyl used Stealth Rock!
The foe's Aerodactyl's Stealth Rock was bounced back by Magic Mirror!
Pointed stones float in the air around DUBZ's team!

Hee, a bit too obvious here. Magic Bounce reflects the Stealth Rock and sets up on DUBZ's side of the field. Now my opponent is forced to attack, and I doubt its packing Crunch in there. I decide to beef up my team;s defenses and set up a Reflect, further crippling Aerodactyl.

Start of turn 6
The foe's Aerodactyl used Taunt!
Jellicent fell for the taunt!

Jellicent can't use Recover after the taunt!

The foe's Aerodactyl is hurt by its burn!
The foe's Aerodactyl fainted!
DUBZ sent out Warubiaru! (Krookodile)
Pointed stones dug into the foe's Warubiaru!

The foe's Warubiaru intimidates Jellicent!
Jellicent's Attack fell!

Boy was I wrong, it used Taunt instead. At least it's gone now. With Aero finally out of the way, DUBZ sends out a Krookodile, probably going for revenge kill with Crunch. It's time to switch!

Start of turn 8
DUBZ called Warubiaru back!
DUBZ sent out Vaporeon!
Pointed stones dug into the foe's Vaporeon!

Hydreigon used Surf!
The foe's Vaporeon's Water Absorb absorbs the attack!

D: Dang it! Well I'm locked into Surf, and this gives DUBZ a chance to set up a substitute. I can't let that get passed!

Start of turn 10
Jellicent used Taunt!
The foe's Vaporeon fell for the taunt!

The foe's Vaporeon can't use Baton Pass after the taunt!

Dripstick's reflect wore off!
Jellicent restored a little HP using its Leftovers!
The foe's Vaporeon restored a little HP using its Leftovers!

I send out Jellicent specifically because it's faster, it can Taunt, and because it absorbs water attacks. The sub is already up, so I Taunt it to prevent any passes. Now to take out the sub.

Start of turn 11
Dripstick called Jellicent back!
Dripstick sent out Hydreigon!
Pointed stones dug into Hydreigon!

The foe's Vaporeon used Scald!
It's not very effective...
Hydreigon lost 54 HP! (15% of its health)

The foe's Vaporeon restored a little HP using its Leftovers!

Besides Ice Beam, Hydreigon can take any attack from Vappy. I take this chance, hoping Vappy's remaining move is Wish. Dragon Pulse should be enough to take down the sub.

Start of turn 13
DUBZ called Vaporeon back!
DUBZ sent out Scizor!
Pointed stones dug into the foe's Scizor!

Hydreigon used Dragon Pulse!
It's not very effective...
The foe's Scizor lost 45% of its health!

45% is a lot, but I doubt I can KO with the next hit. I decide to switch to Jellicent, who resists Scizor STABs and can easily burn the bug.

Start of turn 15
DUBZ called Scizor back!
DUBZ sent out Vaporeon!
Pointed stones dug into the foe's Vaporeon!

Jellicent used Will-O-Wisp!
The foe's Vaporeon was burned!

Jellicent restored a little HP using its Leftovers!
The foe's Vaporeon restored a little HP using its Leftovers!
The foe's Vaporeon is hurt by its burn!

Obviously, DUBZ wouldn't keep a powerhouse like Scizor against Jellicent. The only rational move would be to switch to a counter, but DUBZ switches back to Vaporeon who takes the burn. This is an odd move, but seeing as how I'm completely in the safe against Vappy, I go for a Taunt.

Start of turn 18
DUBZ called Vaporeon back!
DUBZ sent out Warubiaru! (Krookodile)
Pointed stones dug into the foe's Warubiaru!

The foe's Warubiaru intimidates Jellicent!
Jellicent's Attack fell!
Jellicent used Will-O-Wisp!
The foe's Warubiaru was burned!

The foe's Warubiaru is hurt by its burn!

The Taunt worked, so I proceeded to spam Will-O-Wisp knowing my opponent couldn't keep Vappy in there for long. And I score a burn on Krookodile, who would easily scare off my mustached jellyghost. Since I'm safe, I go in the offensive with Scald.

Start of turn 19
The foe's Warubiaru used Outrage!
Jellicent lost 65 HP! (16% of its health)

Jellicent used Scald!
It's super effective!
The foe's Warubiaru lost 66% of its health!

The foe's Warubiaru is hurt by its burn!
The foe's Warubiaru fainted!
Jellicent restored a little HP using its Leftovers!
DUBZ sent out Salamence!
Pointed stones dug into the foe's Salamence!

The foe's Salamence intimidates Jellicent!
Jellicent's Attack fell!

Krookodile couldn't do much with that burn, and its attack was in vain. With the croc's passing, comes a Salamence. Since special Mence's are pretty uncommon, I can assume it's either a mixed Mence or one of the physical variety. I decide to cripple it with a burn.

Start of turn 22
Scizor used Bullet Punch!
The foe's Salamence lost 30% of its health!
The foe's Salamence fainted!

Scizor restored a little HP using its Leftovers!
DUBZ sent out Urugamosu! (Volcarona)
Pointed stones dug into the foe's Urugamosu!

The burn was hugely successful, and I took out Mence with a Bullet Punch, fearing it might be packing Flamethrower. Uh oh, a Volcarona! Aware of its special defense, I decide not to switch to Jellicent, who would most likely die after a few Quiver Boosted hits. I stay in with Scizor, hoping I can KO with Bullet Punch.

Start of turn 23
Scizor used Bullet Punch!
It's not very effective...
The foe's Urugamosu lost 23% of its health!
The foe's Urugamosu's Flame Body activates!
Scizor was burned!

The foe's Urugamosu used Quiver Dance!
The foe's Urugamosu's Sp. Att. rose!
The foe's Urugamosu's Sp. Def. rose!
The foe's Urugamosu's Speed rose!

Scizor restored a little HP using its Leftovers!
Scizor is hurt by its burn!

The plan failed and Scizor is now burned. At least the rocks set up earlier helped bring the insect's HP down to half. I'm predicting a fire move at this time, so I switch to something that take it - Or more precisely, absorb it!

Start of turn 26
The foe's Urugamosu used Fire Blast!
BWAAAAAHHH's Flash Fire raised the power of its Fire-type moves!

BWAAAAAHHH used Flame Charge!
The foe's Urugamosu lost 8% of its health!
The foe's Urugamosu fainted!
BWAAAAAHHH's Speed rose!

DUBZ sent out Scizor!
Pointed stones dug into the foe's Scizor!

I successfully absorb the hit and take the bug out with a Flame Charge, which also brings my speed up to a more suitable sweeping status. Scizor should be easy pickings.

Start of turn 29
Hydreigon used Draco Meteor!
The foe's Vaporeon lost 49% of its health!
The foe's Vaporeon fainted!
Hydreigon's Sp. Att. sharply fell!

I easily disposed of Scizor, and am now left with Vaporeon. I switch to Hydreigon, who again tanks the obvious Scald, and strike back with a Draco Meteor.

Dripstick won the battle!
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