Mario 3DS Games General From Super Mario 3D Land to Luigi's Mansion: Dark Moon, discuss the many Mario games available for the 3DS here! |
View Poll Results: Would you like a Super Mario Sunshine remake and/or sequel on the 3DS? | |||
Remake |
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28 | 22.58% |
Sequel |
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82 | 66.13% |
Multiple Choice Poll. Voters: 124. You may not vote on this poll |
The Ultimate Super Mario Sunshine 3DS Thread
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I agree 100% but I'd say it's still not evidence to say "Yes they are making it" but we are able to say there is a higher chance that there will be. I really like how you said it has plenty of room because it does! Super Mario Sunshine is 1.4 GB, well all Gamecube games are 1.4 GB but with the garbage files removed to fill the disc, in reality, Super Mario Sunshine is only 1.09 GB! 1121.5 MB to be exact. 3DS Cartridges hold 2 GB.
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they could go deeper in the story like how bowser jr stole the brush and maybe some co-op like real co-opnot like mg2 even though that was fun and made it easier i still want real improvements
and maybe play some bowser jr missions were u play as him
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if u make a mistake it could be fixed but make sure u fix it before its GAME OVER! |
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Wait... people consider Sunshine a sequel of Luigi's Mansion? Rant time! Skip to the closing tag if you want to skip it.
[rant] Sunshine is NOT a sequel in no way. Using the same graphical style does not make it a sequel. By that logic realistic first person shooters are all sequels of each other. Mario has something on his back and Luigi did too? This guy had a gun and that guy had a gun... Sequels have core elements that stay the same. For example, the for element of Luigi's Mansion was to suck in ghosts. Now let's compare that to the core of element of Sunshine which was... platforming. Those don't sound even remotely similar. Spiritual successors have a similar core element has well. The way I see it, is people think that similarities like same art style, something on their back, and Mario universe enough to warrant the title of sequel. That's all that they have in common. [/rant] Now that the rant is over... I would love to see a Sunshine remake on the 3Ds. Maybe even a sequel? Sunshine was awesome, 3DS is awesome, so that would make.. double awesome? Count me in. |
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ok i wasnt talking about co-op as bowser jr and i wouldnt say its a sequel but e gadd built all the tech so the story line is connected but i wonder why luigi wasnt in sunshine and everyone else was
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if u make a mistake it could be fixed but make sure u fix it before its GAME OVER! |
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"Letsa go on a vacation and not tell a Luigi were leaving!" On-Topic: I know, I said I doubt weither playing as Bowser Jr. OR Co-Op are likely. |
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C'mon forget the remakes. Let's get some new levels! Super Mario Sunshine 2, and Super Mario 64 2! And a Super Mario Galaxy 3 would be pretty epic but I really really doubt it...
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FC: 2234-8232-3036 Currently playing Mario Kart 7 and would highly recommend Links Awakening in VC |
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Longtime member of these fine forums. |
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100% incorrect. Luigi's Mansion and Super Mario Sunshine are directly related. Professor E. Gadd or whatever created FLUDD and the thing Luigi uses. I would say that Luigi's Mansion is first. After the mansion and Mario are saved, Luigi stays at his home and Mario goes off to Del Fino. You should seriously consider doing more research before you run your mouth.
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if u make a mistake it could be fixed but make sure u fix it before its GAME OVER! |
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Now look at us, arguing over a minor detail because i made a spur of the moment rant. :\ |
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im not saying its a sequel but even though it may not seem like i but all mario games follow a storyline as a whole
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if u make a mistake it could be fixed but make sure u fix it before its GAME OVER! Last edited by chipvader; 09-06-2010 at 06:42 AM. |
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This game would be perfect for the 3DS, it would also be a very easy money maker for Nintendo seeing as their is only a few Minor Problems with the original.
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super mario sunshine 3ds would be awesome
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my 3ds: dont have one lol. my wii: cios249, cios222, wiiflow r181, hbc 1.0.8, bootmi beta6 as boot2, system menu 4.2, priiloader r78. my dsi: acekard 2i with akaio 1.7.1, system menu 1.4. PIRACY SUCKS!!!!! |
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No you are not the only one who wants this game. Super Mario Sunshine is my favorite Mario 3D Platformer. I love this game way more than Galaxy or Galaxy 2.
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Add me on psn:digitalsoul95 Add me on WiiU:TheMightyFludd |
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Super Mario Sunshine, the best Mario game ever, although it isn't the biggest or best lookin'.
I've been talking about having this game remade for quite some time. Only, I'd like to have more island locations, expanded existing levels, and a lot more shine sprites...please! |
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![]() Personally, looking at the current games on the 3DS, I wouldn't even put it in the same realms as the Gamecube! |
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YouTube - Metal Gear Solid 3DS Trailer YouTube - Resident Evil: The Mercenaries 3D - Official Gameplay Trailer YouTube - Resident Evil: The Mercenaries 3D - Combat |
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I'm going to wait after I play RE Mercenaries before I can say it looks as good as Gamecube. Games have a tendency to look much better in screen shots and videos than they do on the actual 3DS.
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Any time you see a demo for some hardware, it always looks better than the actual games. The game itself has to deal with a lot more computational resources. If you were playing that game you would be looking around in 3D space, the game would have to provide for that. The enemies would have to have their own AI, that would take up resources. The effect the player would have on the environment, if any, would take up resources. What I've seen with the MGS trailer is just an on-rails/scripted demo. They always look good. |
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YouTube - Nintendo 3DS Experience Night - Metal Gear Solid Snake Eater Demo - Munich, Germany, Feb 2011 Not to mention the game isn't finished yet so they will likely make it look better. |
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That Mercenaries video did look good though, the one with the actual game running off a 3DS unit. That did look impressive. |
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I'd buy Super Mario Sunshine 3D for sure. If they made it, I kind of hope they improve the graphics some, make the Boos look like normal Boos, maybe make the Bloopers look normal too, and make King Boo actually look like he's supposed to.
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i always liked the tropical island feel of mario sunshine, i just didn't like to ALWAYS have to use the FLUDD. I wished that it was just something we used every once in a while, but it was still a decent game.
But i'm really excited with the direction they're taking this Mario 3DS game. SO PUMPED for the return of Raccoon Mario!!! |
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But yeah, I do hope they fix some of the models, the boos looked flat out dumb. I didn't like their droopy eyes and such. I didn't notice the bloopers looking to much different though. |
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they are makeing star fox 64 for 3ds if you don't believe me go to Video Game Cheats, Reviews, FAQs, Message Boards, and More - GameFAQs click on 3ds and then i think its in the s section if its not then its under one of the other letter catagories yea you can also see all other upcoming titles/(games) for the N3DS also you can check other console if you want to and you can also check the release date of a title that you clicked if you click on data some release dates are still unkown so it might say Q2011,Q2012 or more comenly TBA witch stands for to be annonced hope this helped in some way
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I really like Super Mario Sunshine, but I Super Mario Sunshine game would not sell well at all. I mean back in the days of GameCube, it didn't sell well, and I don't think people would want it much on a handheld. Personally I would LOVE to so a Super Mario Sunshine 3DS, but we can only dream.
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I cant say i HATED Mario Sunshine because there were moments that i did enjoy it. But on the whole it was my least favorite mario game ever. I hated the FLUDD water gun/jetpack. It might have been tolerable with the wiimote but on the gcn pad it was bad. I would much prefer a Mario Galaxy 3D over a remake of SMS. MUCH PREFER!
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If they mapped the pressure sensitive FLUDD to the touch screen, it would be really clunky from what I could tell. The fludd is better mapped to a Gamecube-like shoulder button so you can utilize it better in mid jump, or while doing the spinning-water squirt move (Rotate analog like you are doing a spin jump, but hit the fludd instead and Mario spins like a top on the ground) |
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Super Mario Sunshine is my most favorite Mario game out there, so, yeah, I'll take one please! In fact, I'll take one with expanded locations, added locations, new FLUDD attatchments, and more Baby Bowser Jr. levels!!!
Oh, and at least 180 Shine Sprites, please! Oh, and Luigi too!!! |
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No port, a REMAKE! Brand new graphics, skippable cut scenes, a brand new add on (take master quest for example) a port would be exactly like the original but a REMAKE could even add tons of stuff that wasn't in the original! FLIPPIN AMAZING!!
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Another remake, are you sick of it? Cause im not. Yoshiaki Koizumi, the director behind Super Mario 3D Land and Super Mario Galaxy said that he would like to remake Super Mario Sunshine for the 3DS. He also said that he would love to see the majority of Zelda games remade in 3D aswell as both Super Mario Galaxy games.
If a remake is going to happen, I think it could be Super Mario Sunshine. Would you like to see Super Mario Sunshine on the Nintendo 3DS in 3D? Discuss. Click me for more info! Last edited by DoubleA2; 08-12-2011 at 11:50 PM. |
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Not convinced the 3DS could pull off a full gamecube conversion like that. Luigi's Mansion I can understand as it never pushed the gamecube but Mario Sunshine is quite an impressive game technically. So far Nintendo have concentrated on N64 conversions and just enhanced the graphics. I would love to see it though but only if they can fully convert it without horrible compromises. There are a lot of creatures wandering about in the game I wouldn't like to see the game cut down in this regard and simplified.
Super Mario Sunshine : Gelato Beach Ep. 3 - Wiggler Ahoy! Full Steam Ahead! - YouTube |
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Ugh... great. Like we really need a remake of the worst Mario game. Not that it was necessarily bad, but compared to the brilliance of 64 and Galaxy, not to mention the side-scrollers, Sunshine was lame. I really don't want this. It would further solidify the view of the 3DS as only having remakes, and we would get a lame game. If you're gonna remake stuff, stick to the classics.
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It sounds like he's just saying he would like to see those games in 3D but I seriously doubt those remakes will happen- not in this generation at least. Those games just aren't old enough yet to warrant a remake. I'm straight, by the way.
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i kinda had enough with n64 remakes. If 3DS is as good as gamecube (I think thats what lots of people claims) why cant Nintendo give it some Gamecube remakes. Especially with some games that didnt receive lots of love that it really deserve back then (eg sunshine, luigi mansion, windwaker). Atleast if they want to make a remake, games from gamecube will do fine for me, n64 remakes just doesnt really justify the performance that 3DS possessed, judging from the effort they actually put on making remakes.
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It seems the 3DS is going to be THE console for retro gamers. I do love some older games, but I think Nintendo should be thinking about new games. I didn't buy this thing to just be palmed off with games that existed on other platforms. Is that what the 3DS is all about, Nintendo? Well, is it?
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I knew this would happen. Once they saw how happy we got over either OoT or Star Fox, they immediately cancelled out any thoughts of actually moving forward and saw the $$$ in charging people retail prices for nostalgia. Tsk tsk Nintendo...you disappoint :l
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A remake from a 90s game and casual dross like Nintendogs, Pilotwings and Steel Diver (not to mention shallow minigame crap like Wii Sports Resort and Mario Party 14). This is not the Nintendo we once knew. |
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The 3DS isn't the first system where Nintendo released a few remakes and each time, they went on to make a lot of original games after that. Albeit, franchise games, but this IS Nintendo we're talking about here; they do tend to work within certain confines (like much of the rest of the industry). Last I checked, there are some pretty sweet original titles that Nintendo are in the process of working on. There's no need to go running around these forums doing your best Henny Penny/Chicken Little impression: ![]() |
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I think its pretty obvious that nintendo wants to bolster the software lineup on the 3ds until they can release original games. They launched the system far too early so now they have to make up ground.
An easy way to infuse the system with software is through remakes. They will pump remakes into the 3ds to attract core gamers then release some new titles |
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I think Nintendo in recent years have taken a very profiteering approach to their business which of course they have a right to do but its meant profit has come before customer satisfaction. The wii was underpowered and so is the 3DS. They compromised the hardware to make huge profits. I think Nintendo are starting to realise you can only fool people once or twice and we are on to them now. The 3DS hasn't sold like they have expected and now they are forced to drop the price. Its not going their way like before. The competition is far more competitive on price and hardware cost.
I'm hoping this will result in a Nintendo more focused on the gaming experience and not taking customers for granted. I don't believe Nintendo are creatively bankrupt. Each great zelda game has probably always been 3 years apart. I mean there were two zelda games on gamecube, windwaker and Twilight Princess. Wii had Twilight Princess at the beginning and is going to finish with Skyward Sword at the end. We could have done with another one in the middle like 2008/9 but we did get two Mario Galaxies and there is only one Mario game on gamecube. It seems to me we are pretty much at the same ratio. N64 again got two Zelda's and one main Mario game. The way my gaming operates is really ps3/360 for a constant flow of games and then the big Nintendo franchises occasionally. The thing is Nintendo don't have a lot of third party support and the hardware is limited in what it can achieve anyway that really the only good wii stuff comes from Nintendo themselves with a few rare exceptions. I'm happy to work with that gaming system but it does mean the wii is very underused and probably not great value for the 4-5 games I've actually spent any serious time on it with. Not a single wii game has been a jaw dropping experience though. Some have had great playability. When you see something like Fallout 3 on the 360/PS3 its like you exist in another world. I dread to think what Fallout 3 would look like on the wii. It would probably be on rails or a minigame compilation. |
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Thinking about sequels, I'd love to see a Super Mario 64 2 (not a remake as we had on Nintendo DS).
Now, about the remakes on 3DS... Super Mario 3D Land, Mario Kart 7, Luigi's Mansion 2 and the new Paper Mario weren't released yet, but they're showing us that Nintendo is not only thinking about remakes. |
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For the record, I'm a teacher. I know this to be true. |
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they should have made this remake in the first place instead of that horrible steeldiver and pilotwings for 3DS launch (not that they are bad by any means, but you can consider horrible by nintendo's standard). The ds has no games for several months as well, but it launch with mario 64 ds, which is a must-have portable game. Launching with mario sunshine could have been a very good move, but Nintendo just being too arrogant after the success of ds/wii. I do hope they can pull out new AAA titles off their sleeve or atleast remake games that is worth remaking (and put their hearts in remaking them).
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I don't think nintendo is creatively bankrupt at all. The zelda games are all spread apart and have fresh ideas, not to mention they rock. The mario games are always awesome for pure unfiltered fun. How can you say that they are creatively bankrupt after playing super mario freaking galaxy 2??! That game screams creativity from the top of the mountaintop. Just because they don't release new ip's doesn't mean there old ones aren't still creative. Back on topic, super mario sunshine should not be remade because frankly super mario 3d land looks better. I think remakes have there place though, I am 15 and I never played any of the nintendo 64 games, so playing classicgames like oot and starfox 64 3d is great for me. Plus remakes are easy so they can plug software droughts. The 3ds will have a lot of original content, and nintendo never said "We're making sunshine 3d". It was just that guy saying that he would like to see that. How many times have you heard a nintendo rep say " I would like to see..." How many times have those things actually happened. Everyone needs to stop there whining about nintendo's "Creative bankruptcy".
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Any compromises however would be greatly made up by the 3DS superior texturing abilities (it's got 5x the RAM!) and advanced shader support. The game would look waaaaay better than the original. Last edited by JordanN; 08-14-2011 at 07:18 AM. |
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Anyway, I wouldn't mind it myself. All I have of SMS is a 10 minute bad memory. That effing Manta Ray, I tell ya! |
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Many 3DS games have quite bad slowdown running in 3D and even without 3D in the case of Resident Evil Mercenaries. Its clear there is a bit of mismatch in the 3DS design between the excellent gpu but poor cpu. Mercenaries while visually attractive is pretty limited in what you can do and how the enemies attack. In fact its a very limited game generally. The dreamcast got a lot of N64 ports that were cleaned up visually and infact looked fantastic but the underlying engine was only slightly improved and I think that is fair analysis of the 3DS. We should expect the same. I remember reading about Call of Duty Finest Hour that the game was very easy to get running on both original xbox and gamecube but the developers took sometime to get it working on ps2 due to the limited power of the emotion engine. The same was true of wolfenstein where the engine was up and running on the original xbox in a couple of weeks but took about 9 months to get running on ps2. From what I understand the 3DS dedicates one of its arm 11 cores to games and the other is the background processor in the same configuration as the earlier DS and DSi models. The leak backalong stated that both cores are running at 266mhz and each core is capable of about 300 dmips. Dreamcast is 360 and PS2 about 450 dmips. Its been suggested that the background task arm11 is actually at 133mhz not 266mhz but whatever there is definitely a 300 dmips cpu available for running games. Gamecube was 1100 dmips (absolutely fantastic power for the time) but still drawfed by the original Xbox's 2000 plus dmips. Wii is about 1800 dmips which might include the small arm processor it has for running its operating system. So I would say the 3DS can comfortably do N64 games much enhanced with great frame rates, do dreamcast games near enough at the same level, do ps2 games perhaps slightly simplified in cpu terms and do gamecube games that really never made full use of the cpu like Luigi's Mansion. Graphically though the 3DS has no real limitations considering its low resolution it should be able to do any game that has little demand for cpu power. Classic arcade games and retro shooters etc. However open world sandbox games and fps games always take a huge amount of cpu power as they have to calculate a huge number of objects, characters, AI, events, physics etc that is going on in the gameworld. I'm not positive about the amount of cpu power in the 3DS I think its very limiting with even basic 2 player fighting games having slowdown. The annoying thing is everything else in the 3DS is upto the job of being a great little portable system. I hope I'm proved wrong though by future games but sadly not expecting to be. |
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Maybe later games will be able to steal a bit of the 2nd processor's power to run better. I don't think this was ever achieved with the DS or DSi but it may be possible. I wouldn't bank on it though. |
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Last edited by JordanN; 08-14-2011 at 05:40 PM. |
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I regret buying Ocarina of Time now. That game wasn't worth telling Nintendo they can be cheap and re-release every game ever made. I'm ashamed I supported this...
Buramu, you're almost right, but I think the truth is worse than "Nintendo being creatively bankrupt." I think Nintendo cares more about money now than being creative. |
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I can't imagine it would be at best anymore than half though more likely a fraction of that. If it started off with 266mhz dedicated to the operating system and networking they must have thought that was realistic but now they are thinking its a bit underpowered and they want to claw back some of that performance if possible for actual games. I think it might be difficult to achieve but gives hope for some extra performance from the console later on. I'm wondering if later games make use of a updated firmware that is more efficient what if the user can't update the firmware? Doesn't have access to wireless internet. Maybe the cartridge would include the update? Out of interest do you have a link to the 332 dmips figure? Curious to see how that exact figure was worked out. Last time I looked it was 1.18 dmips I think per mhz for the Arm 11 core that was compatible with the earlier arm cores. However to remain fully compatible with earlier arm chips it was possible some features could be omitted so I just called it 300 (from 314) dmips allowing for any slight reduction in features that might be necessary to keep compatibility with the DS processor of 66mhz and the Mali GPU. Not totally scientific but 332 dmips is actually above Arm's claimed performance for this chip. http://www.arm.com/products/processo...11/arm1136.php Last edited by Desert Punk; 08-14-2011 at 08:42 PM. |
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A single ARM11 core has 1.25 dmips for every mhz. 3DS is 268mhz so 268 x 1.25 = 335 dmips x 2 (since there's two of them). Last edited by JordanN; 08-14-2011 at 08:59 PM. |
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(What Nintendo cares most is Loyal Nintendo fans, and third party support) |
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(It's more like: what Nintendo needs to make money is loyal fans and third party support. Two things they screwed over with the last gen (wii) console.) |
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ARM1136 Processor - ARM Look at the performance tab. It only has 1.18 dmips per mhz. There is some other reference on the Arm site about customisation to increase compatibility with earlier generations. Basically Arm are very flexible at redesigning these chips. Generally when they customise a chip for compatibility some performance will be lost. I believe this is done normally to allow external compatibility. I.e. they might slow down a memory bus so it remains compatible with an earlier chip in this case the Mali GPU which is still in the 3DS but only for the DS compatibility mode. Its possible the Arm 11 used for the operating system and networking is a different Arm 11 because it might not need to be compatible with the earlier DS consoles. However this isn't the one used for games so probably wouldn't benefit. Also thinking about it if the 3DS starts using the 2nd Arm 11 meant for the operating system and networking for games this might cause problems for future Nintendo models with regard being backward compatible as later consoles would have to be compatible with both the 3DS main arm 11 cpu and its second arm 11 cpu. Not something that had to be done previously as it only had to be compatible with the main game running primary cpu. What would be easy for the 3DS is for the operating system to make use of the primary Arm 11. As the operating system always has to be present as soon as you turn on the 3DS it will use it but when you think about it until the console launches an actual game the main game cpu could be used to enhance the operating system. It wouldn't surprise me if this is already happening and the operating system uses both cores. When you think about it while the psp has less memory and a much inferior GPU it does have 2 mips cpus both capable of about 1.1-1.2 dmips per mhz, a dedicated arm chip for networking and no background operating system which gives it a huge cpu advantage over the 3DS for running games especially if you use the maximum mhz of 333mhz. You've got a maximum performance of 750 dmips which only a few games use.. That said the main cpu has to assist the gpu I believe as its pretty basic. The second cpu is really optimised for uncompressing and unencrypting. There is a lot more cpu power in the psp than the 3DS. Annoying that Nintendo couldn't have used a faster processor and perhaps fitted a slightly better battery to compensate for increased battery consumption. I just don't think the following games will be possible on the 3DS because of this. Hope to be wrong though. Classic Game Room HD - GRAND THEFT AUTO: VICE CITY STORIES for PSP review - YouTube http://www.youtube.com/watch?v=lU4WGD8kClY http://www.youtube.com/watch?v=dv3ZceiXr6I Last edited by Desert Punk; 08-14-2011 at 11:51 PM. |
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I'm really angry at Nintendo for skimping on the hardware again but still having the cohones to ask 250 Euros for the 3DS (suggesting I was buying something advanced and next generation). |
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Lets not be unfair though every 3DS has 96 megabytes of memory dedicated to the game side and it has 4meg of dedicated video memory with a good gpu. It could for example have a new 3D zelda game based on the ocarina engine but massively increased in size and enhanced. There is still massive potential in the console just sadly not as much as could have been if Nintendo hadn't gone soo cheap on the hardware. |
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http://3dsforums.com/nintendo-3ds-ga...ine-3ds-12637/
you forgot the S at the end of the thread title. |
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Nah. Super Mario Sunshine is my favorite 3D Mario platformer, but if it is to be revived, I'd much rather see it on the Wii U. And not as a remake, but as a full-blown sequel.
But since we've got Super Mario 3D Land already guaranteed, I wouldn't flip out about it like I would if MM3D got confirmed. Still, I would much rather see it on the Wii U. Imagine how beautiful it would be on there? 3D is worthless and will never compare to HD for me. Not that graphics are really important or anything, I just think that if they were to bring back Sunshine (which is unlikely to begin with), it should be revived in HD and not 3D. Because it's a game that could really show off Mario in HD. Otherwise, lets stick to original Mario's. |
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This is probably what it would look like if they remake it : Super Mario Sunshine Hi Res Texture Pack V.4 - YouTube
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And if it were remade (ported) to the 3DS it would look exactly like it did on the GCN, just everything taken down a notch and much more jaggedy. Take a look at SM64 on the DS. It would get that kind of treatment. Super Mario Sunshine is much more 'modern' looking than Super Mario 64 was, so they wouldn't even have to change the models. It would just be Super Mario Sunshine with worse textures in some places and a lower resolution. Last edited by Radiant; 09-18-2011 at 10:50 PM. |
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I don't know what we're talking about here - The video with the texture pack for Super Mario Sunshine, or the comparison between the graphics of Super Mario 64 and Super Mario 64 DS?
If we're talking about the texture pack for Super Mario Sunshine, I really don't think that looks very good. I never like to use this 'remake' as a good example of anything, but take a look at Ocarina of Time 3D. Most of the visual changes between the original and it were textures. OOT3D has really great looking textures, so much so that it makes some areas look like they're straight out of Twilight Princess. The textures for SMS there are not very good, either that or they are not well-implemented. Super Mario Sunshine in HD would look far more beautiful than that. It wouldn't just be a texture pack. If we're talking about Super Mario 64/DS, then I would say that Super Mario 64 DS's graphics are taken down a notch. Bowser has an upgraded model, but that's it. ![]() If you look at this picture, you'll see what I'm talking about. Look at how the textures of the tiles don't look anywhere near as nice, as well as the lack of nice shadowing on the wall, the lack of the wall/ceiling liner, etc. Mario looks more modern, but the graphics are just not as good. Last edited by Radiant; 09-20-2011 at 12:48 AM. |
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I'd buy it since I only played a small portion of it. I doubt they'd mess with the graphics much since it looked pretty good on the Gamecube, and would look great "as is" on the 3DS. It's got a lot of things happening on the screen at once so who knows if it'd even be possible. They had to take the Super Mario Galaxy approach to Super Mario 3D Land to get everything looking and running good on the 3DS just like they had to do on the Wii.
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The 3DS shader architecture is also superior to the Gamecube's TEV solution so we would see per pixel lighting and proper self shadows. The 3DS hardware is alot more better than the Gamecube so the difference is not the same as DS to N64. Last edited by JordanN; 09-24-2011 at 05:19 AM. |
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i would like 2 see super mario sunsine 2 or a remake 4 the 3ds more then i want 2 see it on the wii u....
but mostly they would do it on the wii u.... and it will be a remake cuz i heard they will do some of the NGC remake games 4 the wii u..... and mario sunshine needs 2 be 1 of them!!! |
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soo they will do luigi mansion 2... and why they wont do super mario sunshine 2??? |
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And I agree, you aren't pointing out better graphics you are pointing out differences in the remade art style. mario 64 ds absolutely destroys the graphics of mario 64 in every conceivable way. There was a hell of a lot more than simply a new bowser and mario model, EVERY model was remade. And finally the reason the tiles look washed out in the ds version is because its in the reflection, which has an effect over it that te original simply couldnt do. Its pretty obvious those aren't the actual normal colors of the tile textures but a washed out effect when you look at the difference between mario and the washed out colors of him in the reflection. |
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they will do a mario tennies game 4 the 3ds that coming out later in 2012 but mario sunshine 2 is out of thier mind??? thats sucks!!!! |
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The texture of the tiles is clearly better in the N64 version. Last edited by Radiant; 09-25-2011 at 04:02 PM. |
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I disagree with Radiant completely, what the hell man. The port of N64 to DS Mario was AMAZING, I dont care about shadowing... I care about gameplay and the fact that the game looks better in what you notice all the time. And before you compared a 3ds port to a ds port.... WHAT??? 3DS= higher resolution than DS as well as better graphics. Sure it may not be to your liking, but it would look just about the same as it did on the gamecube. It would need no improvement just a change in controls. I'm sorry if the handheld version of a game I would love to take with me without needing a gamecube would suck for you, but I'm pretty sure most ppl would buy it. In the end you would probably buy it to.... ITS MARIO!!!! Some ppl were saying the 3DS could live up to Wii graphics... why not gamecube? I think a port would be perfect... then a sequel in FULL HD on the Wii U... I agree with that....
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but seriously no more remakes... |
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If we had full-blown remakes like Pokemon HeartGold/SoulSilver, I wouldn't mind them, but remastered ports like Ocarina of Time 3D should stop. However, when you actually think about it, Super Mario Sunshine 3D is nearly inevitable. Nintendo loves porting their Mario games to their respective handhelds. |
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However, when you actually think about it, Super Mario Sunshine 3D is nearly inevitable. Nintendo loves porting their Mario games to their respective handhelds.[/QUOTE]
This is true the do like to add a DS at the end of the title as well, so original. (as in Starfox 64 3D)
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As you can tell by my name, the Gamecube is my favorite Nintendo home console, and seeing as the 3DS can reach Gamecube style graphics, I've been looking at games that would make good sequels from GCN games. One that came to mind was Mario Sunshine.
Despite being controversal, it was a great game. With creative levels, lots of innovation, and fantastic music. So, what if a sequel was made? Keep the hotel level, that was awesome. Make Isle Delpino, or whatever the new hub, big, very big. Perhaps add a Wuhu Island stage, as that level is appearing everywhere nowadays. Playable Luigi, obvious. What are your ideas? |
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Why was it controversial?
Also, I want to see a bigger hub, CPP usage for the camera, more melee against enemies instead of just jumping on them, return of the Noki place (The only good water stage in any Mario game EVAR), power-ups, no more FLUDD (or different functionalities), etc. I also want to see Mario do that time in jail properly. Oh yeah, and Luigi. |
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I completely agree. Despite the fact that Sunshine was my least favourite of the 3D platforming Mario titles, I think it's only fair that it gets a second chance, especially since Galaxy did. Did I mention I'm a huge fanatic when it comes to tropical areas in video games? If Retro Studios were to make this, my life would be complete.
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I enjoyed Sunshine, but I didn't like the fact that Mario needed help. And from a robot no less. It had a bit too much of an RPG feeling too. That being said, Super Mario 3D Land did not satisfy me. I would like a possible sequel to Sunshine. Just no FLUDD, and definitely more levels. After all, they did leave Sunshine open to a sequel at the end. But they need to make more games other then Mario first. There's already I think 6 planned for this year, besides the 2 last year.
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Ummm There is enough mario already on the 3ds Im afraid If they would do this they should put it on the wiiu or at least wait 3-4 years before putting it on the 3ds.
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I think they should either make a sequel or leave the port for the Wii U's Online Store. However, as William pointed out, there's already alot of Mario content (and even Luigi!) on the 3DS.
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Super Mario Sunshine seems to be the "let's make a sequel for the 3DS" game with everyone. I'm not sure why this is the game everyone's hoping for, it seems a bit random.
That's not to say that it wouldn't be awesome. Super Mario Sunshine was a great game and i feel it's even better than Super Mario 64. Being as Galaxy kind of reinvented 3D Mario and threw away the nonlinear aspect in favor of A to B, i'd really look forward to this. Super Mario Sunshine is also one of the most visually pleasing games out there, especially the way they rendered water. Seeing that in 3D would be great! My one thing is that they'd need to keep Fludd around. Everyone wants them to get ride of him, but the Fludd mechanic is an important part of Sunshine and without it, it's more a 64 3 than a Sunshine 2. I also feel like Fludd's mechanic would benefit seriously from using Gyro controls. The one time i played OoT 3D was the Phantom Ganon battle, and using the Gyro to aim the bow sitting in a spinny/office chair is great, and the moving around like that meets the quirkyness of the Mario series very well. Of course there'd have to be an alternative for those who play the 3DS in public more than at home, but even a port of the first Sunshine that used gyro to aim Fludd would make me extremely happy. |
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Well, I definitely want a total 3D centric Mario game on the 3DS, but I dont know If I really want a Sunshine sequel. As much as I liked the hybrid Mario 3D Land, it just didnt do it for me. I want a fully fledged platformer ala 64, Sunshine, and to lesser extent, Galaxy. They are already deciding to bring out a fully 2D one, so give us a fully 3D one as well!
Back on topic. If I didnt have a choice, I wouldnt mind a Sunshine sequel, or prequel. Maybe this time there could be more uses for flood as well... like the ability to shoot fire too. Im sure Miyamoto could think of some cool stuff. |