Pok?mon 3DS Games General Discuss Pok?mon X and Y as well as other 3DS Pok?mon games. |
View Poll Results: Should Pokemon on the 3DS use polygon graphics? | |||
Yes, it would make it better. |
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128 | 77.11% |
No, [insert reason here] |
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38 | 22.89% |
Voters: 166. You may not vote on this poll |
Who wants Pokemon to move onto polygons?
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Basically what I'm saying is that they should enhance that and make it the main handheld style. |
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They are half way there with Pokemon Black/White but that was still very 2D. I agree with the 3D thing. It would be alot more fun. Kind of like how Zelda got alot more interesting when it went 3D.
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considering OoT is hailed by many to be the best game ever made, it's a pretty solid statement to make. As much as I like aLttP and the other 2D Zelda games, my status as a big fan of the series probably would have faded if they had stuck to making 2D zeldas always. |
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I wonder if they do a complete 3D render, if it will remain in that top-side view they've always used or if a full 3D render means a different means of exploring and such...
That would be interesting, but I'm not sure if it would be a welcome change.. With the way Black and White turned out.. maybe they're just slowly diving into it? |
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Pokemon either needs to go to a more hand-drawn 2D or just make the jump to 3D models.
The current style is pretty plain and boring, and if they want to make the battles more dynamic the current direction won't work. I'd still love a COMPLETELY 3D Pokemon game where you actually explore the region using a third person perspective, but XD and Colosseum made it pretty clear that Nintendo's afraid to move away from the overhead view. |
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I want to see Pokemon become full 3D in the overworld. But during battles it better stay 2D sprites.
The overworld should be still top down view with different angles at certain points similar to B/W. Lol I was thinking about how weird it would be to see full 3D world of Pokemon taking use of the Circle Pad Pro and everything. Haha |
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Anywho, either make high-rez sprites or just get 3D models already. Luckily, they seem to be making 3D models for that Pokedex+ 3D. |
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Eh, I don't see the art style as a reason to buy or not buy a pokemon game. You either like the series or you don't. If you're tired of the main plot the addition of 3d sprints isn't going to suddenly take away 5 generations of identical playthroughs and make the 6th any more interesting. (Unless eyecandy to you is 50% of the game)
The same way I believe that keeping the game as sprites at this point in time won't detract from the series at all if you currently have no problems with it. I find the sprite look very nice and sort of pokemon's character but I won't complain if they can make a good 3D game where it doesn't seem lazy or tacked on... |
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hmmmm, guess you got me there lol, but really, your telling me an RPG pokemon game that can trade pokemon with main series handhelds isn't a main series tittle in itself
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The main series games have a very specific format which has not changed since the series' inception, which Colosseum and XD do not meet.
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Fantastic, na magic! |
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They're separate entities. |
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Red, Blue, Green, and Yellow are color. Gold, Silver, and Crystal are the color of the ore. Sapphire, Ruby, and Emerald are color of the gem. Diamond, Pearl, and Platinum are shape/color of the gem. Black, White, Black 2, and White 2 are the color of the shade.
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Is that all? |
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ok, point taken, I secede, but you do have to admit, it dose have a striking resemblance to main title games, and yes Kiryu those should be added
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OMG YES PLZ
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Eh, I wouldn't mind 3D models and a 3D overworld, but I don't really care. If they choose 2D sprites though, they do need to drastically increase the detail of the sprites so you don't see obvious pixels becuase Black and White's sprites were pretty bad, I got used to them, but they still need to make them look better.
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I'm telling you guys, its gonna make it feel entirely different
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I mean, just being honest, I really doubt its gonna happen any ways, and if it dose there gonna start it out by having a main console game then moveing it to handheld, and if it dose happen its not gonna be till 6th or 7th gen
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I could see that.
Speaking of next gens, what will they do with pok?mon#666? I'm not sure I want to see it happen. It may ruin it for me.
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I think the future gens should bring back what gen 1 and 2 had with the odd pokemon encounters like the gastly family ghosts that you couldnt fight until you got the scope or missing no. Maybe have something like lock ness monster type appearances or aliens or spy encounters. |
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and as far as the 666th pokemon SATANACHUE Fire/Elec pikachu clone
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If they change that however... |
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that's a good point, I mean don't get me wrong, Pokemon C and XD were awesome, Butttt I really want the Handhelds to stay the same as far as fixed goes
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I would love to see battles done with AR Cards, that would be sweet. Although, the AR camera is so sensitive, it would get tiring holding you hand steady the whole time trying to catch a Legendary.....
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I wish it went back to Gameboy color graphics....I loved them, and I sadly can't play my old games anymore due to the saving curse.
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~The Man In Black~-Hell Yeah! Pikmin 3WiiU!!! Music's nothing without a Cowbell and a Keyboard! |
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the game screw the back off and replace the battery
Replacing the Battery in Game Boy Color Cartridges - YouTube
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be carefull while doing it tho, dont damage the game OR YOURSELF
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With the 3DS's increased resolution and processing power, I think it would be cool to see some even higher quality sprites, and put more polys and details in the 3D environment.
Kinda-sorta the best of both worlds.
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"Niyiyice pants!" - Colin Mochrie Last edited by ImTom; 05-12-2012 at 03:22 AM. |
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Honestly, I've wanted a 3D Pokemon game since Generation 1.
I forgave them on the DS because the 3D graphics for the DS were not all of that great, but this time around (Generation VI) I won't forgive them if they stick to the 2.5D graphics.
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If they stop recycling the same crap i might actually look at getting another pokemon.
Last one i got was... Blue. Third person over the shoulder camera, pokemon are visible before attacks, battles take place in regular gameworld instead of cutting to the emptiness of purgatory. Wild Pokemon you dont wish to catch can be hunted and carved for meat for you and gour pokemons sustenence and equips for yourself and your pokemon to wear. |
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:O The thing is... theres so much kids who love Pokemon... that they adapted to playing pokemon more on DS than on 3DS, because of the 7+ warning on using 3D, parents won't let them buy a 3DS, forcing Nintendo to keep Pokemon on the DS era, And you people that were begging for a real Pokemon game, It makes lots of sense, doesn't it...
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Well battle-wise I think its time for Pokemon to make the jump to 3D. I still have trouble seeing how random battles will be initiated in a 3D world unless they make it like the cartoon and Pokemon can be found wandering randomly. I think for Pokemon to make the full jump to 3D would require fundamental changes to the series that I am not sure Nintendo is ready/willing to make.
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It's gonna be a hard task for Ninty to get the balance right and please everyone, I don't envy them!
We've become so used to our 2.5D Pokemon games that a full 3D game is gonna be a massive change. They really need to get the Pokemon sprites or 3D models right, they are very important and what made the Gamecube games and their blocky models not as appealing. At least to me anyway. The environments will be the most challenging, whether to keep them similar to how they are now, just with added 3D 'depth', or make it more third person.
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![]() If they make the whole game 3D, I think that's going to change drastically.
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I would love 3D Battles, but honestly, the random encounters are a good thing. If you could see Pokemon in the grass, that would totally ruin the fun that is, Pokemon. I mean, even if it was just the grass moving, it would still ruin it. There's reasons They sell Max repel.
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Now I mentioned that, maby a small sneaking mechanic can be employed to "entrap" pokemon into a forced battle. The possibilities for new forms of encounter and exploration grow tremendously with the world becoming fully 3D. Now the question begs to ask would Nintendo green-light such radical changes to the basic formula? I believe they will eventually have to at some point, the template from Red and Blue has barely changed, and it would inch the series closer to finally having its first MMO. Mabye Nintendo could use this style for a Pokemon MMO that would be exclusive to consoles while keeping the Red-Blue style intact for hand-held systems. That i would love to see and make me a giddy 7-year old all over again. |
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But thats the thing, It's not Pokemon then.....The whole point of Pokemon is adventure and mystery. There's a reason why shiny pokemon are so hard to get....
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If you so wish, Max Repel could work per usual, causing all but the strongest of Pokemon to avoid all contact with you. They would simply scamper away. |
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This discussion between you two is what I mean - would Ninty risk changing the game so drastically as to alientate half of it's fans?
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Smow is correct. There's no correlation between adventure, mystery, and random battles. Random battles are necessary though, it's how the series works. However, there's no reason why a happy medium between the two can't be struck.
Pokemon already has encounters like these, with Pokemon visible on the world map. There are examples of it in every game, so this is not a new concept. 3D would just make it more interesting to see how the Pokemon interact with the environment they're placed in.
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Maybe I'm just being nostalgic, but I like Handheld Pokemon Games to be 2D. I like the 3D to be on the Platforms, like XD Darkness, or colloseum.
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I could go on and on with "imagine if" scenarios, but now that technology is reaching the point that Nintendo can successfully emulate the cartoon show, why should they let so much potential go to waste? We have hundreds of creatures who each are different in their own ways, some with supernatural abilities and attributes that can not be fully expressed with the system employed on portables. I think that instead of "making Red and Blue for consoles," Nintendo can differentiate the console game enough by employing it in a MMO style so that the game can stay on consoles without ever encroaching on the portable games; and with the Wii U's power, controller, and (supposedly) improved internet capability this vision can be fully realized. And ofcourse a single-player mode could be included for those without service. |
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Maybe so.........Anyway, not to be OT, but I found an awesome Pokemon meme.http://www.halolz.com/wp-content/upl...-tallgrass.jpg
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I don't like the way you worded your poll, so I voted no. Even though I'd love to see a real Pokemon game play like Gale of Darkness did, I don't think it would absolutely make it better.
But yeah, I want a 3D Pokemon badly. They could remake Firered with 3D graphics and I'd eat it up and then some.
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Man. You guys. Nintendo will never make the Pokemon game you all want.
I want an HD open world Pokemon game that LOOKS similar to Skyrim in terms of visual quality. It would be amazing.
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I wanna say I agree with moo, Its not improving the over all game if you change the graphics, Unless visual is whats most important to you, now I think that if you wanna talk about improving the game, you need to talk about story line over anything else, and I think that black and white have shown that that's what going down, Its like the game told a genuine story, and a DAMN good one to in my opinion
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Thank you for the lesson on the difference between 2D and 3D graphics though, I may never have been able to figure that out on my own! Quote:
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[QUOTE=Tekka;730160]Change for the sake of change is not what is being suggested. If you have played the recent games then you have seen the limitations of the sprites used within the game, and there is obvious room for improvement when it comes to scaling an animation.
Thank you for the lesson on the difference between 2D and 3D graphics though, I may never have been able to figure that out on my own! Of course, I'd rather have higher res sprites(Bigger sprites takes up bigger space however, and the DS cart's limited so to make the back sprites they inflated the size to be bigger from the back.) than low res sprice. Something like Blazblue-level resolution would be wonderful |
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GG style sprites would be nice, but I don't think they are good enough.
The problem with retaining sprites, even improved, hand drawn, high res sprites, is that the game has already moved into a 3D environment. One need only look at the awkward mishmash of 2D on 3D, with 2D objects scaling and instantly switching angles as the camera moves smoothly around a 3D world, to see that it doesn't work well. Models would solve all these jarring visual byproducts as the characters would correctly switch angles with the camera and have the same depth that the environment itself does. Not to mention that models have the distinct advantage of not having to be redrawn every time a new animation is required. Which would be no mean feat when you consider that in the next iteration of the series we would be looking at 800+ monsters. If the game is going to continue to make visual strides, models will eventually become a necessity; if Pokemon are ever going to do more than loop a single animation while being moved around the screen to give the impression that they are attacking or being hit.
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As a Nintendo fan, I can appreciate the fact that graphics are not the most important aspect of a video game; but they also make certain types of gameplay possible. What I feel like people are missing is the fact that the series can thrive in 3D on consoles in ways the portable games could never achieve in its current state. Think about it, Nintendo can bring Pokemon fans an experience akin to what Ash and company experience on the TV show with capable 3D graphics. I'm not saying that the series is crappy as it is on portables, it just doesn't convey the experience advertised by show. Pokemon is more than a race to beat the elite four and a statfest hardcore players get sucked into, it's about exploring new lands, encountering new creatures, unlocking hidden secrets, and enjoying the experience with friends: something that can be better realized on a powerful console such as the Wii U with the controll possibilities presented by the Wii U controller.
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Woah woah, people actually think real 3D graphics are better than sprites? At a Nintendo site??!!!?
Wow...I love them both, but sprites are NO different. That's like those idiots saying realistic graphics are better than cel-shaded. Each have there own strengths and weakness'. Sprite-based games typically capture the soul of a game much better. 3D can be very generic at times, even the very detailed games, but even low-res sprites have something special about them. I would love a 3D Pokemon, I really would. But they could stick with sprites and I wouldn't give a single cluck. I love the sprites, they have so much more soul than Pokemon from XD: Gale of Darkness or the Pokedex 3D.
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I think that you people are forgetting which type of game Pokemon is. Is a strategy game. If they turn it into 3D it would stay somehow like Zelda 3D games. They don't want to make that. I think that the bird view will be a part of pokemon games soul forever. It's a characteristic that makes it to be different of all the other games. But of course there are some things that they could power up. The battls should be more realistic, the cutscenes should be different from the rest of the game like in professor layton, we should be able the costumize our character, All the citys should be more like that giant city in B/W...
Honestly they shuld upgrade the graphics like they did in Super Pokemon Rumble. Did you see how graphically the environment was? Now make it a little bit more realistic, more open, bigger, and it will be fine. But of course, any pokemon game would be great in 3D or in 2D. So I simply don't care. And now you people say that we are in a season of evolution, and everything should be upgraded,, and bla bla bla... But I think that some things should stay in some way forever!! Greetings, Matus98 |
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Fantastic, na magic! Last edited by Tekka; 05-12-2012 at 06:50 PM. |
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I'm not starting any fights. If someone says something that doesn't make sense, we should just let it go? Allow people to continue saying stupid things without challenging them to think and improve themselves? It's too much to ask for people to think things through logically? Instead of rambling on with a deluge of nonsensical sentences, and present thoughtful posts that don't rely entirely on emotion? Opinions are all well and good, but if you don't put any thought into them, they're worthless.
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you say your not starting fights and yet you just said that any opposing opinions to yours are worthless, you are the one not listening to people man, just learn to agree to disagree man
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ok, so what exactly being driven by emotion in there arguements?
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However.... ![]() Its already been that way. Clearly his rantings arent based on logic or reality. Last edited by 3dude; 05-12-2012 at 08:30 PM. |
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I completely understand what he's saying.
I personally don't completely agree, but it does make sense. I don't think that the gameplay will necessarily have to change. And Tekka, it really does look like you're trying to start a fight.
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I love Sprites and Polygons.
Whatever works for me. There's good example for Epic Mickey 2 are on Polygon (For Console), and Sprite (3DS). Pokemon are only game that should keep use sprites in main series. I'm looking for HIGH-Polished Sprite like Devil Survivor: Overclocked 3DS.
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Is that all? |
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Starting fights is not my intent. If someone makes a statement that is quite clearly wrong or nonsensical, they should be prepared to be called out on it. I would expect no special treatment when I lapse into hyperbole either.
But, I will admit to being somewhat aggressive, especially when talked down to. It's a pride response.
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Again, you demonstrate your lack of comprehension. Opinions are not created equal. They can be ignorant, they can be silly, and they can be wrong, depending on the sentence structure and the context.
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I agree with you on that point, but when you say "If someone makes a statement that is quite clearly wrong" that is a very umbrella and unspecific statement
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No, it isn't. If I make a statement, I would be expected to be able to back up that statement with FACTS.
If it were a subjective opinion, the conversation would go like this: "I cannot say you are wrong, but I disagree with you because I feel differently." If it is a definite statement the conversation goes like this: "That isn't true because there is no evidence to support your claim."
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YOUR responses were the very NEED for him to need to use such a response anyways. Your responses are rather strange... Detached if you will. |
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Be calm in arguing; for fierceness makes error a fault, and truth discourtesy
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I never wanted to dilute my private passion for the art by airing and arguing it in public.
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But why can't you simply understand that what I'm trying to say is that making a pokemon game with type of graphics of OoT will change EVERYTHING in pokemon? If you don't agree, that's your problem bro. Just respect. Oh, and if my opinion makes no sense, why don't you give a better one. Do you really think that making a game all in 3D like OoT will not change the gameplay and that stuff? C'mon, if you are saying that is because you are not thinking. Doesn't the gameplay and that stuf of Zelda 2D games changed when they switched to 3D? Why do you think that it will be differnt for pokemon? -.-.
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That is not what you said, and there's a still a disconnect in your logic. But, whatever. For the sake of our fellow forum goers, I will give up and let you believe whatever you want to believe. Have fun doing that.
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Fantastic, na magic! Last edited by Tekka; 05-12-2012 at 11:49 PM. |
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I'm in favor of keeping the sprites but shift the camera angle of the battle to make better use of the 3ds's capabilities
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Is English not your first language? How about we go over what you said, and you can see why I take issue with it.
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Yes, Zelda changed playstyles when it switched to 3D, but that is not just as a result of graphical changes. Regardless! Pokemon is not Zelda, the Pokemon team is not the Zelda team. It would be different because they are drastically different games already. 3D Zelda games are an adaptation of the adventure genre, Pokemon does not function like Zelda despite both having top down RPG-esque heritage. Look at The Adventure of Link! A game that completely threw away the top down perspective and was still very 2D. Pokemon has never done that, and why should it? They are and will continue to be different... And that, as Mr. Colbert says, is the word.
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Pokemon is not, nor has it ever been a real time action adventure game. The differences are entirely to vast for your comparison. Changing the camera isnt going to turn pokemon into an action adventure game. It will only turn it into a far more attractive looking pokemon game. There is absolutely no need to change Pokemons mechanics because there is now a more attractive looking third person camera. The difference would be purely cosmetic. It is worlds apart from zelda, and the complexity that demanded those changes when zelda went 3d. Simply put, the style of pokemons game mechanics is so simplistic that it doesnt need to accomodate a change to 3d perspective. |
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I think Matus95 is under the impression that Zelda was an RPG before OoT...
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EDIT: oh and just going to throw it out there. MAKE TWO (or three) SAVE FILES. come on really, this is 2012! Last edited by d0ct0rscarecr0w; 05-13-2012 at 04:50 AM. |
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I would argue that it is these layers that did fundamentally change Zelda forever. The game could have remained on a flat plane like its predecessors, but instead chose to take advantage of entire interactive 3D environments, making you climb about and such, and deal with threats from all angles. The basic control scheme certainly changed, especially in regards to attacking effectively.
We're splitting hairs, I know, but it was always a pretty big change for me. So much so that I initially struggled to get to grips with how differently OoT handled. That's all beside the point though, and is a discussion for another thread. Multiple save files in Pokemon? Blasphemer... ![]()
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Sorry....I should clarify. I don't hate all 2d zelda's. I found the first one Frustrating because of the visual mind explosion going through my mind while playing it. I also hate 2d fighter's because it's near impossible to dodge.(You can't move in 3D Motions.)
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I love how the people who are against the change to 3D are the ones who brought up Zelda considering aLttP was amazing but OoT ended up pushing the series over the edge.
Apparently OoT is considered by most to be the best game ever made (myself included, probably the only game I beat over 30 times) and aLttP is consider the 5th best game. so If anything Zelda proves that 3D can work very well for a series. The Top 10 Best / Greatest Video Games of All Time here is my source on the stats, apparently they used an algorithm, they are pretty vague on that. anyway, Zelda aside my biggest argument for why Pokemon for the 3DS should be in 3D is the fact that fans will likely buy the game either way, so the change doesn't cut down on that market (which at this point really is their majority market) but if it was moved to 3D this market could be extend to those who feel the series hasn't changed enough to warrant buying the new games. |
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Because Pokemon's gameplay style hasn't changed since the beginning, it is highly unlikely a 3D graphic overhaul would change the gameplay like it did for Zelda. The only thing changing would be aesthetics, and perhaps overworld movement. I myself like the sprites, as long as they don't go back to still images I'm fine with them. I don't really know if they could emnate "pocket monsters" if they imitated something like the Stadium and Colosseum titles, but perhaps a mix of both handheld and console titles? I could see it. Last edited by Aaros; 05-14-2012 at 03:19 AM. |
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The 3D models in Pokedex 3D looks great.
The new pokedex coming to the 3DS will have all 600+ pokemon in 3D so that means there's no doubt the next pokemon game will use these 3D models.
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Should Pokemon on the 3DS use polygon graphics?
Yes But not for the character models. These should remain beautiful pen and paper / hand drawn art. Everything polygon these days is way to mainstream, one of the refreshing aspects of the Pokemon series is that we still get nice hand drawn characters. Processing power can be focused more on making a beautiful world to go with. I don't mind polygon based side games (Colosseum, Snap, XD) , but the main series should improve on the anime feel. I would like to see much higher resolution art (Like the global link / dream world) I will lose interest if it loses the anime touch.
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If you want to see the anime style mimicked more closely, sticking with 2D is the least effective way of doing that. You won't see any varied angles or any of the runs, jumps, dodges, and hits you do in the anime if you stick with hand drawn monsters, for the simple fact that the amount of animation required is a massive hindrance.
Not to mention the limited use flat plane characters can have in the rest of the game when they can only be viewed from two angles.
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Traditionally, anim? has indeed been flat layered animation. However, the assertion that anim? = only 2D is wrong. Its visual style has been applied to 3D movies and games for years upon years. There are a few quite famous ones which I'm sure you've heard of.
Furthermore, even if the goal were to entirely replicate the Pok?mon anim?'s flat visual style, there are various methods of achieving this using versatile models instead of relying on hand drawn character sprites or flash style animation. One of my favourite games of recent years gives us an example of how this is done extremely well. Valkyria Chronicles.
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Dang people, can we just try it? If it doesn't work, they can go back to 2D. But honestly, if they keep all the basic game mechanics the same and don't dumb it down, there is no way polygons will ruin it.
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I think they should make a "Demo" In 3D Poly's, and if people like it, they will come out with it the next year or so.
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They do it with TV all the time. Ever hear of "Pilot Episodes." They see if people like the show first, then if it "Takes off", They make it permanent.
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part of being a lost beta is being lost. Zelda games have a history of doing this... Watch the Wii U tech demo become one of these. Last edited by d0ct0rscarecr0w; 05-22-2012 at 03:59 AM. |
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I still would love to have a Pokemon RPG classic play game that looked like Pokemon XD or Colosseum. With the 3DS or WiiU's New Graphic capabilities, I can see many Opportunities for this to get made.
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How about Real Time battles? I know it's not traditional but it makes sense if they moved it to 3D that they could have real time battles in a enclosed area.
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Moving to RTB is nothing at all like moving to full 3D, there isn't even a logical connection between the two.
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"When you look at 2D, it's like a picture. You look at the picture, and it has some flavor to it. 3D, yes, you can make the object very realistic, but 2D is something you can put flavor into. That's what we love about 2D." "One of the reasons for sticking with the 2D Pokemon images is, with the 2D, it really depends on who draws it. There's a lot of personality that's drawn from the 2D images, whereas with 3D, it's the same model used for everything, so the personality doesn't really come out. One of the reasons we've stuck with 2D is to get a more individual feel with it." What is 'flavour', in this context? It's certainly not creativity as you implied. 3D models cannot have personality? What is this statement trying to tell us? 3D is inherently inferior and cannot inspire emotion? It's utter nonsense, and either the true meaning has been lost in translation or I'm not convinced he even really knows what he's saying. Same model used for everything? How about the SAME SINGLE ANIMATION AND SPRITE used for EVERYTHING. What. Is. This. Nonsense?! Quote:
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A main Pokemon 3D game will probably still use pixels; perhaps the battles would be like Stadium, but I think the 2D sprites are part of the Pokemon feeling.
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In the end what I'm really trying to claim is that it would be far more profitable for Nintendo to change the main games to 3D on the 3DS. I'm going to ask the question again and think hard about this, if the game was to go into 3D on the 3DS, for those of you who want the pixel, would you still buy it? Because if they just keep it the same I'm not going to buy the 3DS version. |
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I hope this hasn't been said yet, but I just hope they don't move on to PORYGONS. xD
And as I said before, I'd appreciate staying 2d, if only because I often get nauseous from more 3d things. Would it be a good move to move to 3d? It'd just be an evolution of a series. I guess it'd kind of be like the LoZ, having their 2d games and moving onto 3d with the more powerful systems. |
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The gameplay of Pokemon won't change with the graphics. So far, in all the 3D Pokemon games, the style of the 3D models has been the same. Compare Stadium to Revolution's graphics and the models are only smoothed out for Pokemon that have been there since the beginning. The movements are even the same (standing, getting hit, using moves), as far as I'm aware. The only other change from game-to-game is the graphics for the moves themselves, which aren't ever nearly as interesting as the mainstream games' animations. I guess my problem here is that we wouldn't see much of a change. Games like Zelda take artistic liberty with style from game to game, but I don't see Pokemon doing that anytime soon, especially with the anime restricting it from changing much. Also, people like familiarity; you can't make a 3D Mickey Mouse iconic when 2D already has its place in history. I'd still buy new Pokemon games regardless of what the graphics are made from. Last edited by Aaros; 05-31-2012 at 03:09 AM. |
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Also, I'm not asking for any gameplay changes because that comes with entering new territory. Does anyone honestly think that if they switched to 3D the formula could or would stay exactly the same? What series has ever kept the same formula going from 2D to 3D? The game will always sell to the major fans, but it probably won't be long before that's all the Pokemon games have. Currently Pokemon is in the same category for me as The Sims and Football and Baseball games, the fan will always buy each installment, but everyone else buys one copy and never has to buy again, but hey it works for them so why bother evolving. |
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But in this case, it's a step too far. Graphics do sell games. How often have you seen something with a tagline that promotes a game or console's "stunning visuals"? I'm willing to bet quite often, especially in the current generation. Quote:
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Castlevania made the transition from pixels to polygons on the 3DS. Pok?mon really can't stay behind. It would make it a lot better, a much fresher experience.
The downside however is, development would take a lot longer and more expensive (they will really need a lot of memory, employees). |
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Hand drawn sprites are already dwindling as it is, being forced onto almost exclusively the cellular phone market. As an avid pixel artist and aspiring indie game developer, I am further biased since relinquishing pixel art will provide me with less job opportunities. The appreciation for hand drawn sprites has really declined and I am really confused as to why. Does someone care to explain to me? I am hitting myself in confusion. The clean crisp look of pixels certainly do not lack in aesthetics. I would link a site but I am not allowed to advertise. Google up "pixel art" and you will see. In addition, utilizing pixel art reduces the need for processing power allowing the developers to use the extra power elsewhere. Though 3D polygons are nice, I believe traditional sprites are still superior. I will leave you with this for consideration, drawn by one of the most renowned artists in the pixel art community, Cure (known as TheRomanEmpire on deviantart).
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Even if they kept sprites for the Pok?mon battles, I think making the world properly 3D would be a big improvement. The game worlds have become increasingly stagnant in the recent games. It's exactly the same caves, the same sparcely populated towns, the same short routes.
In the latest games that 'big' city with those skyscrapers is all just a visual trick, to hide what is really something smaller than some towns in Red & Blue. The bridges are just empty routes. both the skycrapers and the bridges felt like a rather pathetic attempt at immersion. Relating back to that comparison of Zelda going from 2D to 3D. Think how much of a big deal that was, how much the 3D really enhanced the game world. And that was on the extremely limited N64 hardware. The 3DS has so much more power and potential, Game Freak could make the first main series 3DS Pok?mon games really special if they want to. The problem is they don't need to make the effort for it to sell millions. |
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![]() I prefer 3D sprites personally, I can't really explain why... I don't have a big problem with 2D sprites in general, but I expect a certain level of quality so that they're not overly pixelated. (Unless they're really going for a 8-bit style i.e. Mutant Mudds) I did not like the sprites in B/W, I think they would have looked better with smoother lines... |
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Hmm. I don't really know! I think 2D is more informative ahead of time because you can see the trainers standing and waiting for you. But then again, if you mean 3D, you mean it. It's either going to be most likely a thirdperson game than a firstperson because Nintendo always wants people to see the player. And if you mean thirdperson or firstperson, you mean moving your head up and down too...
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We could have insanely populated towns with sprites if we wanted. Just that pokemon usually seems to want to have characters that actually have something to say. (Except all those ones running around in the busy streets in black/white)
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Yes, 3D characters would require more storage space and processing power, but we are not dealing with tiny 512M DS cartridges or the DS at all in this hypothetical situation. The latest 3DS cartridges have a capacity of up to 8GiB as well as the unit's own significantly greater capacity for processing.
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N64 WWF Attitude - Crowd are sprites in order to allow processing power to go into fighters in the ring ![]() Gran Turismo - Crowd are sprites in order to create the vibe that there is a decent sized crowd watching you race ![]() Fight Night Round 3 - Sprites have been used to create crowds in the background as a large chunk of processing power has been put into two people only. ![]() Mass Effect 3 - Purgatory Bar. In order to create a larger population, all characters you can not walk right up to are sprites. Again you can see some repetition ![]() Added after 44 minutes: I want to see the complete opposite of fight night. Where the worlds become beautiful but the characters all remain sprites.
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Currently the population of said towns is very low, with less than ten characters on screen at any one time. Modern games exceed this number of on screen 3D characters on a regular basis and there is ZERO evidence to suggest that Pokemon would not be able accomplish this very same feat. ![]() ![]()
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ME3 for instance, they could've easily copy/pasted character models for the outskirts, instead they took the time to incorporate animated sprites, this actually sounds like MORE effort on the developers part, all for the sake of performance. Theres a decent amount of people you can run up to but this is 360/PS3/PC processing power we're talking about. I think I should go play ME3 now.
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It happens, we all make mistakes. In the case of Pok?mon and its condensed world however, I can't imagine there being any call for background crowds, so the entire point is moot afaic.
I'm glad you mentioned the difference in PC+Console/3DS processing power because this is also something I wanted to address. When compared to moderate to high spec console games, Pokemon has a very bright, but flat and low detail aesthetic look to it, and due to the 3DS' low native resolution there is no need for high res textures and high detail models. Using games like SSFIV, RE, and especially SM3DL as a benchmark we can get a good feeling for the kind of capabilities our current handheld can make use of for the field in a Pok?mon game. Compared to these games, Pok?mon has very low processing requirements. There would be no flurries of activity on screen involving multiple models animating at high speed, as we rarely see anything more strenuous than a character pacing back and forth. There is the occasional long distance, sweeping shot over a large landmark such as the Skyarrow Bridge, but BW has already proven equal to this task and there is little to fear from making further advancements. Pok?dex 3D already shows us the smoothness we could expect from battles should 3D be implemented, as in battles there would never be more than 3-4 moving assets on screen at any one time. Aesthetic arguments aside, as far as processing power is concerned I don't think we'll have much to worry about with Pok?mon.
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CAUTION: Long post ahead!
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Jk, I do realize that. It's just, again, I don't think money is an issue for Nintendo. And as far as graphics go, they are 90% the ones who have the best graphics on their own console. Quote:
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I don't remember why I brought style into an argument about 3D vs. 2D, it was pretty late at night when I wrote that hahaha.(Style is an establishment of shape and colors; not whether it is 2D or 3D, at least from how I view it. You can maintain a style from 2D to 3D, as seen in Wind Waker drawings.) Anyway, I meant that Pokemon's established anime style and such would be hard to change because of how familiar it all is to us. Most shows and such won't change styles unless its seen a break in pop culture and returned (take things such as My Little Pony and Disney characters who get their own TV shows.) Since Pokemon has always been ongoing, I don't really think its got a good chance of that happening though. Quote:
I think Pokemon seeks to thrill us more with new Pokemon as opposed to a change in visual style. :P Thanks for a reasonable argument! And sorry for the flaws in what I said haha. Last edited by Aaros; 06-04-2012 at 12:04 AM. |
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As I mentioned before, I only ask for a graphics update because any graphics jump will have to come with a gameplay and style jump as well. I like Blue and Platinum and I enjoy playing them but I can't convince myself it's a good idea to buy a new one without some kind of significant change. Turning the games to ploygons is the easiest way to make that change. |
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I can understand why it's not really worth it to some people to buy every new installment; its pretty much the same game every time with minor upgrades and new Pokemon. I own every gen because I am a fanatic; I used to buy every version too. A new visual style would be pretty cool, though I'm still hoping that we could see a change in the storylines as well... hahaha. |
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it's interest that pokemon has never added in terrian bonuses, like bug pokemon can do better in the forest. |
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Actally I dont.
"dont fix what isnt broken" I personaly prefer 2d to 3D,Cave Story pc graphics VS Rayman origins graphics?Cave Story wins because I think games shouldnt transform into visual copies of reality! A good used 2d is better than ANY 3D.
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here is another question for those who prefer 2D, why do you buy the new Pokemon when they come out?
Not trying to pick a fight I'm just can't see the reasons myself, they seem to similar to go and get every single one. So maybe I need to hear everyone's reasons before I can understand. |
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People who buy Pokemon don't do it for the graphics, and I doubt they're likely to start anytime soon. |
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1. What's wrong with sprites? Do you really expect every future pokemon game is to have every single pokemon to have an animation for every single move and getting hit? It takes a while just to develop a working graphics engine to do stuff like Final Fantasy XIII-2 Jihl Nabaat DLC Battle: A study in Elegant Death - YouTube ? It's a lot of work just for a small number of monster models, but for an ever amount of increasing pokemon? They can't just put this much effort into every new generation of pokemon 2. There's other stuff that Gamefreak can focus on that'd make the series better, like, more balance between pokemon, and they ARE improving on production value and exposition as shown in Black/White. |
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I'm going to restate my question for clarification. I am NOT asking about what you are looking for or not looking for in the new game. I'm asking WHY (for whose who do) why do you buy every Pokemon game that comes out in sequence? What do you think comes with a new game? Like say going from Platinum to Black or Black to Black 2 Last edited by d0ct0rscarecr0w; 06-07-2012 at 03:17 AM. |
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But basically, why not? Platinum -> Black is a new generation so you'd be missing out on the hype by not getting it. Black -> Black 2 is unprecedented because there was never an actual sequel in the same generation. New story and new features pretty much(Like, Battle Frontier and new move tutors). Something like Diamond/Pearl -> Platinum would be a hard decision though. Until the surprise of a BW sequel, we always expect a 3rd game that is the revision/complete version of the two generation-launching games. By waiting for the third game however, you miss out on 2-3 years of the new generation. And if you are the type who loves replaying the games' storyline and you have money for any game, there's no real harm in getting both. |
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I understand what you said about going from Platinum to Black for those who DO by every game I mean for them the new Pokemon coming out is a big deal. It pretty much goes along with what I'd been thinking all along, most of the changes are things specifically for the big fans, which I guess makes sense. Though it means it will probably always be for the big fans. :/ |
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The whole point of Black/White's "revamp" of pokemon is to appeal to newcomers. Quote:
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Yes it would be a lot of work to make the game look good in 3D, especially without the attacks looking generic like in Stadium or Colosseum. But if they aren't willing to put in the effort than that's really just a sign of how ridge the series is and how doomed it's future is. Sorry to the fans but I have to agree with Game Informers when they put Pokemon in a list of games that will be forgotten with time. Any series that doesn't adapt will die, and Pokemon is heading down that road. Nintendo probably won't realize this until the well dries up. |
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However, if they remove the hand drawn anime / art to the main games, it would lose visual appeal to me. Higher resolution and smoother animations welcomed tho. I don't need, or sometimes want a game to have polygons to be enjoyable. One of the reasons I loved Ragnarok Online (but i played it for too many years) ![]() ![]() ![]() ![]() ![]()
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Not to mention in terms of gameplay mechanics, they actually tried balancing Gen V pokemons' stats, making them specialized in certain areas so they have a use. Reusable TMs/HMs, HMs that are pretty much optional(Only required one is cut), and moving sprites, is a lot of changes. |
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Sorry everyone I just came to the conclusion that it will never change and that their is no hope, so I'll probably just stop posting since they will all probably just be morbid. |
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I was hoping there was some chance that Pokemon would mix it up a bit but now that I think about it that will never happen. I take back my earlier point about 3D being profitable. I just don't care anymore Pokemon is exactly like Call of Duty, and I'm not holding my breath for that series to take a radical leap, so why would I do that for Pokemon. |
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I'm not going to count them all, so for arguments sake let's say that each Pokemon can learn 70 moves, then we multiply this number by 649 (Although it will likely be 150+ more for the next generation) and that gives us a whopping 45430 animations for attacks alone, which is ridiculous. And this doesn't account for any of the other 400+ moves not in their moveset which they could receive at any time through a special event. I just can't see it ever happening. Quote:
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Everyone: Let's be sensible with our arguments and not lapse into hyperbole.
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