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You Are an Explorer - A Text Adventure
Old 05-10-2012, 02:58 AM
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Default You Are an Explorer - A Text Adventure

I don't know why I even bothered given the participation in the previous two. Oh well. Let's see how this goes, I guess.

-=-=-=You Are An Explorer Farmer=-=-=-


You are an explorer! Or rather, you will be an explorer. For now, you are a farmer. In fact, you do not know why you thought you are an explorer. You have always been a farmer, and you will always be a farmer. You live in the lovely city of Urbs Pacis. You don't have very much money, what with being a farmer and all, but you live well enough. You have a beautiful wife and daughter, many friends in both the poor area and wealthy area of Urbs Pacis, and the knowledge that you live in the world's greatest city.

Or, at least, it was the world's greatest city. Its benevolent ruler died suddenly just two weeks ago. One of his young advisers stepped up to run the city. You're not entirely sure of his name, since the government means nothing to a poor farmer like you.

Or, at least, it used to mean nothing to you. One of the new ruler's first moves was to strengthen the class divide. Goats became a protected animal, and suddenly the farmers found their goats being taken away and into the aristocratic part of the city. Goats are now considered noble animals, fit only for the aristocracy to own. The next thing that happened was the sudden shortage of water, as if the main part of the city decided to refuse the poor access to water. And then, on their own as a result of the loss of water, your crops started dying and your food started running out.

This is suddenly not the world's greatest city.

You take a step outside and onto your porch as you sometimes used to do during nights when you couldn't sleep. The wooden boards creak beneath your rapidly diminishing weight. You look out to your farm, lit up by a few dim lights. Everything else is dark. You know there's nothing growing, there never is anymore, but a guy can dream.

An unfamiliar voice shouts at you in a harsh tone. You notice a tall man, clad in gray armor, standing near the stairs of your porch. He asks for your name.

What is your name?

Last edited by Marina; 05-10-2012 at 03:36 AM.
Old 05-10-2012, 03:00 AM
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.....Ben.....
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Old 05-10-2012, 03:04 AM
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Rusty Shackleford
Old 05-10-2012, 03:07 AM
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........so, do we just keep spouting names, or do we proceed?
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Old 05-10-2012, 03:08 AM
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Cecil Shephard

Quote:
Originally Posted by PikMan View Post
........so, do we just keep spouting names, or do we proceed?
Wait until Marina posts again.
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Old 05-10-2012, 03:08 AM
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Aamir Shiraz
Old 05-10-2012, 03:09 AM
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Quote:
Originally Posted by antigrammer View Post
Cecil Shephard



Wait until Marina posts again.
Ok....We'll probably have 23 names till then.
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Old 05-10-2012, 03:11 AM
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H. H. Holmes
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Old 05-10-2012, 03:15 AM
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Skye
.............................
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Old 05-10-2012, 03:15 AM
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Timothy Jones
Old 05-10-2012, 03:18 AM
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Salvatore Gravano
Old 05-10-2012, 03:20 AM
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Wait. I'm changing mine to Rex Steelix.
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Old 05-10-2012, 03:20 AM
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Quote:
Originally Posted by PikMan View Post
Wait. I'm changing mine to Rex Steelix.
You can do multiple recommendations.
Nobody cares.
Old 05-10-2012, 03:27 AM
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That was a sharp way to say that.....
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Old 05-10-2012, 03:29 AM
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Hugh Jass

Whydowehaveacharacterlimit
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Old 05-10-2012, 03:30 AM
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Quote:
Originally Posted by antigrammer View Post
Cecil Shephard
You tell the armored man your name is Cecil Shephard.

He tells you since you are a poor, uneducated farmer, you are probably not literate enough to acquaint yourself with the laws of the city. He says he will let you off with a warning this time, but next time you will be taken to prison.

You ask him why.

He explains that you are violating the curfew that was instated two weeks ago. You cannot leave the house after sunset. You return inside, not wanting to get into a scuffle with an armored soldier. Not yet, anyway. You are now in the living room of your house, which is one of two rooms in your house. The second room is the bedroom, where your wife and daughter are currently sleeping. Your living room is, for all intents and purposes, your kitchen and dining room too. That's fine, though, your house is still bigger than most of the others in this community. You built it yourself, with help from an old friend, an explorer who left Urbs Pacis years ago to find some ancient ruins. You miss him. You wrote him a letter, but he never responded. You hope he's still alive.

You look at your wooden table, which you also crafted with your own hands. There is a small handmade knife on it, next to a block of wood which you have been whittling away at in an effort to make a figurine in the image of your daughter.

What will you do?


Cecil Shephard
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Old 05-10-2012, 03:32 AM
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work on the figurine
Old 05-10-2012, 03:35 AM
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Sneak outside and stay in the shadows. When you see a guard you wait for him to walk away from others and stab him silently and loot his body. Rinse and repeat until you feel like you've don enough damage for the day
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Last edited by Snail; 05-10-2012 at 03:37 AM.
Old 05-10-2012, 03:35 AM
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Kill myself....
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Old 05-10-2012, 03:36 AM
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> Examine your remaining stores of food and other supplies
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Old 05-10-2012, 03:37 AM
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> Forge Handmade Knife and Figurine of Daughter
Old 05-10-2012, 03:51 AM
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Quote:
Originally Posted by Starless View Post
work on the figurine
Sounds like as good of an idea as any. You sit back down and whittle away at the wood for a few more minutes or hours, you're not too sure. Time doesn't really exist for you when you're doing this. Still, some time later, you manage to finish. You have created a beautiful wooden figurine of your beautiful daughter. You glance out the window. It's still night, which means you still can't go outside. This house feels less like a house and more like a prison nowadays.

Quote:
Originally Posted by antigrammer View Post
> Examine your remaining stores of food and other supplies
You walk over to the kitchen portion of your living room. You see a sack of potatoes (you are primarily a potato farmer, you see), but unfortunately the sack is down to the last two potatoes. You will have to make these last. You imagine your neighbors aren't doing much better. You have heard tales of stealing food and fighting over food. Fortunately, this has not affected you. The knife is the only thing you can think of that's useful. Your farming tools are out in the tool shed, which you are not allowed to go to thanks to the curfew.

Quote:
Originally Posted by BonBon View Post
> Forge Handmade Knife and Figurine of Daughter
You suddenly get a brilliant idea. You shove your handmade knife into the bottom of your daughter figurine, creating the Handmade Daughterknife, which has come from your hands the same way your daughter came from your loins. The difference is your Handmade Daughterknife is a good blunt instrument, and your daughter is not particularly useful for that purpose. Now, just in case you get into a fight with a guard, you can incapacitate them without permanently injuring them.

Quote:
Originally Posted by PikMan View Post
Kill myself....
Can't really kill yourself with a figurine on a stick now, can you?

Quote:
Originally Posted by Greyson View Post
Sneak outside and stay in the shadows. When you see a guard you wait for him to walk away from others and stab him silently and loot his body. Rinse and repeat until you feel like you've don enough damage for the day
You look out your front window. The soldier from before seems to have walked away, but you know he's patrolling somewhere nearby. If he's patrolling, there are probably others patrolling. Still, you will take the risk. It's possible that the soldiers might have food on their person, and your Handmade Daughterknife is more than enough to knock out some heavily armored soldiers.

You slowly open your front door and walk across your porch and down your steps as silently as possible. So far, so good. You don't hear the clanking of metal, nor do you hear any voices. You walk up the path, toward your farm. You could get an even more powerful weapon if you could just make it to the tool shed. As you open the wooden gate to your farm, you hear some shouting - no, more like pained screams - a little ways up the road.

What will you do?


Cecil Shephard
Health: Fine
Inventory (1/6): Handmade Daughterknife
Old 05-10-2012, 03:52 AM
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Oh yes you can. I've seen worse.
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Old 05-10-2012, 03:57 AM
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Fetch sack of potatoes
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Old 05-10-2012, 04:04 AM
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Go to the tool shed to get a better weapon then stealthily go see whats up.
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Old 05-10-2012, 04:08 AM
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> Be the hero
Old 05-10-2012, 04:12 AM
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Go to the tool shed to get a better weapon then stealthily go see whats up. [2]
Old 05-10-2012, 04:16 AM
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Quote:
Originally Posted by antigrammer View Post
Fetch sack of potatoes
You quickly run back into your house, fetch your sack of potatoes, and run back up the path and into your farm. You never know when you'll be able to use this sack of potatoes. Who knows, it could come in handy. Sure, you're slightly nervous about the idea of carrying around what may very well be the only remaining food in this part of the city, but it's a risk you're willing to take.

Quote:
Originally Posted by Greyson View Post
Go to the tool shed to get a better weapon then stealthily go see whats up.
You walk across your farm and open the door to your tool shed. There is a shovel leaning right against the wall. That seems pretty useful, so you take it. Now you should be ready to see what's up with those pained screams up the road. You leave your farm and proceed up the road. It's too dark for you to see what you're going toward, but you continue to follow the shouting and, now that you're closer, what appears to be growling. You can make out a pair of silhouettes now, one on the ground with the other on top. You raise your shovel in one hand and your handmade daughterknife in the other and shout a battlecry.

Quote:
Originally Posted by BonBon View Post
> Be the hero
It is time! You charge into battle to save the day, to be the hero, to help the poor victim! It's then that you notice this is not at all a common assault. Now that you're close, you can see what the real scene is. The armored soldier from before is on the ground now, some pieces of armor torn off, with a poor citizen of Urbs Pacis on top of him, attempting to gnaw at the soldier's exposed flesh. It seems he has succeeded at least on the right arm.

That's... that's gonna leave a mark.

You think you can see bone.

Suddenly you are unsure of whether or not you want to be the hero anymore.


Cecil Shephard
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Inventory (3/6): Handmade Daughterknife | Sack of Potatoes | Shovel
Old 05-10-2012, 04:19 AM
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>chicken out
Old 05-10-2012, 04:19 AM
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Run. Run. Run. GET THE HELL OUT. THOSE GUYS ARE ZOMBIES
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Old 05-10-2012, 05:28 AM
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> Summon dragon.

lol.
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Old 05-10-2012, 09:17 AM
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Throw a potato at the zombie's head to get its attention while keeping a safe distance from it.
Old 05-10-2012, 11:12 AM
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Quote:
Originally Posted by Dolan View Post
Throw a potato at the zombie's head to get its attention while keeping a safe distance from it.
You reach into your sack of potatoes, grab one, and toss it at the zombie's head. The potato hits him square in the side of the head. Instead of turning his attention to you, he instead picks up the potato and begins to devour it with the same haste and brutality that he was eating the soldier. He ignores you entirely until you decide, for some reason, to open your mouth.

Quote:
Originally Posted by ArtemisFlow View Post
> Summon dragon.
You shout at the zombie to prepare, creature of Satan, for that potato shall be his last meal. You see, you are going to summon A DRAGON. If only you knew how.

The zombie looks at you and tells you he's not a zombie. He's a poor man, just like you, and he hasn't eaten in days. Speaking of eating, you seem to have a sack of potatoes there. He says he'll be taking that from you. By force.

Quote:
Originally Posted by Starless View Post
>chicken out
Aw screw this you're outta here.

Quote:
Originally Posted by Greyson View Post
Run. Run. Run. GET THE HELL OUT. THOSE GUYS ARE ZOMBIES
The guy's not a zombie, but he will probably kill you and eat you (possibly in reverse order). He starts running up the path in your direction. You high-tail it. It's not really safe out here, you should've listened to the soldier. You hope that guy's going to be okay, it would really suck if he died. He was just doing his job, after all.

Ha ha what are you kidding, the guy was a jackass. Totally had it coming.

Still, where are you going to run? This is a pretty tough call. Your wife and daughter are at home, so you don't know if running straight to your house is that great of an idea when there's a murderous cannibal right behind you, and gaining.


Cecil Shephard
Health: Fine
Inventory (3/6): Handmade Daughterknife | Sack of Potatoes (1 potato) | Shovel
Old 05-10-2012, 05:41 PM
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Improvise a slingshot out of the sack, with the final potato as a projectile.
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Old 05-10-2012, 07:27 PM
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> Dig a trap, using the last potato as bait
Old 05-10-2012, 07:49 PM
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Run around in circles until the zombie tires out or gives up.
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Old 05-10-2012, 08:10 PM
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> TELL STARVING CITIZEN that it's duck season
Old 05-10-2012, 11:20 PM
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Quote:
Originally Posted by BonBon View Post
> Dig a trap, using the last potato as bait
You equip your trusty shovel and start to dig into the ground. Unfortunately, the starving citizen is too quick and you don't have enough time to dig the hole. He lunges at you, and you narrowly avoid. Your shovel is still planted in the ground.

Quote:
Originally Posted by antigrammer View Post
Improvise a slingshot out of the sack, with the final potato as a projectile.
You take the final potato from the sack. You somehow craft a slingshot using the sack and the handmade daughterknife. You put the potato into the slingshot and pull back, hurling the potato directly at the starving citizen. He catches it in his mouth and consumes it savagely.

You ask if he's good now.

He says no.

The chase resumes.

Quote:
Originally Posted by BinkyBella View Post
Run around in circles until the zombie tires out or gives up.
He chases you around in circles with a rather fitting piece of background music. You hope that eventually he will tire out, but the sad truth of the matter is this citizen is fairly young and you are fairly old, and he is infinitely more hungry than you are. He has more stamina and he has more drive, and it's likely you'll tire out sooner. Things are not looking good for you! Suddenly you get an idea.

Quote:
Originally Posted by SRT View Post
> TELL STARVING CITIZEN that it's duck season
As you are running, you tell the starving citizen that it's duck season and surely there are plenty of ducks around. He tells you to stop kidding around, since ducks are only for the aristocracy. You guys haven't seen ducks in years, even when you did have water and food. Somebody suddenly begins to run in the circle as well, behind him and in front of you. The starving citizen does not seem to notice. You suggest the starving citizen look over his shoulder, because there is a duck right there.

The starving citizen would not usually fall for such an obvious trick, but he is starving enough to look behind him. Just as he does, an armored fist meets his face, breaking several bones and knocking him out cold. Your savior is the armored soldier from before, who has bandaged his horrible wounds but still seems to be bleeding quite profusely.


Cecil Shephard
Health: Fine
Inventory (2/6): Handmade Daughterknife | Sack of Potatoes (1 potato)
Old 05-10-2012, 11:36 PM
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Offer the armoured soldier refuge and hot tea inside my humble abode. Offer to go out to get help but only if the armoured soldier gives me his gun for protection.
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Old 05-11-2012, 12:22 AM
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Realize that you have a magical, regenerating sack of potatoes in your possession.
Old 05-11-2012, 12:44 AM
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Put the soldier out of his misery.
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Old 05-11-2012, 12:46 AM
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> "Hope that guy was hungry for a knuckle sandwich, amirite?"
Old 05-11-2012, 01:05 AM
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> Taunt the solider
Old 05-11-2012, 02:40 AM
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Quote:
Originally Posted by Dolan View Post
Realize that you have a magical, regenerating sack of potatoes in your possession.
How strange. You could've sworn you used that last potato. The only possible explanation is that your sack of potatoes is in fact a potato sack of holding, and it seems to have an infinite supply of potatoes inside of it. Fascinating!

Quote:
Originally Posted by BinkyBella View Post
Offer the armoured soldier refuge and hot tea inside my humble abode. Offer to go out to get help but only if the armoured soldier gives me his gun for protection.
You invite the soldier into your house. If there are others like that guy, it's dangerous to be out on the street, even when clad in armor. The soldier accepts your invitation and comes inside. You prepare some tea for the two of you. You were never very good at preparing tea, but he doesn't seem to mind. The two of you sit around your table. Fortunately, the clanking of the soldier's metal armor did not wake your wife or daughter. The soldier apologizes for calling you illiterate earlier. You accept his apology. You offer to go outside and find help, but you would need to use the soldier's gun.

The soldier asks what a gun is.

You are admittedly unsure of that yourself.

The soldier offers you his sword instead. He explains that his sword arm was the one that got half-eaten by the cannibal, so it's not too useful anymore.

Quote:
Originally Posted by SRT View Post
> "Hope that guy was hungry for a knuckle sandwich, amirite?"
You chuckle and nudge him with your elbow (right in his exposed bone arm), joking that the cannibal outside must've been hungry for a knuckle sandwich. The soldier tells you not to joke about that since, yeah, if given the chance, that guy probably would've eaten his knuckles. And hands. And arms. And probably any decent meat on the body, for that matter. Guy was a cannibal.

Quote:
Originally Posted by Starless View Post
> Taunt the solider
Oh, don't feel too bad about it, happens to the best of us, you tell him. Sometimes being an upstanding citizen and following the law costs you an arm and a leg.

The soldier calls you a bastard.

Quote:
Originally Posted by Greyson View Post
Put the soldier out of his misery.
You decide that the man is suffering and the best thing for him is to put him out of his misery. You stand up and walk over to your cabinet, reaching up to the top shelf and taking a vial of purple liquid. You walk back to the table. The soldier has his head turned, looking into your bedroom.

He asks if that's your wife and kid. You tell him they are. He says you might want to get them out of here before it gets worse.

You take advantage of his lack of attention to put a few drops of this liquid into his tea. He soon returns to his tea, taking a sip of it. He mentions something about feeling strange, and a moment later tears his bandage off to reveal perfectly reformed skin over the part of the arm that was, just a moment ago, only exposed bone. He asks how you did that. You explain to him that you used a special medicine sent to you by your explorer friend. It's a potent medicine that has the power to cure seemingly anything, and was discovered in the ruins of an ancient shamanistic civilization.

The soldier has effectively been put out of his misery, as he is now quite healthy. To show his gratitude, he joins your party.

ARMORED SOLDIER HAS JOINED THE PARTY


Cecil Shephard
Health: Fine
Inventory (4/6): Handmade Daughterknife | Potato Sack of Holding | Omnicure Potion | Urbs Pacis Soldier Sword

Armored Soldier
Health: Fine
Inventory (3/6): Bandages | Book of Laws | Picture of Family
Old 05-11-2012, 02:53 AM
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Ask about his family.

Then forge Picture of Family to Book of Laws to save space.
Old 05-11-2012, 03:23 AM
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Rouse your family to come meet your new guest.
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Old 05-11-2012, 05:45 AM
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Ask the soldier his name.
Search the depths of my mind trying to remember where I learned the word 'gun'. But all I remember is 'future dweller'
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Old 05-11-2012, 11:06 AM
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Quote:
Originally Posted by BinkyBella View Post
Ask the soldier his name.
Search the depths of my mind trying to remember where I learned the word 'gun'. But all I remember is 'future dweller'
You ask the soldier for his name. He responds that is name is Beyer Farin, soldier of Urbs Pacis.

While he tells you this, you wonder why you knew what a gun is, since a gun is obviously a thing that does not exist in your time. How curious. You close your eyes and think as hard as you possibly can, before realizing it: your explorer friend. He found ruins that... belonged to future dwellers or something and... he got a gun... but you broke it a long time ago. Whoops!

Quote:
Originally Posted by Dolan View Post
Ask about his family.

Then forge Picture of Family to Book of Laws to save space.
You ask Beyer about his family, since you couldn't help but notice the picture.

He asks how you noticed the picture while he wasn't carrying it. You explain to him that, now that he's a party member, you can clearly see his inventory.

Beyer nods, deems this an acceptable response, and begins to tell you about his family. He explains that he and his family came from a town about an hour away from here. Two weeks ago, when the ownership of Urbs Pacis traded hands, he packed his things and brought his family to Urbs Pacis. You ask why he did this. He explains that the town's goats, the main food source, were being brutally slaughtered by an unknown person or group of persons. His town started to descend into discord just like this part of Urbs Pacis, and he figured a tyrant coming into control of Urbs Pacis might be a good opportunity to get a job in the oppressive imperial military. He explains to you that, thanks to his work as a soldier, his wife and daughter now have access to food, water, and comfortable living. Furthermore, there are many doctors in Urbs Pacis, meaning his sickly daughter is not at risk of dying like she was every day in his previous home.

You wonder how much of his infodump is actually valuable to the plot. While he's explaining, though, he slips his picture into his book of laws to save inventory space, since for whatever reason every item takes up an equal amount of space.

Quote:
Originally Posted by antigrammer View Post
Rouse your family to come meet your new guest.
Wife and daughter! What a lovely coincidence, you also have a wife and daughter! You stand up from the table and run into the bedroom. You hit the light switch - electricity is a luxury in the poor part of Urbs Pacis, and you're fortunate to have it - and shout for them to wake up. Your wife and daughter are not in the house.

Wait.

Your wife and daughter are missing.


Cecil Shephard
Health: Fine
Inventory (4/6): Handmade Daughterknife | Potato Sack of Holding | Omnicure Potion | Urbs Pacis Soldier Sword

Beyer Farin
Health: Fine
Inventory (2/6): Bandages | Book of Laws w/ Picture of Family

Last edited by Marina; 05-11-2012 at 11:19 AM.
Old 05-11-2012, 11:57 AM
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Ask the soldier if he will help you look for your wife and daughter.
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Old 05-11-2012, 01:38 PM
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Remember the starving citizen unconscious outside and ask Beyer to help me tie him up. Then try to look for clues and evidence as to where and how the wife and daughter left the house.
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Old 05-11-2012, 06:08 PM
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> PRESS X to WIFE/DAUGHTER
Old 05-11-2012, 07:23 PM
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> Carve a matching figurine of Beyer's daughter
Old 05-11-2012, 09:22 PM
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Quote:
Originally Posted by SRT View Post
> PRESS X to WIFE/DAUGHTER
You're far too panicked to do that!

Storm clouds roll overhead and, with a clap of thunder, it begins to pour. How fitting, you know, from a dramatic perspective.

Quote:
Originally Posted by letschat6 View Post
Ask the soldier if he will help you look for your wife and daughter.
You run back to your living room and ask Beyer to help you locate your wife and daughter. He stands up and walks into the bedroom. After glancing around, he tells you he would like to help, but he can't. You tell him to put aside his actual duties (that is, enforcing the recent tyranny) and help to locate your family. He says no, he literally can't. He doesn't want anything to do with this. The window is locked and unbroken. He knows this sort of thing all too well. Your wife and daughter are beyond help at this point, even if he assisted.

Quote:
Originally Posted by BonBon View Post
> Carve a matching figurine of Beyer's daughter
You attempt to bribe him by grabbing the nearest block of wood and quickly making an effigy of Beyer's daughter from memory. It is a very good figurine, but Beyer is still hesitant to help you.

Quote:
Originally Posted by BinkyBella View Post
Remember the starving citizen unconscious outside and ask Beyer to help me tie him up. Then try to look for clues and evidence as to where and how the wife and daughter left the house.
You tell Beyer to at least help tie up the unconscious cannibal outside. If he won't find your family with you, he could at least help take care of a cannibal who will soon be waking up and will be very, very pissed. Beyer tells you he's not going to step outside, not tonight. You walk up to your window and look out of it. You can suddenly understand Beyer's concern. You can't see a single thing outside, you can only hear the rain and the thunder.

[S] Cecil: Gaze Out Window




Wait what.

Cecil Shephard
Health: Fine
Inventory (5/6): Handmade Daughterknife | Potato Sack of Holding | Omnicure Potion | Urbs Pacis Soldier Sword | Beyer's Daughter Figurine

Beyer Farin
Health: Fine
Inventory (2/6): Bandages | Book of Laws w/ Picture of Family
Old 05-11-2012, 09:33 PM
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wow rina fancy stuff

> LOCK ARMS with CECIL and PRANCE AROUND in RAIN while SINGING about how friends help eachother
Old 05-11-2012, 09:35 PM
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Fetch a lantern and try to find footprints outside the house. Hopefully the rain hasn't washed them away yet.
Old 05-11-2012, 10:51 PM
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Realise going outside in the pitch dark, thunder and rain, is a fools errand, best wait till first light eh?

Inquire if Beyer is a religious man and ask him to join in prayer.
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Old 05-12-2012, 01:03 AM
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> Kindly ask Beyer to brave the nightmares outside to retrieve possible barricade supplies from the toolshed
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Old 05-12-2012, 02:15 AM
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Quote:
Originally Posted by SRT View Post
wow rina fancy stuff
hey thanks I am clearly a master of windows movie maker

Quote:
Originally Posted by SRT View Post
> LOCK ARMS with CECIL and PRANCE AROUND in RAIN while SINGING about how friends help eachother
You grab Cecil by the arm and force him to link arms with you. You guide him to the door, but he resists, and he is too heavy in his armor for you to pull out the door. He tells you it's best not to go outside. You ask if it's because of that thing you saw out the window. He says yes. It's best to wait until day. That thing is pissed, and if you step outside he'll probably kill you.

You say oh.

Quote:
Originally Posted by antigrammer View Post
> Kindly ask Beyer to brave the nightmares outside to retrieve possible barricade supplies from the toolshed
In that case then, why not tell Beyer to go outside? You ask him to go to the toolshed and retrieve some supplies to barricade your house from that thing, or from the cannibals, or both. Beyer tells you he's not safe from that thing either, he's stuck here until day. You tell him somebody needs to go out there to barricade the house, since if there are other cannibals they'll all be flocking here. Beyer tells you not to worry. If any other cannibals are roaming the streets, that thing has no doubt taken care of them.

Quote:
Originally Posted by Dolan View Post
Fetch a lantern and try to find footprints outside the house. Hopefully the rain hasn't washed them away yet.
You walk back to your living room and fetch your lantern. You tell Beyer that, if he's not going out, then you will. You'll track down that thing and fight it. Beyer asks if you're serious. You can't fight that. It's just not going to happen. You'll walk outside, he says, and it'll just come up and snap your neck and it'll be over like that, before you even look at it.

Quote:
Originally Posted by BinkyBella View Post
Realise going outside in the pitch dark, thunder and rain, is a fools errand, best wait till first light eh?

Inquire if Beyer is a religious man and ask him to join in prayer.
Well in that case you should probably just wait until day. You ask if it will be out there during the day, and Beyer says no, the morning sun vanquishes the horrible night and the monsters retreat with it. Sounds fair enough.

You ask if Beyer is a religious man.

He says no.

You say oh.

You pray anyway. You're not too sure what you're praying for, but you pray anyway.


Cecil Shephard
Health: Fine
Inventory (5/6): Handmade Daughterknife | Potato Sack of Holding | Omnicure Potion | Urbs Pacis Soldier Sword | Beyer's Daughter Figurine

Beyer Farin
Health: Fine
Inventory (2/6): Bandages | Book of Laws w/ Picture of Family
Old 05-12-2012, 02:20 AM
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> TAKE **** ON BEYERgggggggggg
Old 05-12-2012, 02:32 AM
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Cecil realizes that it's rude to pray in Beyer's presence because he's non-religious. Cecil stops. He recommends to Beyer that they get some rest until it's daytime.
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Old 05-12-2012, 03:04 AM
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Strip beyer of his armor and challenge him to a joust then eat a potato
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Old 05-12-2012, 04:11 AM
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Get some much needed rest.
Old 05-12-2012, 04:15 AM
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> SING CAMPFIRE SONGS to pass the time
Old 05-12-2012, 05:54 AM
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> TWIDDLE thumbs
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Old 05-12-2012, 01:35 PM
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Quote:
Originally Posted by Order View Post
> TAKE **** ON BEYER
Quote:
Originally Posted by Greyson View Post
Strip beyer of his armor and challenge him to a joust then eat a potato
...What? You briefly wonder what's come over you that you're having such idiotic thoughts. Stop being stupid, Cecil, you've got a family fo find.

Quote:
Originally Posted by letschat6 View Post
Cecil realizes that it's rude to pray in Beyer's presence because he's non-religious. Cecil stops.
And speaking of being stupid, Beyer isn't religious and you're praying in front of him, so it could be viewed as an offensive gesture. Wouldn't want to step on any toes now.

Quote:
Originally Posted by antigrammer View Post
> TWIDDLE thumbs
The two of you return to your table and idly twiddle your thumbs as you think of something to do to pass the time. Suddenly it occurs to you.

Quote:
Originally Posted by SRT View Post
> SING CAMPFIRE SONGS to pass the time
You reach for your guitar offer to sing some campfire songs. Beyer tells you not to, because campfire songs are now illegal in Urbs Pacis. That wouldn't be a good idea. Fine, you say. You put the guitar back and resume twiddling your thumbs.

Quote:
Originally Posted by letschat6 View Post
Cecil recommends to Beyer that they get some rest until it's daytime.
You suggest to Beyer that the two of you get some rest. You ask if you are able to rest without being taken from your bed like your children. Beyer assures you that you will not be abducted.

Quote:
Originally Posted by Dolan View Post
Get some much needed rest.
In that case, then, no harm in getting a little sleep. You hop onto your bed, close your eyes, and, despite the horrible things that have happened today, you go to sleep. Beyer stands by and watches as you sleep, just to make sure no harm befalls you.


You wake up on a cold stone floor, far different than the bed you slept in. You notice your surroundings are much different as well. You sit up and look around. You're in a tiny prison cell, with three other prisoners. One of them is your mother. Needless to say, you are not Cecil Shephard anymore. Your name is Cindy, and Cecil Shephard is your father.

You immediately ask if this is a dream.

One of the prisoners tells you it is not. It is very real, but fortunately it will not last long.


Cindy Shephard
Health: Fine
Inventory (0/6):
Old 05-12-2012, 01:39 PM
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> Attempt to SEDUCE GUARD
Old 05-12-2012, 01:43 PM
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Ask the names of the other two prisoners and invite them and your mother into the party.
Old 05-12-2012, 01:44 PM
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> whistle nonchalantly
Old 05-12-2012, 02:14 PM
Marina's Avatar
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Quote:
Originally Posted by Dolan View Post
Ask the names of the other two prisoners and invite them and your mother into the party.
You ask the names of the other two prisoners. They tell you their names are Estragon and Vladimir, and they showed up here at the same time as you. You ask if they want to be a part of your party. You might as well team up, right? Suddenly, a person outside the cell speaks.

ʏᴏᴜ ᴅᴏ ɴᴏᴛ ᴡᴀɴᴛ ᴛᴏ ᴅᴏ ᴛʜᴀᴛ

Quote:
Originally Posted by Starless View Post
> whistle nonchalantly
You decide that, if there's a guard there, you might be able to seduce him. Who knows, he might be a pedophile who's into 10 year old girls. You start to whistle intentionally nonchalantly, trying to catch the attention of the guard. Soon, a guard approaches the bars. Excellent, now you can seduce him and get freed.

Quote:
Originally Posted by SRT View Post
> Attempt to SEDUCE GUARD

ʜᴇʟʟᴏ. ᴛʜᴇ ᴡʜɪsᴛʟɪɴɢ ɪs ᴀᴛᴛʀᴀᴄᴛɪᴠᴇ. ɪᴛ ɪs ᴀʟᴍᴏsᴛ ᴀ sʜᴀᴍᴇ ᴡʜᴀᴛ ɪ ᴀᴍ ɢᴏɪɴɢ ᴛᴏ ᴅᴏ ᴛᴏ ʏᴏᴜʀ ʟɪᴘs.

...Suddenly you do not think you want to seduce this guard.


Cindy Shephard
Health: Fine
Inventory (0/6):
Old 05-12-2012, 02:17 PM
You may call me Marth.
 
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> Temper tantrum
Old 05-12-2012, 02:27 PM
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Quote:
Originally Posted by Starless View Post
> Temper tantrum
You begin to stomp around and shout at the monster, because you figure a temper tantrum is appropriate for a ten year old girl.

The monster does not agree. He reaches through the bars, grabs the top of your head, and snaps your neck with little difficulty.

Now, usually, snapping a person's neck doesn't actually kill them instantly, no, it'll take awhile or just paralyze them, but this creature is so strong that he pretty much just murders you with that.

The point is you're dead.

Whoops.

You are now Rosa, Cindy's mother.

Rosa Shephard
Health: Fine
Inventory (0/6):

Last edited by Marina; 05-12-2012 at 04:31 PM.
Old 05-12-2012, 05:11 PM
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Vladimir consoles Rosa. He asks about her power. 'I don't have any powers' she sobs.
Vladimir explains only those with powers are abducted. Rosa stares at him, speechless.
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Old 05-12-2012, 05:48 PM
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Sit in the corner in the fetal position and rock back and forth.
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Old 05-12-2012, 05:55 PM
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wtf you just killed a 10 year old girl

> FELL as if a million voices cried out and were suddenly silenced
Old 05-12-2012, 06:30 PM
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Quote:
Originally Posted by BinkyBella View Post
Vladimir consoles Rosa. He asks about her power. 'I don't have any powers' she sobs.
Vladimir explains only those with powers are abducted. Rosa stares at him, speechless.
Vladimir consoles you. He asks about your power. In between sobs, you tell him you don't have any powers. Vladimir tells you that you might not realize it, but you do. Only those with powers are abducted. You are speechless.

Now that you think about it, you're pretty sure you're the descendant of one of the ancient shamanistic tribes, the only ones in the world who had magic. They're all gone now, of course, but it's very possible you have some latent magical ability.

The guard laughs.

ᴅᴏ ɴᴏᴛ ᴘᴀʏ ᴍᴜᴄʜ ᴀᴛᴛᴇɴᴛɪᴏɴ ᴛᴏ ᴠʟᴀᴅɪᴍɪʀ. sᴛᴏɴᴇʀs ᴀʀᴇ ɴᴏᴛ ɢᴏᴏᴅ sᴏᴜʀᴄᴇs ᴏғ ɪɴғᴏʀᴍᴀᴛɪᴏɴ.

Estragon and Vladimir protest, saying the only reason they're behind these bars is because the empire is scared of the POTENT MAGICAL PROWESS the people in this prison have.

Estragon says there must be at least a million people in this prison. If they all team up and combine their magic, they could bust out of here and overthrow the tyrannical empire.

The guard chuckles again.

Vladimir laughs even harder. He turns to Rosa and Estragon, boasting that the guard is too scared to try killing him, because he has SO MUCH GODDAMN MAGIC.

Which is right about the time the guard's bony hand wrapped around Vladimir's neck and pulled him against the bars.

While being choked to death, Vladimir continues to threaten the guard by promising that he will RISE FROM THE ASHES with his MYSTICAL POWERS and kick SO MUCH ASS.

And then he died.

Quote:
Originally Posted by letschat6 View Post
Sit in the corner in the fetal position and rock back and forth.
You and Estragon do the only thing you really can do at this point. You go to the back corner of the cell, curl up into the fetal position, and rock back and forth crying. You are dead. You are so dead.

Quote:
Originally Posted by SRT View Post
wtf you just killed a 10 year old girl
If it makes you feel any better she was created for the sole purpose of being killed.

It was her calling in life.


Quote:
Originally Posted by SRT View Post
> FEEL as if a million voices cried out and were suddenly silenced
The estimated million prisoners in this jail begin to cry out in anger and protest at the murder of an innocent ten year old girl.

Why do you have the oddest feeling that this is going to end in everybody being silenced

Oh right

Because it's going to happen.

After a few minutes of shouting from the prisoners, the guard decides to do something about it.

ʏᴏᴜ ɢᴜʏs ᴀʀᴇ ᴘʀᴇᴛᴛʏ ɢᴏᴏᴅ ᴀᴛ ᴛʜᴇ sᴄʀᴇᴀᴍɪɴɢ ᴛʜɪɴɢ.

sᴏ ᴀᴍ ɪ.

ʟᴇᴛ's ʜᴀᴠᴇ ᴀ ᴄᴏɴᴛᴇsᴛ.


The guard quickly lets out an otherworldly shriek at a volume you did not think possible. In a few seconds time, your brain (as well as everybody else's brain) is torn asunder by the demonic howl.

You and a million others have just died.


YOU ARE NOW THE GUARD. Rather, you are now the Shadowlurker. You just killed like a million innocent people.

But for you, it was Tuesday.

Fortunately, the prison is soundproof. Nobody important died, except maybe a few guys hired to torture prisoners. Like you said, nobody important died.

You've decided it would be really funny if you taxadermied these million corpses into really hilarious positions and delivered them to their surviving families. You should probably do that.

But first, you're feeling sort of lonely so you add a few of these guys to your party.


The Shadowlurker
Health: Nonexistent
Inventory (2/∞): Black Sharpie | Red Sharpie

Cindy Shephard
Health: Dead
Inventory (0/6)

Rosa Shephard
Health: Dead
Inventory (0/6)

Vladimir
Health: Dead
Inventory (0/6)

Estragon
Health: Dead
Inventory (0/6)

Last edited by Marina; 05-12-2012 at 06:34 PM.
Old 05-12-2012, 06:33 PM
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> CONGRATULATE YOURSELF for a job well done
Old 05-12-2012, 08:58 PM
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Quote:
Originally Posted by SRT View Post
> CONGRATULATE YOURSELF for a job well done
ᴅᴀᴍɴ. ɢʀᴇᴀᴛ ᴡᴏʀᴋ ᴅᴏɪɴɢ ᴛʜᴀᴛ ᴛʜɪɴɢ, ʏᴏᴜ ᴋɴᴏᴡ, ᴛʜᴇ ᴋɪʟʟɪɴɢ ᴀ ᴍɪʟʟɪᴏɴ ᴘʀɪsᴏɴᴇʀs ᴛʜɪɴɢ. ɢᴏᴅ ɪ ʟᴏᴠᴇ ᴛʜɪs ᴊᴏʙ. ɪ ᴍᴇᴀɴ ᴡʜᴏ ᴄᴀʀᴇs ᴀʙᴏᴜᴛ ᴛʜᴇ ᴛʏʀᴀɴᴛ, ᴛʜᴇ ᴛʏʀᴀɴᴛ ɪs ᴀɴ ɪᴅɪᴏᴛ ᴡʜᴏ ᴛʜɪɴᴋs ʜᴇ ᴄᴀɴ ᴄᴏɴᴛʀᴏʟ ᴍᴇ, ʙᴜᴛ ʜᴇʏ. ɪ ɢᴇᴛ ᴛᴏ ᴋɪᴅɴᴀᴘ ᴀɴᴅ ᴋɪʟʟ ᴘᴇᴏᴘʟᴇ, ɪᴛ ᴀʟʟ ᴡᴏʀᴋs ᴏᴜᴛ.

ᴏʜ ʜᴏʟᴅ ᴏɴ.


You teleport out of the prison and in front of a house, the same house you abducted that girl and her mother from earlier. You tap on the window and scare the hell out of the man in the house, since he's thinking about leaving the house, which is a violation of the tyrant's asinine laws.

You hang outside the house until the man eventually decides to go to sleep.

God you love this job.


The Shadowlurker
Health: Nonexistent
Inventory (2/∞): Black Sharpie | Red Sharpie

Cindy Shephard
Health: Dead
Inventory (0/6)

Rosa Shephard
Health: Dead
Inventory (0/6)

Vladimir
Health: Dead
Inventory (0/6)

Estragon
Health: Dead
Inventory (0/6)

Last edited by Marina; 05-12-2012 at 09:01 PM.
Old 05-12-2012, 09:11 PM
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I would just like to say how much I am impressed by this. Very creative.
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Old 05-12-2012, 11:02 PM
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Take the weight off and smoke pipe (killing is tiring work). Use sharpie and check to-do list.

Item 6: Help the Town Elders harvest energy from prisoners powers.

'S**t' thought Mr Shadowlurker, 'what have I done?' *facepalm*
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Old 05-12-2012, 11:32 PM
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>go in house and caress the man's silky, smooth, delicate hair
Old 05-12-2012, 11:34 PM
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>Hump him to death in his sleep
Old 05-12-2012, 11:54 PM
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>eat red sharpie
Old 05-13-2012, 12:39 AM
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Quote:
Originally Posted by Josiah View Post
I would just like to say how much I am impressed by this. Very creative.
Well thanks man!!!!!!!!

Quote:
Originally Posted by BinkyBella View Post
Take the weight off and smoke pipe (killing is tiring work). Use sharpie and check to-do list.

Item 6: Help the Town Elders harvest energy from prisoners powers.

'S**t' thought Mr Shadowlurker, 'what have I done?' *facepalm*
You take our your black sharpie and flip a small switch on it. Turns out it's not a sharpie at all, it is in fact a pipe. Like, a lead pipe. Sometimes you enjoy smoking the hell out of this pipe, other times you enjoy doing other horrible things to people with this pipe. The point is it's a pipe.

You also look at your mental to-do list. For some reason, your #6 was to help the town elders harvest energy from prisoner's powers.

God, you really were high when you made this list, weren't you. You knew you shouldn't have let Vladimir talk you into smoking his rare drugs.

ᴅᴀᴍᴍɪᴛ, ᴡʜᴀᴛ ʜᴀᴠᴇ ɪ ᴅᴏɴᴇ? you ask yourself, before realizing ᴏʜ ᴡᴀɪᴛ ɪ ᴊᴜsᴛ ᴋɪʟʟᴇᴅ ᴀ ᴡʜᴏʟᴇ ʙᴜɴᴄʜ ᴏғ ɪɴɴᴏᴄᴇɴᴛs ғᴏʀ ɢɪɢɢʟᴇs. Speaking of killing innocents, there are two in this house here. You suddenly get a wonderful idea.

Quote:
Originally Posted by Order View Post
>go in house and caress the man's silky, smooth, delicate hair
You're only supposed to punish lawbreakers, and Cecil Shephard hasn't done much. No, the other guy in the house has done so much worse, and you're going to screw with him for it. You walk around to the front of the house, go up the porch, and slowly open the door, making sure it creaks as much as possible. Beyer Farin hears the creaking and comes into the living room to investigate.

He asks what you're doing here.

ᴘᴜɴɪsʜɪɴɢ ᴀ ʟᴀᴡʙʀᴇᴀᴋᴇʀ.

He says you already stole Cecil's family, that's punishment enough.

ᴏʜ ɪ ᴡᴀsɴ'ᴛ ᴛᴀʟᴋɪɴɢ ᴀʙᴏᴜᴛ ᴄᴇᴄɪʟ.

Beyer seems confused. You appear behind him, quickly remove his helmet, and raise one hand to his mouth, covering it and stopping him from waking Cecil with his noise. With your other hand, you gently caress his silky hair.

ʙᴇᴛ ᴛʜɪs ᴡᴏᴜʟᴅ ᴍᴀᴋᴇ ᴀ ʀᴇᴀʟʟʏ ɢʀᴇᴀᴛ ᴡɪɢ.
ʏᴏᴜ ᴋɴᴏᴡ ᴛʜᴇʏ ᴘᴀʏ ɢᴏᴏᴅ ᴍᴏɴᴇʏ ғᴏʀ ʜᴀɪʀ ʟɪᴋᴇ ᴛʜɪs.


Quote:
Originally Posted by Yokid View Post
>eat red sharpie
You stop caressing his hair for a moment to take out your red sharpie. You don't intend to eat it, but somebody's going to eat it. You move your hand away from Beyer's mouth and start to force the sharpie down his throat.

ᴅᴏɴ'ᴛ ᴡᴏʀʀʏ. ᴛʜᴇ sʜᴀʀᴘɪᴇ ɪsɴ'ᴛ ᴛʜᴇ ʙᴀᴅ ᴘᴀʀᴛ.

When the sharpie has been consumed, he asked how that wasn't the bad part.

You hold your lead pipe up in front of his face

ʙᴇᴄᴀᴜsᴇ ᴛʜɪs ɪs ᴡᴏʀsᴇ. ᴏᴘᴇɴ ᴡɪᴅᴇ.

Quote:
Originally Posted by Starless View Post
>Hump him to death in his sleep
He passes out while you're shoving the pipe down his throat. You consider this an excellent time to strip him of his armor and violate him sexually. You do this until he is dead. But oh, you're not done yet. You dress him up in his armor again, and fetch the corpses of Rosa and Cindy Shephard. You drag them into the bedroom, along with two chairs from the living room. You place the corpses on these chairs and prop them up so they're staring at Cecil. When he wakes up, the corpses of his wife and daughter will be looking him in the eyes.

God you love this job.

You take the other corpses and warp back to the Palace.

-=END OF ACT 1=-

BEGIN INTERMISSION.

Your name is GODOT. You are not an explorer, nor have you ever been an explorer. You are an ally of the new ruler of Urbs Pacis, who prefers to call himself the King. You spend most of your time in the palace, though you were recently away, acting as an ambassador to another city farther away. You are back because you heard your loyal bodyguards, Vladimir and Estragon, were imprisoned while waiting for you.

You are not in the palace though, no. You need to get there, though. You find yourself in the poor region of Urbs Pacis, since the poor region encircles the wealthy, aristocratic part of the city you know and love.

The sun is starting to rise.

What will you do?


Godot
Health: Fine
Inventory (3/6): Identification | Shamanistic Leaves | Survival Knife

Last edited by Marina; 05-13-2012 at 03:47 AM.
Old 05-13-2012, 12:41 AM
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>Cut up Identification
Old 05-13-2012, 12:43 AM
You may call me Marth.
 
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>practice knife throwing
Old 05-13-2012, 02:02 AM
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Sneak up on a random peasant and hold your knife against their throat. Then ask for directions.
Old 05-13-2012, 03:37 AM
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Quote:
Originally Posted by Yokid View Post
>Cut up Identification
You take out your knife and your card and prepare to cut up your identification. You know this is a horrible idea, because if you lose your identification you're basically fair game for the Shadowlurker. The only reason he hasn't killed you already is because you're sort of nobility. It is daytime and it's rumored the Shadowlurker doesn't come out during the day, but you know that's a lie.

On second thought maybe you shouldn't cut up your identification, that would be a bad idea.

Quote:
Originally Posted by Dolan View Post
Sneak up on a random peasant and hold your knife against their throat. Then ask for directions.
You've been away from Urbs Pacis for so long that you kind of forget the layout. It's a confusing city even for a native, so it's understandable you could use some directions. You decide to do this in the best way you know how: with violence.

You approach the closest peasant from behind and hold your knife against his neck. You order him to give you directions to the palace. He elbows you, forcing you to stagger back. He turns around to face you. He's practically drooling.

Great.

He starts to approach you in a manner you deem hostile.

Quote:
Originally Posted by Starless View Post
>practice knife throwing
You take a few steps back and you decide this would be a really great time to practice that knife throwing you love so much. You hold up your knife, aim carefully, and toss it at the peasant. You hit him in the forehead.

BOOM. HEADSHOT. With a knife.

The peasant falls over, dead. You hear some shouting in all directions and several more peasants come up the road. They all have the same hungry look in their eyes, just like the peasant you just killed. You feel like this is going to be a long day.


Godot
Health: Fine
Inventory (2/6): Identification | Shamanistic Leaves
Old 05-13-2012, 04:21 AM
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Run, run for your life. Run towards a strange flickering light in the east. Or head towards a strange plume of smoke to the north?
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Old 05-13-2012, 04:38 AM
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> Wreck shtuff with your mad ambassador skills, yo
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Old 05-13-2012, 11:03 AM
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Retrieve your knife and eat some of the Shamanistic Leaves.
Old 05-13-2012, 11:46 AM
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take a hit from your spliff and commence the killing
Old 05-13-2012, 12:38 PM
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Quote:
Originally Posted by antigrammer View Post
> Wreck shtuff with your mad ambassador skills, yo
You didn't become ambassador for nothing. To be an ambassador under this new King, you had to be competent in fighting. So bring it on, peasants.

Quote:
Originally Posted by Dolan View Post
Retrieve your knife and eat some of the Shamanistic Leaves.
But first you should probably pick up your knife. You do so, and then take out your shamanistic leaves. But no, you're not going to eat them. You're not supposed to eat shamanistic leaves, no no no.

Quote:
Originally Posted by Dillbrow View Post
take a hit from your spliff and commence the killing
Ah, there we go, now you've got the right idea. If you could just find a way to burn these...

A peasant rushes you while you're admiring your shamanistic leaves and manages to snatch them from your hand. He eats them. You respond by delivering a quick slash to the torso, dropping him. The other peasants have surrounded you. You assume the best martial arts stance you can think of.

This is going to be a long day.

You talk to the peasants. You ask them how this is going to go. One on one, fists only, knives...? Come on, establish some rules here.

Your questions are answered when the peasants form a circle around you, a makeshift arena, and a single knife-wielding peasant enters the circle. The two of you slowly approach each other. Right before the fight begins, a peasant from behind starts to run at you. You sidestep and trip him, and he falls over onto the knife-wielding peasant. The two of them stand up a moment later and yell at the rest of the peasants to do something. They do. You are now being attacked by an estimated twenty peasants or so. Works for you.

You decide your best course of action is to break through the circle and get to a more advantageous location. The peasants are not very competent fighters, they're too busy thinking about (you assume) eating you to be competent fighters. However, a single person beating twenty people is hard no matter what, really.

You're in the middle of the circle. There are five peasants around you. You can take them. You start the fighting off by attacking the peasant close to you, stabbing them in the stomach, mostly to incapacitate them. You'd hate to explain why you killed twenty peasants. You mean, peasants aren't very important really, but some people view that as a sign of suppression and you'd hate to be the one that triggered a peasant revolution, two weeks into this glorious new regime.

You spin around and punch a peasant in the gut. They bend over in pain, and you grab their head and knee them in the face. You toss them at the peasants closest to the end of the circle, dispersing them. You make a break for it, cutting your way through when necessary. You are now outside of the circle, and the eighteen remaining peasants are now all in front of you.

Quote:
Originally Posted by BinkyBella View Post
Run, run for your life. Run towards a strange flickering light in the east. Or head towards a strange plume of smoke to the north?
You could run, or you could stay and fight. You start to think about the repercussions if you do fight them. Like you thought earlier, a peasant revolution would be a problem. The murder of twenty peasants would be a really great way to start off a revolution, and you don't want that. On the other hand, these twenty peasants seem to be cannibals. If there are this many cannibals, it's probably a safe assumption there are more cannibals, maybe even all of the peasants are cannibals. Cannibals won't have a revolution, they'll just find more people to eat, maybe they'll even turn to eating each other.

Yeah, you can totally kill all twenty of these guys.

But just in case, you look in all directions for an escape route. Well, there's this flickering light, seemingly from a house equipped with electricity, to the east. You could fall back to that place if it comes down to it. The south is the gates of the city, the west is boring, and the north... that looks a lot like a cloud of smoke... interesting. You know the armored soldiers sometimes burn the bodies of the deceased, is that what's going on there? No, no, that's not possible, because the smoke cloud is getting closer and closer. You now see the source of the smoke cloud: it's a peasant. He's carrying a chainsaw, revved up and smoking.

Great. He's probably not an ally.


Godot
Health: Fine
Inventory (2/6): Identification | Survival Knife
Old 05-13-2012, 12:51 PM
Dillbrow
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Break out in song, and hope for the best
Old 05-13-2012, 04:27 PM
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Quote:
Originally Posted by Dillbrow View Post
Break out in song, and hope for the best
LET THE BODIES HIT THE FLOOR
LET THE BODIES HIT THE FLOOR
LET THE oh Jesus Christ one of the peasants just punched you in the face. Thaaaat's gotta hurt.

The chainsaw man is quickly approaching you. You decide your best course of action is to flee to the east, toward that house with electricity. You reach the porch, run up the steps, open the door, get on the floor, and walk the dinosaur over into the dark bedroom. As you do this, you knock over the chairs holding the resident's wife and daughter. They fall over on the ground. You quickly stand up. Your actions wake the resident of the house, who does not notice the corpses of his family on the floor beside the bed.

You ask if he is a cannibal. He says no. He introduces himself as Cecil Shephard. You tell him there are a bunch of cannibals outside and one of them has a chainsaw. Cecil tells you they started up the cannibalization last night, and that's why there's an armored soldier staying in his house. You ask Cecil what armored soldier. Cecil says his name is Beyer Farin, and he's in the other room. You tell him there is nobody on the other room.

No wait. You lied. There is now a single cannibal in the room, because you did not think to close the front door.

Cecil joins your party.

Godot
Health: Caution
Inventory (2/6): Identification | Survival Knife

Cecil Shephard
Health: Fine
Inventory (5/6): Handmade Daughterknife | Potato Sack of Holding | Omnicure Potion | Urbs Pacis Soldier Sword | Beyer's Daughter Figurine

Last edited by Marina; 05-13-2012 at 04:35 PM.
Old 05-13-2012, 06:33 PM
You may call me Marth.
 
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>flirt with Cecil
Old 05-13-2012, 07:44 PM
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> TAME cannibal by feeding it Shephard family corpses
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Old 05-13-2012, 07:46 PM
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SRT SRT is offline
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> INFORM CANNIBAL that eating bodies ruins one's complexion
Old 05-13-2012, 08:14 PM
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Quote:
Originally Posted by Starless View Post
>flirt with Cecil
You notice Cecil is really, really pretty and no just kidding he's a farmer and you're an ambassador and you are both very manly men. He's more manly than you are, and you don't go for the manly guys. Or guys at all, really. You are not into dudes. In any case, you need to deal with this cannibal.

Quote:
Originally Posted by SRT View Post
> INFORM CANNIBAL that eating bodies ruins one's complexion
You decide killing him might make too much noise and attract more cannibals (and also you wouldn't want to stain Cecil's floor with blood), so you decide to take the diplomatic approach. You are an ambassador, after all. You tell the cannibal that eating bodies ruins one's complexion, and he wouldn't want that now, would he? His skin is so beautiful.

The cannibal says wait he's not a cannibal let him explain.

Quote:
Originally Posted by antigrammer View Post
> TAME cannibal by feeding it Shephard family corpses
You do not hear this. You decide he cannot be convinced that cannibalism is bad. No, you need to feed him and tame him. You run back into the bedroom, drag the corpses of the Shephard family into the living room, and knock the cannibal over. You start trying to shove Cindy's body, whole, into the cannibal's mouth.

Cecil is staring in horror at his murdered wife and daughter, but you do not notice because you think you're making progress, you've at least got Cindy's fist into the cannibal's mouth. Cecil suddenly recognizes the cannibal and tells you to stop feeding his daughter to said cannibal. The cannibal tosses you off of him and removes the dead little girl's fist from his mouth. He stands up and tells you he's not a cannibal, he's here to help.

You ask who he is.

He tells you his name is Kain Whitewind. He's a friend of Cecil's. You ask him why he didn't say so before. Kain says he tried to. Cecil said he was too distracted with his murdered family. Kain tells you there are about eighteen cannibals and then another guy with a chainsaw coming up the road now.

Kain asks Cecil if he still has that "gun" thing the explorer sent him a few years ago. Cecil tells him it's under his bed. Kain grabs the gun and looks at it. Cecil tells him it's broken. He fired it eight times and then it just stopped working. Kain asks if Cecil received anything alongside the shotgun. Cecil says yes, a smaller box. Kain looks under the bed and grabs the smaller box.

He tells Cecil he's an idiot, it's not broken, the stuff in this box is just the ammunition and to use this gun, it needs to be reloaded. Well, looks like you're all ready to fight a bunch of cannibals.

Kain joins the party.


Godot
Health: Caution
Inventory (2/6): Identification | Survival Knife

Cecil Shephard
Health: Fine
Inventory (5/6): Handmade Daughterknife | Potato Sack of Holding | Omnicure Potion | Urbs Pacis Soldier Sword | Beyer's Daughter Figurine

Kain Whitewind
Health: Fine
Inventory (3/6): Shotgun (8/8) | 64 shotgun shells | Lance
Old 05-13-2012, 08:20 PM
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Negotiate with the cannibals and offer to give them the Potato Sack of Holding.

Godot is an ambassador after all.

Last edited by Scizor; 05-13-2012 at 08:23 PM.
Old 05-13-2012, 09:50 PM
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SRT SRT is offline
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> FIND a TOWN to burn down
Old 05-13-2012, 10:25 PM
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Quote:
Originally Posted by Dolan View Post
Negotiate with the cannibals and offer to give them the Potato Sack of Holding.

Godot is an ambassador after all.
You notice Cecil is carrying a POTATO SACK OF HOLDING. You steal it from his inventory and walk out the front door. You hold it up like Rafiki held up Simba, and you tell the cannibals they don't need to be cannibals anymore. This bag contains an INFINITE NUMBER OF POTATOES.


The chainsaw man approaches you. He takes the potato sack from your hands, and puts it over his head.


Oh yeah. He looks good now.

The magical properties of the potato sack of holding kick in and the bag consumes him. The cannibals believe you have tricked them, and they're using the disappearance of the chainsaw man as evidence. Looks like you've pissed them off even more.

Quote:
Originally Posted by SRT View Post
> FIND a TOWN to burn down
WHAT A LOVELY COINCIDENCE, YOU ARE CURRENTLY IN A VERY TOWNLIKE AREA OF A VERY WONDERFUL CITY

GUESS WHICH PART OF THE CITY ISN'T FIREPROOF

IT'S THIS ONE

If only you could start a fire. You think you can spot the Shadowlurker watching you from a window in the house across the street.


Godot
Health: Caution
Inventory (2/6): Identification | Survival Knife

Cecil Shephard
Health: Fine
Inventory (4/6): Handmade Daughterknife | Omnicure Potion | Urbs Pacis Soldier Sword | Beyer's Daughter Figurine

Kain Whitewind
Health: Fine
Inventory (3/6): Shotgun (8/8) | 64 shotgun shells | Lance

Last edited by Marina; 05-13-2012 at 10:29 PM.
Old 05-13-2012, 10:27 PM
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COVER said town in GASOLINE
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Old 05-13-2012, 10:31 PM
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> FIND a SUMMONER and KILL their MOTHER to get them to join you
Old 05-13-2012, 10:34 PM
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Feed summoner to cannibals
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Old 05-13-2012, 10:59 PM
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Quote:
Originally Posted by SRT View Post
> FIND a SUMMONER and KILL their MOTHER to get them to join you
What? That's silly. There are no such things as summoners! No, that's absurd. You are quite certain you will never find a summoner, not now, not ever.

Quote:
Originally Posted by Greyson View Post
Feed summoner to cannibals
Though, if you ever do find a summoner, you make a mental note to feed him/her to cannibals. That'll show them.

Quote:
Originally Posted by Greyson View Post
COVER said town in GASOLINE
Where are you going to find gasoline here though? It would probably be a really hard resource to locate in this poor section of Urbs Pacis.

ᴍʏ ғᴀᴠᴏʀɪᴛᴇ ᴛʜɪɴɢ ᴀʙᴏᴜᴛ ʀɪɴɢs ɪs sᴏᴍᴇᴛɪᴍᴇs ᴛʜᴇʏ ʙᴜʀɴ ᴅᴏᴡɴ ᴛᴏᴡɴs ᴀɴᴅ ᴏʀᴘʜᴀɴ sᴜᴍᴍᴏɴᴇʀs.

You recognize that voice. It's the Shadowlurker. He's not watching from the window anymore, so the safest assumption is he's probably standing behind you.

Still, he mentioned a ring. Cecil was a married man, you know that. You turn around and go back into the house. The Shadowlurker is not there, but Cecil is. You walk up to Cecil, grab his wrist, raise it, and remove his wedding ring from his finger. You walk out the door again, onto the porch, and raise the wedding ring up as high as you can. Flames erupt from the ring, and seemingly living fire scatters about the town, quickly setting it ablaze.

Sure is fortunate that the only important part of Urbs Pacis, the inner city/aristocratic section, is pretty fireproof. The only thing that will be lost is this silly little peasant area. Nothing of value will be lost today, no sir.

The cannibals panic as soon as their town catches fire. They scatter and run away. Once they're gone, you go to add the ring to your inventory. Unfortunately, it turns to dust and gets blown away by the wind.

Cecil and Kain are pissed at you and leave the party. You should probably get going. Wouldn't want to overstay your welcome now, would you?


Godot
Health: Caution
Inventory (2/6): Identification | Survival Knife
Old 05-13-2012, 11:03 PM
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Take ring from cecil's wife before you leave
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Old 05-13-2012, 11:08 PM
You may call me Marth.
 
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>Cry like a loser
Old 05-13-2012, 11:17 PM
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> TAKE STROLL through PEASANT AREA and LAUGH at PEASANTS
Old 05-13-2012, 11:54 PM
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Quote:
Originally Posted by Starless View Post
>Cry like a loser
You figure perhaps crying like a loser will earn you their sympathies. Cecil and Kain are unmoved. They tell you you're free to oppress them if you so please, but one day, they'll have their revenge. The Chupacabra, the defender of justice, is already in your city. He is already taking that which is most precious to you. Be prepared, your regime will fall.

Quote:
Originally Posted by Greyson View Post
Take ring from cecil's wife before you leave
You tell them you'll leave, seeing as though you've done enough damage. But first, you walk over to Rosa's corpse, grab the explosive ring from her finger, and stash it into your inventory. You turn and leave.

Quote:
Originally Posted by SRT View Post
> TAKE STROLL through PEASANT AREA and LAUGH at PEASANTS
As much as you would love to stroll through the peasant area, it's kind of on fire. You'd much rather avoid the fire as much as possible, and you'd also like to end the intermission so you can finally BE THE EXPLORER.

[S]: Godot: Enter Urbs Pacis



Act 2 will be starting shortly.
Just wanted to get this up as quickly as possible.
Old 05-13-2012, 11:57 PM
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Is that song in the background of the video from The Lion King videogame for the genesis?
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Old 05-14-2012, 12:09 AM
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Quote:
Originally Posted by Greyson View Post
Is that song in the background of the video from The Lion King videogame for the genesis?
FFI - Town - YouTube
Old 05-14-2012, 01:21 AM
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-=-=-=BEGIN ACT 2=-=-=-
Time: Two years before Act 1

You are an explorer. More accurately, you are THE Explorer. It's about time you were the center of the story, only took an act and an intermission. Though, you are not the present day Explorer. You are the Explorer who left Urbs Pacis to go on exciting adventures and explore exciting ruins like the little Explorer that you are. These two Explorers are the same Explorer, but Present!Explorer has had more adventures than Past!Explorer, which is you.

You've been away from Urbs Pacis for a year now. You have not forgotten your good peasant friend Cecil Shephard, and you recently sent him two gifts in the form of a shotgun which you stole from the ruins of a high-tech civilization, and a potion that can cure any ailment, which you pilfered from the ruins of a shamanistic civilization. You also collected several shamanistic leaves from these shamanistic ruins, but you kept them for yourself. That was some good stuff.

You are at the entrance to some strange ruins you very recently located. You are intent on exploring them. You'd best waste no time.

You approach the entrance. There is a stone door, locked by some strange magic. There is a white rectangle on the stone door, with an engraving above it:

"The door will open when the visitor has signed their name in their own blood."

What is your name?


Mr. Explorer
Health: Fine
Inventory (4/6): Whip | MSX Laptop | La-Mulana MSX Catridge | Weight

Last edited by Marina; 05-14-2012 at 01:39 AM.
Old 05-14-2012, 02:28 AM
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Coleman Hunter
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Old 05-14-2012, 03:08 AM
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Sin Cara de Lapanoza
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Drink up me hearties, yo ho!
Old 05-14-2012, 07:27 AM
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Cupcake.....
Old 05-14-2012, 09:36 AM
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Leo Michelini
Old 05-14-2012, 11:41 AM
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Briss Johnson
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Old 05-14-2012, 12:04 PM
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Bryan Dudemeister
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Old 05-14-2012, 03:22 PM
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Dakota Woodrum
Old 05-15-2012, 12:24 AM
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Thomas Norwich
Old 05-15-2012, 01:21 AM
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Quote:
Originally Posted by Dolan View Post
Leo Michelini
Your name is LEO MICHELINI. You bite your finger and write your name on the white part of the door. Your blood seems to glow for a moment, and then the door crumbles. The ruins are open now. You step inside.


For some reason, you expected this to be more exciting. Where are the death traps? Where is anything? A stone bridge above water and some randomly placed stone columns aren't very exciting at all. These are the dumbest ruins you've ever come across.

Wait.

Maybe the dullness is the trap. Maybe the civilization wanted you to be so bored with their ruins that you'd turn and leave, and ignore the wonderful treasure at the end. Oh, you're onto them, you know what they were planning, and you're smarter than that.


Leo Michelini
Health: Fine
Inventory (4/6): Whip | MSX Laptop | La-Mulana MSX Catridge | Weight
Old 05-15-2012, 01:22 AM
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>Combine Laptop with Whip
Old 05-15-2012, 01:25 AM
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> KNOCK some COLUMNS over with your WHIP for giggles
Old 05-15-2012, 01:28 AM
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Eat a cockroach
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Old 05-15-2012, 02:10 AM
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Use laptop to blog about your day. Then hone whipping skills with some target practice.
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Old 05-15-2012, 02:31 AM
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Quote:
Originally Posted by Greyson View Post
Eat a cockroach
You look around on the floor beneath you. You're feeling very hungry, and if a cockroach happened to come by, you would definitely eat it. That's how hungry you are. Unfortunately, there is not a cockroach in sight.

Quote:
Originally Posted by BinkyBella View Post
Use laptop to blog about your day. Then hone whipping skills with some target practice.
You take out your beloved MSX LAPTOP.


It's pretty much the best thing ever. But, unfortunately, it has no internet access! The Mega Schadenfreude eXtreme was not made to use the internet, no, it was meant to play super cool games like LA-MULANA. Of course, you forgot to bring your charger, so this little piece of equipment is entirely worthless. You decide, perhaps, that practicing your whipping skills might be a better idea. You're a little rusty.

Quote:
Originally Posted by SRT View Post
> KNOCK some COLUMNS over with your WHIP for giggles
You decide that those columns make some really lovely targets. You take out your whip and get as close to the edge of the bridge as you possibly can. You strike the nearest column. You repeatedly whip it until it falls over, hitting the water with a very satisfying splash. You move on to the next column. You knock it over, but this time something actually happens. The water in the room drains. There seems to be a concealed passageway on the ground, once hidden by water.

Quote:
Originally Posted by Yokid View Post
>Combine Laptop with Whip
Since your laptop is useless and you feel like you'll eventually need to upgrade your whip, you decide to take matters into your own hands and combine the laptop with the whip.


You are amazed to discover this combination actually works. You have forged the mighty CYBERWHIP.


Leo Michelini
Health: Fine
Inventory (3/6): Cyberwhip | La-Mulana MSX Catridge | Weight
Old 05-15-2012, 08:22 AM
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Plug La-Mulana Cartridge into Cyberwhip.
Old 05-15-2012, 09:24 AM
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Walk across the bridge.
Old 05-15-2012, 10:44 AM
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investigate for any "Holla back girls".
Old 05-15-2012, 11:42 AM
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Defeat a bass in battle.

http://en.wikipedia.org/wiki/Bass_%28fish%29
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Last edited by ArtemisFlow; 05-15-2012 at 01:25 PM.
Old 05-15-2012, 11:50 AM
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>combine La-Mulana MSX Cartridge with Cyberwhip
Old 05-15-2012, 12:58 PM
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Whip a random turtle with the newly made whip to test it out.
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Old 05-15-2012, 06:42 PM
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Tread any remaining water and try to catch a fish, you've heard tales of Salmon fishing in these parts. Gather supplies to start a fire, baked salmon sounds so good right now and you're so hungry. Then after eating, investigate concealed passageway. Nice.
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Last edited by BinkyBella; 05-15-2012 at 06:48 PM.
Old 05-15-2012, 10:35 PM
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>Inflict wounds on yourself with the whip
Old 05-16-2012, 02:25 AM
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Realize that there may be more hidden passage ways to explore and continue smashing columns, while hoping the ruins don't collapse.

**How did I not see this? Really creative.**
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Old 05-16-2012, 02:27 AM
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Jump off the bridge and into the water only to be rushed downriver into a secret cavern filled with gold
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Old 05-16-2012, 07:15 PM
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Quote:
Originally Posted by Lucky#13 View Post
**How did I not see this? Really creative.**
Thank you! It's little comments like this that keep me going. I love it, I really do.

Quote:
Originally Posted by Greyson View Post
Jump off the bridge and into the water only to be rushed downriver into a secret cavern filled with gold
You jump off the bridge and into what used to be the water. Damn shame the water's gone, otherwise you might have been rushed to a super awesome hidden cavern filled with gold.

SO MUCH GOLD YOU JUST LOST THE OPPORTUNITY TO COLLECT.

Quote:
Originally Posted by letschat6 View Post
Whip a random turtle with the newly made whip to test it out.
You notice a turtle crawling by. You figure this is the perfect time to test your brand new CYBERWHIP. You raise the whip and strike the turtle. Your whip easily shatters the shell and mortally wounds the turtle.

The turtle slowly begins to die, surely in complete agony.

Quote:
Originally Posted by Milk Tooth View Post
Plug La-Mulana Cartridge into Cyberwhip.
You wonder if you can improve your cyberwhip any more than it has already been improved. You notice a slot on the handle in which you can plug in an MSX cartridge. You put your only MSX game, La-Mulana, into the whip. You notice that you can't actually use the whip now. The cartridge will probably fly out if you use the whip. Still, it does have some effect. Your whip now plays music.



Quote:
Originally Posted by Yokid View Post
>combine La-Mulana MSX Cartridge with Cyberwhip
You decide the best thing to do is combine the cartridge and the whip. You shove onto the top of the cartridge, pushing it farther and farther into the whip handle. You push it in so far that it should be coming out the other side now, but the physics of this reality are different. Once the cartridge has been shoved in entirely, it is considered combined. The music stops.

The turtle is still writhing in pain on the ground in front of you. You ignore it as you whip at the air. You notice your whip now makes a decidedly unrealistic, but very cool 8-bit whipping noise.

The turtle finally dies at your feet.

Quote:
Originally Posted by Dillbrow View Post
investigate for any "Holla back girls".
You hear somebody clear their throat behind you. You turn around. It is the apparent chief of a group of natives. They appear to live in these ruins. They do not speak your language, but you believe you understand that you just killed their sacred turtle, judging by their angry pointing at the turtle corpse and the angry pointing at the columns, all of which have engraved images of said turtle.

Whoops.

You quickly scan the crowd for any "holla back girls" to take home with you as treasure. Unfortunately, you locate none. You've found that, unlike in the movies, it is very rare that you come across any attractive native babes.

Quote:
Originally Posted by ArtemisFlow View Post
Defeat a bass in battle.
The chief of the ruin dwellers steps forward and slams his staff on the ground, multiple times in succession. The ruins begin to shake and the ceiling opens up. A giant bass drops from the ceiling. Evidently, this is their equivalent of the Rancor and you are completely screwed.

Well, you would be. But, see, fish need water to move around in. And all the water has been drained. The bass flops around impotently. You decide to put it out of its misery by whipping it with your cyberwhip. The bass is killed in a single strike.

The ruindwellers are terrified of your might and run away.

Quote:
Originally Posted by BinkyBella View Post
Gather supplies to start a fire, baked salmon bass sounds so good right now and you're so hungry.
You're not really fond of fish, but as soon as a giant guardianbass falls in front of you, you figure you might as well make the most of it and eat its corpse. You swing the cyberwhip around a bit to heat it up, and then run it across the bass' surface. You have cooked this bass with your whip.

This is the best whip ever.

You begin to eat the bass. If you enjoyed turtle, you would eat the turtle too. You bet the fact that it's a sacred animal to these ruindwellers would make it that much more delicious.

Quote:
Originally Posted by Starless View Post
>Inflict wounds on yourself with the whip
Quote:
-=-=-=You Are a Member of Opus Dei - A Text Adventure=-=-=-
by Dan Brown

Your name is SILAS.

You flog yourself mercilessly with your CYBERWHIP.

You have died.
Quote:
Originally Posted by Dolan View Post
Walk across the bridge.
You climb back up onto the bridge, planning to walk across it. You find that the way to the next room has been sealed, and your exit has been sealed as well. There is a woman standing near the entrance to the ruins, wearing all white. She tells you, in your own tongue, that you have brought this upon yourself and the only way to earn your freedom is to go forward. Killing the sacred turtle comes with severe repercussions, and there are only two options for you now: reach the end of the ruins, claim its treasure, and die, or wander the ruins for eternity.

Damn.

The woman vanishes.

Quote:
Originally Posted by Lucky#13 View Post
Realize that there may be more hidden passage ways to explore and continue smashing columns, while hoping the ruins don't collapse.
You bet it's a bluff. Has to be a bluff, even though she just apparently used magic. You bet it was just smoke and mirrors. These ruin dwellers have probably had thousands of years to perfect their prestidigitation. That had to be it.

You swing your cyberwhip around aimlessly, knocking over all of the columns. Since none of them are connecting to the ceiling and they all seem to have just been built into the ground for no reason other than for the builders' own amusement, you figure there's no harm in destroying them.

You are disappointed to learn that knocking over the columns does not open any other passageways. Looks like that's the only one.

Quote:
Originally Posted by BinkyBella View Post
Investigate concealed passageway.
You enter the passageway. It's a very lengthy and very narrow hallway, which gets progressively darker. As you walk down the corridor and end up in total darkness, you begin to wish you brought some matches.


Leo Michelini
Health: Fine
Inventory (2/6): Cyberwhip | Weight

Last edited by Marina; 05-16-2012 at 07:24 PM.
Old 05-16-2012, 07:19 PM
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>Look at Weight
Old 05-16-2012, 07:31 PM
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See if heated cyberwhip lashes provide any amount of light.
Old 05-16-2012, 08:12 PM
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> EQUIP WEIGHT to UP+B
Old 05-16-2012, 08:16 PM
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Pick up dead turtle and use it as bait.
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Old 05-17-2012, 01:39 AM
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Quote:
Originally Posted by Yokid View Post
>Look at Weight
You examine the weight. It's really just an ordinary weight. Nothing special about it. You always like to have one with you in case you come across a puzzle with a pressure plate. Always useful to carry a weight around, really.

Quote:
Originally Posted by SRT View Post
> EQUIP WEIGHT to UP+B
That said, you equip the weight. This will surely come in handy, you're certain.

Quote:
Originally Posted by Milk Tooth View Post
See if heated cyberwhip lashes provide any amount of light.
You spin the cyberwhip around to heat it up and then whip at the darkness. Your attack does massive damage to the darkness, destroying it. Unfortunately, the darkness quickly regenerates. You get enough of a glimpse at the hall to see that there are no traps, though.

Quote:
Originally Posted by Lucky#13 View Post
Pick up dead turtle and use it as bait.
But you'd have to walk aaaall the way back down the hall and to the entrance, and you don't feel like doing that at all.


Leo Michelini
Health: Fine
Inventory (2/6): Cyberwhip | Weight
Old 05-17-2012, 01:45 AM
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>Turn on Cyberwhip
Old 05-17-2012, 01:48 AM
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>Drops Cyberwhip
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Old 05-17-2012, 01:55 AM
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> CONTINUE down PATH, swatting at wall with CYBERWHIP in hopes of finding something
Old 05-17-2012, 01:57 AM
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Run man run! Just don't trip.
Realize that you're already established as existing in the future so dieing now is not likely and would create a paradox.

**Obviously**
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Old 05-17-2012, 02:00 AM
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>Trips and the Cyber Whip lashes at back leaving a trail of blood and a permanent scar
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Last edited by HotelSoap!; 05-17-2012 at 02:03 AM.
Old 05-17-2012, 02:06 AM
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<Squidward picks up the whip
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Old 05-17-2012, 02:11 AM
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Crack wall with cyberwhip, pick up rocks to start a fire
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Old 05-17-2012, 02:15 AM
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Throw the weight as far as you can down the path to set off any hidden motion sensing traps.
Old 05-17-2012, 02:33 AM
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Quote:
Originally Posted by Yokid View Post
>Turn on Cyberwhip
Well, y'know, the cyberwhip is already on, so there's no real way to turn it "on." It's always on.

Quote:
Originally Posted by SRT View Post
> CONTINUE down PATH, swatting at wall with CYBERWHIP in hopes of finding something
You continue walking down the path, whipping at the walls as you go. This serves a dual purpose: every whip crack lights up the hallway, and every time you hit a wall you might break it and uncover something exciting, like a pot roast.

What do you know.

You just broke a wall and found a pot roast. You pick it up.

Quote:
Originally Posted by Lucky#13 View Post
Realize that you're already established as existing in the future so dieing now is not likely and would create a paradox.
It's funny because Leo isn't immune because of time shenanigans. He already sent the omnicure potion and shotgun to Cecil. That was his last act that influenced the present. He's not safe. I mean, he probably won't die because nobody ever dies, but still.

Leo overhears Marina, and he suddenly begins to contemplate his own mortality. Fortunately, he probably has quite a bit of plot armor protecting him regardless.

Quote:
Originally Posted by HotelSoap! View Post
>Drops Cyberwhip
As you proceed down the hall, you accidentally drop the cyberwhip. That's a problem! You reach down to pick it up, but you find it's not there anymore. How strange.

Quote:
Originally Posted by HotelSoap! View Post
>Trips and the Cyber Whip lashes at back leaving a trail of blood and a permanent scar
You get knocked over. You're fairly certain you didn't trip... no, it felt more like something pushed you over to the ground. Before you can stand up, you hear the 8-bit crack of a whip and a surge of pain spanning most of your back. You can't see it, but you're certain you're probably bleeding and that's going to leave a scar. You crawl a bit ahead and come to your feet as quickly as possible.

Quote:
Originally Posted by BluePikmin11 View Post
<Squidward picks up the whip

YOU DID THIS TO YOURSELF

Quote:
Originally Posted by Lucky#13 View Post
Run man run! Just don't trip.
You run as quickly as possible away from the abomination. You turn around to look over your shoulder. You can see his glowing eyes pursuing you. He's swinging the whip around as wildly as you were earlier, and every time it hits a wall it makes a spark, allowing you to get a glimpse of his tentacles making large steps down the hallway.

His steps are bigger than yours are. He's closing the gap.


Leo Michelini
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Inventory (2/6): Pot Roast | Weight
Old 05-17-2012, 02:40 AM
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Offer pot roast for whip/life,
if that fails throw weight at Squidward,
if that fails there's always imitating Spongebob's laugh to scare him away,
too bad you don't have any bubbles or a jellyfishing net.
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Old 05-17-2012, 02:41 AM
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> INSULT SQUIDWARD'S clarinet skills
Old 05-17-2012, 02:52 AM
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>squidward is the best friend in the worrrrldddddddd
Old 05-17-2012, 03:12 AM
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Quote:
Originally Posted by SRT View Post
> INSULT SQUIDWARD'S clarinet skills
You tell Squidward he sucks at the clarinet and he should just give it up forever. Better yet, he should just go commit suicide since he'll never amount to anything. Just, y'know, drop the whip and go end it. Now.

He says no.

You ask if he's sure.


Quote:
Originally Posted by Starless View Post
>squidward is the best friend in the worrrrldddddddd
You have to approach this from a better angle. Something a bit more tactical.

SQUIDWAAAARD IS MY BEST FRIEND IN THE WOOOORRRRLD
SQUIDWAAAARD IS MY BEST FRIEND IN THE SEEEEAAAA
SQUIDWA--

Horrorsquidward has closed the gap between you and he's standing in front of you. He grabs you by the neck with one of his tentacles. All of the suction cups feel more like barbs. He presses you against the wall, strangling you. Insulting him won't work. Flattery won't work. So... what?

Quote:
Originally Posted by Lucky#13 View Post
Offer pot roast for whip/life,
if that fails throw weight at Squidward,
if that fails there's always imitating Spongebob's laugh to scare him away,
too bad you don't have any bubbles or a jellyfishing net.
You hold the pot roast up to him. Maybe he'll take it and not kill you. Of course, this goes about as well as you expected. He refuses the pot roast and continues to strangle you. As your vision begins to go dark - even though you can't really see, the glowing of his eyes seems a bit dimmer to you - you suddenly get an idea. You take out your weight and smash it against the side of his head. He reels back, dropping you and the whip in the process. You pick up the whip and take off running down the hall again. Horrorsquidward follows a moment later.


Leo Michelini
Health: Danger
Inventory (3/6): Cyberwhip | Pot Roast | Weight

Last edited by Marina; 05-17-2012 at 03:15 AM.
Old 05-17-2012, 03:14 AM
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> TELL SQUIDWARD that it is OPPOSITE DAY, and thus he should spare you
Old 05-17-2012, 03:22 AM
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>offer to watch ****ty home interior decorating shows with HORRORSQUIDWARD
Old 05-17-2012, 03:41 AM
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Quote:
Originally Posted by SRT View Post
> TELL SQUIDWARD that it is OPPOSITE DAY, and thus he should spare you
You inform Horrorsquidward that it is opposite day.

He asks so what?

You tell him he should spare you because of that.

He says but it is opposite day, so by spare you mean kill, right, and that's what he's doing.

Dammit.


Quote:
Originally Posted by Starless View Post
>offer to watch ****ty home interior decorating shows with HORRORSQUIDWARD
Before you can try to coerce Horrorsquidward into leaving you alone, you reach the end of the hall. You find yourself in a larger room. There is a treasure chest in the back of the room, but somebody is sitting on it. It is the magical woman in white from earlier.

She tells you congratulations, you have reached the end. You will not have to explore the ruins for all eternity. You may open the chest, and when you do, you will earn your freedom in the form of death.

Horrorsquidward walks into the room and the native woman asks what the **** that is. You explain he just showed up in the hallway and he's been chasing you nonstop since then. The woman nods and claps her hands. The ground beneath you begins to crumble and fall apart. You run over to the side of the room and try to hold yourself up using one of the torch holders. Horrorsquidward is not intelligent enough to formulate a survival plan, and gets dropped into the bottomless pit. A moment later, your torch holder breaks and you fall into the pit as well.

After a rather long fall, you find the pit is not so bottomless at all. You land on top of Horrorsquidward, knocking him out cold. You stand up. You are in another flooded area, standing on a natural stone formation. It looks like you've been dropped into the platforming segment of the ruins.


Leo Michelini
Health: Danger
Inventory (3/6): Cyberwhip | Pot Roast | Weight
Old 05-17-2012, 03:48 AM
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JUMP into WATER and get rushed DOWNRIVER to a CAVERN filled with GOLD [2]
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Old 05-17-2012, 03:51 AM
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Eat POT ROAST to restore HEALTH.
Old 05-17-2012, 04:05 AM
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> Jump 'n whip
Old 05-17-2012, 04:08 AM
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Row Row Fight da Powa
 
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Whip horrorsquidward to death while hes knocked out
Dint want him hanging around unsupervised
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Old 05-17-2012, 04:28 AM
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> Do your best to not run into any more internet horror memes
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Old 05-17-2012, 06:58 AM
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Eat pillow.
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Old 05-17-2012, 10:29 AM
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Quote:
Originally Posted by Milk Tooth View Post
Eat POT ROAST to restore HEALTH.
You stuff the pot roast into your mouth and it instantly heals you for whatever goddamn reason.

Honestly, you wonder why you didn't do this before, it seems so obvious.

Quote:
Originally Posted by Greyson View Post
Whip horrorsquidward to death while hes knocked out
As soon as you're done examining your surroundings and eating the pot roast, you decide the best course of action would be to whip Horrorsquidward to death. You'd prefer fighting him fairly, but you're not taking any chances with this guy. You turn around to look at Horrorsquidward's unconscious body.

It's gone.

You suddenly realize that, when dealing with any horrormonsters, turning your back on them is a very bad idea, whether they are alive, dead, or unconscious.

Quote:
Originally Posted by Greyson View Post
JUMP into WATER
The only thing you can do now, since all of the other platforms in this room look too unstable, you jump into the water instead. Turns out there's a current, and it's too strong for you to fight. You're being carried elsewhere. You notice a bat is flying toward you.

Quote:
Originally Posted by SRT View Post
> Jump 'n whip
For all intents and purposes, you shouldn't be able to do this, but you jump out of the water and whip the bat right in the face, destroying it instantly. You wonder how you're able to jump out of the water like that, but you're not really complaining.

Quote:
Originally Posted by antigrammer View Post
> Do your best to not run into any more internet horror memes
You tell yourself you will not locate any other internet horror memes, this is enough. You simply cannot deal with encountering more of them, this is stupid.

But then again, this stuff runs deep. Escape is impossible.

My CYOAs love the horrormemes, though. It's part of my INSTANT SHARK JUMPING FORMULA, and I love it dearly!

Quote:
Originally Posted by ArtemisFlow View Post
Eat pillow.
Marina wakes up in the middle of the night, sweating and breathing heavily. The nightmares. They're back again. She suspects the horrormemes are displeased with her, and have all decided to target her. She can't sleep anymore. No no no.

She decides that maybe she can get a few more hours of sleep in without being plagued by the horrormeme nightmares. She goes to lie back down, but finds her pillow is not there.


Quote:
Originally Posted by ArtemisFlow View Post
Eat pillow.

ᴏʜ ɴᴏ ᴅᴏɴ'ᴛ ᴍɪɴᴅ ᴍᴇ ᴊᴜsᴛ ɢᴏ ʙᴀᴄᴋ ᴛᴏ sʟᴇᴇᴘ, ɪᴛ's ғɪɴᴇ.


The Shadowlurker is standing at the foot of the bed and holding her pillow. He takes a bite out of it.

ᴛʜɪs ɪs ᴊᴜsᴛ ᴀɴ ᴀᴘᴘᴇᴛɪᴢᴇʀ.

Marina asks what the main course is. The Shadowlurker merely chuckles and seems to smile even more, which she thought was impossible.


Quote:
Originally Posted by Greyson View Post
Get rushed DOWNRIVER to a CAVERN filled with GOLD [2]
You stop jumping the shark for a moment, long enough to go back to Leo getting carried downstream. His journey reaches an end as he finds a cavern on his trip downstream. He grabs the walls of the cavern and climbs up onto it. A crack of his cyberwhip tells him the cavern is free of creatures, but that's always subject to change. He walks to the end of the cavern. There is a door there. Like, a modern wooden door. You bet there is so much gold back there.


Leo Michelini
Health: Fine
Inventory (2/6): Cyberwhip | Weight

Last edited by Marina; 05-17-2012 at 10:45 AM.
Old 05-17-2012, 11:34 AM
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Look out for booby traps.
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Old 05-17-2012, 03:04 PM
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>Beat the door down, because opening it normally would be too predictable

Last edited by Starless; 05-17-2012 at 03:07 PM.
Old 05-17-2012, 03:48 PM
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Tie shoelaces.
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Old 05-17-2012, 04:04 PM
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Melt down the gold and bathe in it, since you must be so dirty by now.
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Old 05-17-2012, 05:07 PM
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> Experience moral confusion over gathering SO MUCH GOLD, as the INFLATION this will cause when brought back to civilization is likely to plunge Urbs Pacis into a depression
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Old 05-17-2012, 05:11 PM
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< Checks for any wild Navis.
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Old 05-17-2012, 07:39 PM
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Locate crystal skull Assassinate Lord Voldemort
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Old 05-17-2012, 07:55 PM
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>Steal Doorknob
Old 05-17-2012, 08:01 PM
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Fantasise about Woman in White (she was a hottie!)
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Old 05-17-2012, 08:15 PM
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> WAIT for door opening animation to finish
Old 05-17-2012, 09:02 PM
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FIND A portable tv and watch static for 30 minutes
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Old 05-17-2012, 09:11 PM
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Quote:
Originally Posted by BinkyBella View Post
Tie shoelaces.
First things first: you tie your shoelaces. You don't want to end up tripping while running away from the next inevitable creepypasta horrorcreature.

There we go. Boots all tied up, you're good to go.

Quote:
Originally Posted by ArtemisFlow View Post
Look out for booby traps.
You look around on the floor and at the walls and at the ceiling surrounding the door. You can't find any traps. You expected a door guarding what is probably a treasure horde to be trapped, but there's not a single trap here. How interesting!

Quote:
Originally Posted by Starless View Post
>Beat the door down, because opening it normally would be too predictable
You swing the cyberwhip around and strike the door. As soon as the whip comes into contact with the wood, the wood practically explodes. The hinges and doorknob go flying.

Quote:
Originally Posted by Yokid View Post
>Steal Doorknob
You catch the doorknob and add it to your inventory. You're not too sure if this will ever be useful, but hey, you've got space for it, might as well. You suspect this doorknob might be solid gold, too, so that's a bonus.

Quote:
Originally Posted by antigrammer View Post
> Experience moral confusion over gathering SO MUCH GOLD, as the INFLATION this will cause when brought back to civilization is likely to plunge Urbs Pacis into a depression
Getting SO MUCH GOLD, realistically, would cause a ton of inflation in Urbs Pacis and cause a great depression. Of course, at that point, you'd probably have enough gold to buy the throne, and as long as you're living it up as royalty, you hardly see how that's a problem. As long as there's no revolution and as long as you can keep eating and keep having nice things, you're fine with causing a depression.

Of course, you're certain you would never do that. You'd just keep all of your gold stashed away and go out to collect more. That's your life, after all, you're an explorer. You're already very wealthy. It's less about the gold and more about the adventure for you.

Quote:
Originally Posted by letschat6 View Post
Melt down the gold and bathe in it, since you must be so dirty by now.
In fact, you have so much gold that you could probably just melt all the gold in this room down and turn it into a goldbath. Be like Scrooge McDuck all up in this *****, that's how rich you would be. Swimming in a lake of gold. Hell yeah.

Quote:
Originally Posted by BinkyBella View Post
Fantasise about Woman in White (she was a hottie!)
You've run into a lot of attractive native chicks during your time as an explorer, but damn that woman in white is pretty hot. Next time you see her you'll have to ask her for her number, if she has one.

Speaking of the woman in white, you find something interesting behind the wooden door.


This statue looks an awful lot like the woman in white. The statue seems to be blocking you from entering the next room. You walk up to the statue and look in the small, rectangular windows behind her. Sure enough, there is a ton of gold in that room. SO MUCH GOLD.

Quote:
Originally Posted by BluePikmin11 View Post
< Checks for any wild Navis.
You shouldn't have done that.

Quote:
Originally Posted by Lucky#13 View Post
Locate crystal skull Assassinate Lord Voldemort
Marina is quite confident that is not Lord Voldemort, no, that's definitely the SHADOWLURKER.

He's infinitely worse. Avada kedavra is at least quick. Shadowlurker's methods are worse. Slow. Painful.

Marina lunges at the Shadowlurker. He avoids the lunge and picks her up. She asks if he intends to kill her.

ɴᴏᴛ ʏᴇᴛ. ᴋᴇᴇᴘ ᴡʀɪᴛɪɴɢ.



Leo Michelini
Health: Fine
Inventory (3/6): Cyberwhip | Weight | Gold Doorknob
Old 05-17-2012, 09:14 PM
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>Combine Gold Doorknob with Cyberwhip
Old 05-17-2012, 09:27 PM
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> Give Golden Cyber Whip to a person named yokid
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Old 05-17-2012, 09:43 PM
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Slap yokid senseless withthe weight a few minutes later
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Old 05-17-2012, 10:50 PM
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> Marina: Shatter the fourth wall with Shadowlurker. Or break Shadowlurker with the fourth wall.

Either way. Just break something; that's always fun.
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Old 05-17-2012, 11:01 PM
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Solve squares puzzle to open entrance to gold. Simples.
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Old 05-17-2012, 11:43 PM
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Quote:
Originally Posted by Yokid View Post
>Combine Gold Doorknob with Cyberwhip
You combine the gold doorknob and the cyberwhip to create the GOLDEN CYBERWHIP. It's certainly shinier, but you don't know if it's as powerful anymore, because gold is pretty stupid as a weapon.


Quote:
Originally Posted by HotelSoap! View Post
> Give Golden Cyber Whip to a person named yokid
It has been done.

Quote:
Originally Posted by Greyson View Post
Slap yokid senseless withthe weight a few minutes later
But... but you like Yokid, you could never do that.

Quote:
Originally Posted by antigrammer View Post
> Marina: Shatter the fourth wall with Shadowlurker. Or break Shadowlurker with the fourth wall.

Either way. Just break something; that's always fun.
Marina figures that the recent Yokid happenings have loosened the fourth wall enough to use it as a weapon. She grabs the fourth wall and jumps at the Shadowlurker. He is unable to avoid the vicious fourth wall assault and is knocked directly out of her reality and back into the You Are An Explorer reality.

This is a victory.


Quote:
Originally Posted by BinkyBella View Post
Solve squares puzzle to open entrance to gold. Simples.
You eventually discover that you can slide the image squares around. You spend quite some time on this puzzle, but you are unable to solve it. About an hour into the ordeal, you decide to take a much better route: smash the hell out of the statue. You swing your golden cyberwhip around and whack the statue with it, taking down the wall with ease.

Turns out the golden cyberwhip is still an effective weapon. Excellent.


Leo Michelini
Health: Fine
Inventory (3/6): Cyberwhip | Weight | Gold Doorknob
Old 05-17-2012, 11:45 PM
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<Finds a secret area with golden Michael Jordan Treasures using the whip.
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Old 05-17-2012, 11:46 PM
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>collect shattered bits of the statue
Old 05-17-2012, 11:47 PM
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>Yokid: Eat Golden Cyberwhip
Old 05-17-2012, 11:48 PM
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>kill yokid, noddles and greyson
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Old 05-17-2012, 11:49 PM
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I wonder if that bar's still around
 
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> terminate starless with a gameboy
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Old 05-17-2012, 11:51 PM
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> PROCEED, knocking out any candles with your WHIP
Old 05-17-2012, 11:54 PM
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<The whip is now stolen by Super Saiyan Mr. Krabs...
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Old 05-17-2012, 11:55 PM
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Since when has this thread existed?
Old 05-17-2012, 11:55 PM
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Hey guys don't **** this up please.
Old 05-17-2012, 11:56 PM
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?-? Text Adventure games are hard to understand :P
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Old 05-17-2012, 11:57 PM
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>In all seriousness run through the wall-hole
Old 05-18-2012, 12:02 AM
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Come across a vein of DIAMOND you need to mine it to make your whip stronger when you notice the gold within the whip can change shape. It has now SHAPESHIFTED into a PICKAXE
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Last edited by Snail; 05-18-2012 at 12:18 AM.
Old 05-18-2012, 12:14 AM
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I intend to address the less idiotic commands eventually, but I feel that this needs to be said.

Stop ****ing this up.

The point of these text adventures is to offer commands for the present main character. This isn't some sort of interactive "SAY WHAT HAPPENS NEXT" story, guys. It's a text adventure where your commands influence the story. You influence the story. You don't write it.

Now, I love all of the participation I'm getting. It's a really beautiful thing and I don't think I can put into words how happy it makes me to see so many people reading this and suggesting things for it. Seriously, it's amazing, especially after I had to abort Gallant Knight because of the lack of interest. So thanks for actually humoring me and going along with this stuff.

But seriously, the recent derailing is near infuriating. I mean, I love whimsical stuff, we all like fun. The narrative itself is whimsical because I can't maintain a serious tone. But the story is actually trying to be somewhat serious here, and you guys inserting yourselves/completely nonsensical **** and basically having a fight in the middle of the thread is plain idiocy and also it's actually pretty disrespectful.

So yeah. I'm telling you, stop ****ing this up.

I'll be getting around to the legitimate commands later tonight.

Sorry for being huge *****, bluh bluh, but seriously knock it off.
Old 05-18-2012, 01:45 AM
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Use golden cyberwhip to avoid any unseen danger (though it is unlikely to exist but who knows) behind the door
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Old 05-18-2012, 05:15 AM
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Open the silver chest.
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Old 05-18-2012, 09:00 PM
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Quote:
Originally Posted by Starless View Post
>collect shattered bits of the statue
First things first: this statue used to be in the form of a HOT NATIVE BABE. You pick up the shattered bits of the statue, and maybe one day you'll put them back together.

Quote:
Originally Posted by Yokid View Post
>In all seriousness run through the wall-hole
You don your most serious expression and strut through the new hole in the wall. You find yourself in a room full of SO MUCH GOLD.

Quote:
Originally Posted by Lucky#13 View Post
Use golden cyberwhip to avoid any unseen danger (though it is unlikely to exist but who knows) behind the door
You swing your cyberwhip around to scare off any monsters, unseen, invisible, or otherwise. In the process of doing this, you notice that your GOLDEN CYBERWHIP shoots out fireballs when you're spinning it around.

Quote:
Originally Posted by SRT View Post
> PROCEED, knocking out any candles with your WHIP
These fireballs shoot out to all sides of the rooms, destroying all of the candles. Candles generally contain useful things like holy water, crosses, knives, stopwatches, axes, and such, but you're unable to see if anything DID drop because the candles were the room's only light source.

You are now completely in the dark.


Quote:
Originally Posted by Greyson View Post
Come across a vein of DIAMOND you need to mine it to make your whip stronger when you notice the gold within the whip can change shape. It has now SHAPESHIFTED into a PICKAXE
You spin your whip around again to generate fire and thus provide light. You look around the room, making sure that no monsters have spawned in the room. You notice two things: a large vein of diamond and a large silver chest. You approach the diamond first, still swinging your whip above your head. The whip stops shooting fireballs and instead starts to glow. The whip becomes more rigid, eventually changing shape entirely. Your GOLDEN CYBERWHIP has evolved into a GOLDEN PICKAXE.

Unfortunately, the golden pickaxe does not retain the fire affinity and you are stuck in the dark again.

Quote:
Originally Posted by ArtemisFlow View Post
Open the silver chest.
You decide that, instead of trying to mine diamonds in the dark, you'll just open up the silver chest and see what's inside. You remember where the silver chest is, so you walk over to it and kick it open. You reach inside. You grab a solid, almost cylindrical thing and it snaps in your hand. You reach further in and locate something that feels a lot like cloth. Upon further feeling, you discover this chest contains some sort of cloth and a bunch of fragile solid things that, if you had to guess, are very, very old bones.


Leo Michelini
Health: Fine
Inventory (3/6): Golden Pickaxe | Weight | Statue Bits
Old 05-18-2012, 09:24 PM
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> Make a little figurine out of Statue Bits
Old 05-18-2012, 09:52 PM
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I wonder if that bar's still around
 
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> look for food
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Old 05-18-2012, 10:20 PM
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Notice the staue was made out of charcoal and try to make a spark with your pick
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Old 05-19-2012, 12:45 AM
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Quote:
Originally Posted by HotelSoap! View Post
> look for food
Well, you sort of just ate, so you don't think you need to find any food...

Quote:
Originally Posted by Yokid View Post
> Make a little figurine out of Statue Bits
You take the statue bits and craft a figurine. It looks a lot like the woman in white. How attractive. It looks lovely, if you do say so yourself.

Quote:
Originally Posted by Greyson View Post
Notice the staue was made out of charcoal and try to make a spark with your pick
As you admire your lovely new figurine, you notice it seems to be made of charcoal. You strike it with your pick to create a spark. The spark lasts long enough for you to see what's in the silver chest: a white cloth robe and an ancient skeleton.

As expected.

The room suddenly goes cold. You turn around and, in the dark, is the radiant figure of the woman in white.


Leo Michelini
Health: Fine
Inventory (3/6): Golden Pickaxe | Weight | Destroyed charcoal figurine
Old 05-19-2012, 12:47 AM
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What have i done...

ASK her why she has returned and BEG for her MERCY
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Old 05-19-2012, 12:48 AM
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> Give her the figurine.
Old 05-19-2012, 12:51 AM
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> Try Hug Her
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Old 05-19-2012, 12:51 AM
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> DISROBE l
Old 05-19-2012, 01:23 AM
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> Turn up the CHARM
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Old 05-19-2012, 01:58 AM
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Add the bones to your GOLDEN PICKAXE to make it invincible.
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Old 05-19-2012, 02:08 AM
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Shout "Let there be light!"
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Old 05-19-2012, 07:05 AM
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Look for oil.
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Old 05-19-2012, 07:23 AM
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ask her "what is the color of blood?"
Old 05-19-2012, 11:58 AM
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Quote:
Originally Posted by Yokid View Post
> Give her the figurine.
She seems vaguely malevolent now, like you've pissed her off more than ever before. You hold up the statue to her, presenting it. She asks what that is. You tell her it's a figurine version of the statue that originally blocked this chamber. She says it's broken. You say oh. Yeah, that's a thing you did when you whipped it, you broke it. She asks if you're giving her a broken figurine of herself on purpose, like you're trying to send a hostile message. You say no. She raises up her hand, clenches her fist, and the figurine magically turns to dust in your hand. She tells you you're definitely trying to send a hostile message with that thing.

Quote:
Originally Posted by HotelSoap! View Post
> Try Hug Her
You assure her that's not what you're doing. You don't want to offend this woman, no, you'd much rather make her fall for you. You approach the (what you assume to be a) magical native ghost witch with the intent to hug her. As you come into contact with her, you pass directly through her. Yup. Definitely a magical native ghost witch.

Quote:
Originally Posted by antigrammer View Post
> Turn up the CHARM
What charm? You are charmless. You basically always rely on the women falling in love with you immediately/after you save them from certain death. This is a new experience and it worries you.

Quote:
Originally Posted by SRT View Post
> DISROBE
Maybe once she sees you without clothes she'll be so into you. Before you can even begin to disrobe, she raises her hand up and freezes you in place. She tells you to stop being an idiot or else. You really should find the treasure so you can die, otherwise you're going to be wandering these ruins forever, a spirit just like her.

She tells you that even if any of the creatures in these ruins kill you, you won't get out. You'll just end up haunting the place, unable to pass on. You need to get the ruins' treasure, it's the only thing that can kill you and let you pass on.

Basically you're sort of screwed either way. Also Horrorsquidward is quickly approaching.

You ask if she'll unfreeze you so you can try to fight it.

Quote:
Originally Posted by Lucky#13 View Post
Shout "Let there be light!"
She shouts "LET THERE BE LIGHT" and the room magically lights up. She vanishes and you are unfrozen, free to do what you wish. Sure enough, Horrorsquidward has entered the treasure room. He begins to walk toward you slowly.

Quote:
Originally Posted by letschat6 View Post
Add the bones to your GOLDEN PICKAXE to make it invincible.
You wonder if defiling the witch's remains is at all a good idea, but you figure if she's magical, so are her bones, and maybe if you combine the bones with your weapon, your weapon will gain some special abilities. You begin to combine the bones with your pickaxe, making sure that Horrorsquidward still isn't in range. As you upgrade your pickaxe, it begins to transform back into a whip. Seems your recent upgrade removed the whip's ability to morph. Damn.

In any case, you have now crafted the BONE CYBERWHIP. Just in time, too. Horrorsquidward is nearly in attacking range.


Leo Michelini
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Inventory (2/6): Bone Cyberwhip | Weight
Old 05-19-2012, 12:15 PM
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> Mock Horrorsquidward's clarinet playing.
Old 05-19-2012, 01:02 PM
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Use a charged attack!
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Old 05-19-2012, 01:15 PM
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Take a shard of rock from the ground and stick it in Horrorsquidward's left eye. You discover this is his weakness.
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Old 05-19-2012, 06:33 PM
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Transform into shadow lurker
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Old 05-19-2012, 08:56 PM
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> do that thing where you hold down the whip button and press the d-pad, flailing around the whip
Old 05-19-2012, 10:43 PM
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Quote:
Originally Posted by Lucky#13 View Post
Transform into shadow lurker
You suddenly understand now. You are the Shadowlurker. You will become him.


No wait that's silly, you're not the Shadowlurker, never have been and never will be. In fact, you're not even sure of what a Shadowlurker is, anyway. Maybe one day you'll find out, but for now, you don't have a clue what that is.

You unfortunately cannot transform into the Shadowlurker. Still, you take the white robe from the silver chest and put it over yourself, so you kind of look like the Shadowlu-- okay not really but it's fun to pretend.


Quote:
Originally Posted by Yokid View Post
> Mock Horrorsquidward's clarinet playing.
Instead you try to goad Horrorsquidward into attacking. Your whip is even better now, you can probably kill him with it. You tell him he sucks at the clarinet, and he'll never be able to play professionally. His clarinet skills are terrible. He sucks at the clarinet.

Your plan works. Horrorsquidward growls and lunges at you.

Quote:
Originally Posted by SRT View Post
> do that thing where you hold down the whip button and press the d-pad, flailing around the whip
You whip at him, and then keep the whip button held. You then **** around with the D-pad a bit and flail the whip around aimlessly. It seems to be keeping Horrorsquidward at bay. Eventually, he starts to watch the rhythm of your whip flailing and then manages to catch the whip. He yanks it out of your grasp and throws it across the room.

Quote:
Originally Posted by letschat6 View Post
Take a shard of rock from the ground and stick it in Horrorsquidward's left eye. You discover this is his weakness.
That's okay, that's okay, you don't have your whip, but you're not screwed. Being an explorer is all about improvisation. You reach down beside you and pick up one of the many rocks scattered about. As Horrorsquidward approaches you again, you swing the rock as hard as you can and shove it into his eye. He reels back in pain, clutching at his eye.

Quote:
Originally Posted by ArtemisFlow View Post
Use a charged attack!
You take this opportunity to run to the other end of the room and retrieve your whip. He eventually removes the rock and tosses it to the side. He turns to face you, and he is (of course) missing his left eye now. Horrorsquidward suddenly goes feral, assuming a more beastlike position, on all tentacles. You hold your whip back and begin to prepare your charge attack. You can feel the energy flowing into you.

3.

2.

1.

Horrorsquidward propels himself through the air in your direction, more quickly than expected. Your charge attack completes and you swing the whip mightily. As Horrorsquidward flies toward you, clearly about to maul you, the whip not only stops him in his tracks, but also slices him in half easily. Horrorsquidward, now dead, falls to the ground. His body immediately turns to dust.

Now that Horrorsquidward's dead, there's nothing really stopping you from enjoying SO MUCH GOLD all in this room. You can't mine the diamond anymore since your bone cyberwhip can't transform, but oh well.

You notice the silver chest is now missing. In its place is another modern wooden door possibly leading into another room, which wasn't there a moment ago.


Leo Michelini
Health: Fine
Inventory (2/6): Bone Cyberwhip | Weight
Old 05-20-2012, 12:56 AM
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> Steal Doorknob from this Door
Old 05-20-2012, 01:46 AM
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Quote:
Originally Posted by Yokid View Post
> Steal Doorknob from this Door
You reach out and grab the doorknob. But you don't turn it and open the door, no. You pry the doorknob off the door. You have stolen the doorknob. This doorknob appears to be made of DIAMOND. You now have a DIAMOND DOORKNOB in your possession.


Leo Michelini
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Old 05-20-2012, 03:37 AM
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Combine dooknob with bone whip
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Old 05-20-2012, 08:47 AM
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Kick open door, bone whip at the ready
Old 05-20-2012, 12:17 PM
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Try to finally learn the Summon Dragon-spell.
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Old 05-20-2012, 03:55 PM
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Quote:
Originally Posted by Lucky#13 View Post
Combine dooknob with bone whip
You combine the DIAMOND DOORKNOB with your BONE CYBERWHIP to create the DIAMOND CYBERWHIP. This is the most powerful version of the Cyberwhip you know.

You should be ready to face anything.

Quote:
Originally Posted by Dillbrow View Post
Kick open door, bone whip at the ready

You find yourself in a rather interesting room: it's made of solid diamond. There are diamond pillars on either side of the room, leading up to a diamond treasure chest at the back of the room. You carefully walk across the room toward the diamond chest, ready for any monsters or natives should they decide to attack. You cannot gauge the source of the laughter, and you begin to wonder if there's anything even in here. For a room so extravagant, you're surprised there are no guards or warriors or anything.

Quote:
Originally Posted by ArtemisFlow View Post
Try to finally learn the Summon Dragon-spell.
You kick the diamond chest open. There's nothing in it, but you hear the laughter again. Behind you, this time.

ɪᴛ ʟᴏᴏᴋs ʟɪᴋᴇ ʏᴏᴜ'ᴠᴇ ғʀᴇᴇᴅ ᴍᴇ.

You turn around.


ʜᴇʏ.

You are confused. You say you were under the assumption you'd learn how to summon a MIGHTY DRAGON. The creature explains to you that you did just summon a dragon.

You ask where.

He says right in front of you. You explain to him that he is not a dragon.

ɴᴏᴛ ᴛʜᴇ ᴋɪɴᴅ ᴏғ ᴅʀᴀɢᴏɴ ʏᴏᴜ ᴀʀᴇ ᴛʜɪɴᴋɪɴɢ ᴏғ.

You ask him what kind of dragon he is then.

ᴛʜᴇ ᴅʀᴀɢᴏɴ ᴛᴏ ᴛʜᴇ ᴛʏʀᴀɴᴛ ᴋɪɴɢ ᴏғ ᴛʜᴇ ᴛᴇxᴛ ᴀᴅᴠᴇɴᴛᴜʀᴇ.

You decide to stop pursuing this issue. You ask if he intends to kill you.

ɴᴏᴛ ʏᴇᴛ. ɪᴛ's ɴᴏ ғᴜɴ ᴡʜᴇɴ ᴛʜᴇʏ ᴇxᴘᴇᴄᴛ ɪᴛ.
ʙᴜᴛ ᴏʜ, ᴏɴᴇ ᴅᴀʏ.
ᴡʜᴇɴ ʏᴏᴜ'ʀᴇ ᴀsʟᴇᴇᴘ.
ɪɴ ʏᴏᴜʀ ʙᴇᴅ.
ᴀʟʟ ᴄᴏᴍғʏ.
ɪ'ʟʟ ʙᴇ ᴛʜᴇʀᴇ.


The Shadowlurker comments that you look ridiculous and he takes the white robe from you. He vanishes. As you stand around and wonder how you're going to get out of these ruins, you are magically transported outside. You find yourself in an unfamiliar town.

-=-=-=END OF ACT II=-=-=-
BEGIN INTERMISSION 2

You are now GODOT again. You have just entered the main part of Urbs Pacis, the urban area. The poor people don't matter. You were kind of doing them a service by destroying their entire town. Now you're in the significantly less flammable business and aristocratic part of the city. This is the part of Urbs Pacis that matters, this is the part of Urbs Pacis that you love. Still, you're used to seeing a bunch of goats prancing around here. As soon as the King came into power, he ordered that all goats be taken into the aristocratic part of the city, since they're special creatures that the poor are not worthy of even looking upon.

But you don't see any goats anywhere. You don't see any people either. How curious. Did the cannibals get to this part of the city? No, that's not possible, the guards would have killed them. As you continue down the main road that goes to the castle, you spy a dead goat right in the middle of the road.

Killing goats is punishable by death, and this clearly wasn't an accident. The goat appears to have been mauled by something. It's missing chunks of flesh and it appears to have been partially eaten. Most interesting.


Godot
Health: Caution
Inventory (3/6): Identification | Survival Knife | Explosive Ring

Last edited by Marina; 05-20-2012 at 03:57 PM.
Old 05-20-2012, 04:32 PM
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> Cut off a chunk of goat flesh
Old 05-20-2012, 11:06 PM
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> Enter INVESTIGATION MODE
Old 05-21-2012, 01:28 AM
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Present your identification to the goat.
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Old 05-21-2012, 04:24 AM
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> CRAFT the GOATSKIN into a GOATSKIN COAT
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Old 05-21-2012, 09:59 AM
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> Alert the GCSI Team (Goat Crime Scene Investigation); notifying them of this heinous crime.
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Old 05-21-2012, 11:44 AM
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Look for shelter.
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Last edited by letschat6; 05-26-2012 at 04:50 AM. Reason: Pink font, son!
Old 05-21-2012, 02:20 PM
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Check under the goat. Stinky.
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Old 05-22-2012, 08:06 PM
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Quote:
Originally Posted by Lucky#13 View Post
Present your identification to the goat.
You hold up your ID to the goat and explain that you are Godot, ambassador of Urbs Pacis.

The goat ignores you.

Yeah, he's dead.

Quote:
Originally Posted by BinkyBella View Post
> Alert the GCSI Team (Goat Crime Scene Investigation); notifying them of this heinous crime.
You would alert the GCSI Team, but you are unfortunately without your communicator! You will have to perform this investigation yourself. You suppose you could perform an investigation. You are, after all, a decent tracker and could probably track down the person that did this if you try hard enough.

Quote:
Originally Posted by SRT View Post
> Enter INVESTIGATION MODE
You enter INVESTIGATION MODE. When you investigate things, you usually just tap everything on the screen check everything in sight. This time, though, you focus on the goat corpse.

Quote:
Originally Posted by Yokid View Post
> Cut off a chunk of goat flesh
You take your survival knife and cut off a chunk of goat flesh. You believe this might help you locate the criminal.

Quote:
Originally Posted by antigrammer View Post
> CRAFT the GOATSKIN into a GOATSKIN COAT
You decide to skin the rest of the goat and use its skin to craft a lovely GOATSKIN COAT. You put it on. You are fooling yourself if you think this goatskin coat will help you track down the killer of this defenseless goat, but damn are you stylin'.

Quote:
Originally Posted by ArtemisFlow View Post
Check under the goat. Stinky.
You shove the skinned goat corpse to check underneath it. There seems to be a small card. You're unsure of how you didn't notice this while you were skinning the goat for your lovely new coat. You take a look at the card. It says nothing, only has a signature:

THE CHUPACABRA

Strange. You believe that peasant, Kain or whatever, mentioned the Chupacabra being some sort of vigilante hero. If that is true, this vigilante cannot be allowed to roam free. You can mess with Urbs Pacis, but the moment you **** with their goats, you are getting the horns.

And by that you mean execution.

Quote:
Originally Posted by letschat6 View Post
Look for shelter.
You decide to seek shelter. Your house is near the castle, which is still a good walk away. It would be best for you to go into another house, so you could contact the GCSI team as soon as possible. The trail might go cold otherwise.

You hear a whistle blow and suddenly you are surrounded by a number of armored soldiers. They tell you that you're under arrest for the murder and mutilation of this poor goat. You try to explain to them that it was dead when you got there and all of this strange mutilation stuff was part of the investigation, but they tell you that's what they all say and handcuff you. You explain that you are Urbs Pacis' greatest ambassador, Godot. They tell you that is also what they all say, and begin to walk you toward the castle.

You know that if you are not pardoned from this, you will be put to death. The Shadowlurker will be the executioner, as always. You are not looking forward to this.


Godot
Health: Caution
Inventory (4/6): Identification | Survival Knife | Explosive Ring | Chunk of Goat Flesh
Old 05-22-2012, 09:49 PM
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> ACTIVATE TRAP CARD: EXPLOSIVE RING l
Old 05-22-2012, 09:58 PM
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>Enjoy goat meat
Old 05-22-2012, 10:19 PM
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Quote:
Originally Posted by SRT View Post
> ACTIVATE TRAP CARD: EXPLOSIVE RING
SORRY TO DISAPPOINT YOU, SOLDIERS
BUT YOU'VE TRIGGERED MY TRAP CARD

You reach into your inventory despite your handcuffs and retrieve your explosive ring. You toss it up into the air and its effect kicks in, setting the area around you on fire. The part of Urbs Pacis you are in is not flammable, but the guards sure as hell are. Your handcuffs are melted off as the guard's faces are too. You make your escape. You're pretty sure you can hear the Shadowlurker laugh wildly as you run.

Quote:
Originally Posted by Yokid View Post
>Enjoy goat meat
All this explosive ring use has made you a bit hungry. You consume the goat meat, and you are no longer hungry. Also, you're healed now. Hell yeah!

You are running toward the castle. You hope that nobody will be angry with you for killing a few soldiers. You know the King wouldn't kill you for that, anyway. The armored soldiers aren't valuable at all. You are. It's the equivalent of stepping on a few ants, really.


Godot
Health: Fine
Inventory (2/6): Identification | Survival Knife

Last edited by Marina; 05-22-2012 at 10:24 PM.
Old 05-22-2012, 10:43 PM
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> SEARCH SOLIDER CORPSES for remnants of armor or scrap metal
Old 05-22-2012, 10:48 PM
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> Cut off a chunk of SOLDIER FLESH and take it with you
Old 05-23-2012, 02:12 AM
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Notice that Chupacabra means goat sucker, meaning the killer is a goat vampire or at least that's his alias
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Old 05-23-2012, 05:38 AM
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Dress up as one of the soldiers. You know, as a stealthy move.
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Old 05-23-2012, 06:00 AM
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Locate THE KING and explain SERIES OF PREDICAMENTS.
Old 05-23-2012, 07:12 PM
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Quote:
Originally Posted by Lucky#13 View Post
Notice that Chupacabra means goat sucker, meaning the killer is a goat vampire or at least that's his alias
Well, you're familiar with the meaning of "Chupacabra" and the legend of the creature, but you're quite certain this "peasant savior" is not a goat-killing animal. No, you suspect the killer is human or at least humanlike, and may or may not be a goat vampire. You briefly consider the Shadowlurker, but he's never killed goats before and it's unlikely he'd do it now.

Quote:
Originally Posted by SRT View Post
> SEARCH SOLDIER CORPSES for remnants of armor or scrap metal
You run back to the roasted soldiers and begin looting any decent armor remnants and scrap metal from their corpse. You're now carrying a decent amount of metal with you.

Quote:
Originally Posted by Yokid View Post
> Cut off a chunk of SOLDIER FLESH and take it with you
You also cut a chunk of flesh from one of the soldiers: they were thoroughly roasted by the explosive ring, after all. They're probably very delicious.

Quote:
Originally Posted by ArtemisFlow View Post
Dress up as one of the soldiers. You know, as a stealthy move.
You're not entirely sure what the point of dressing up as an armored soldier is (since, as an ambassador, you rank higher than them), but you decide to do it anyway. You craft the large quantities of metal in your inventory into a lovely armored soldier disguise and put it on. You now look just like one of the city guards. Conveniently, you still have some scrap metal left over!

Quote:
Originally Posted by Milk Tooth View Post
Locate THE KING and explain SERIES OF PREDICAMENTS.
You walk up the path, more slowly this time since the armor is significantly heavier than your ambassador clothes. You eventually make your way to the castle, a very old-fashioned stone construction. The castle is fairly straightforward: a small part of it is the King's living quarters, the rest of it is a formidable death trap for any would-be heroes and rebels. Fortunately, you don't have to go through the death traps for an audience with the king. The way to the throne room is currently open. It's set up that, in the event of a rebellion, the way will lock itself down and force the rebel(s) to go through the entire damn castle.

You're sure this information will never be useful to you.

You walk all the way to the throne room, but you are stopped by an elite armored soldier. He asks to see identification. You throw off your armored soldier disguise and flash your ID. He now recognizes you as Ambassador Godot and welcomes you back to Urbs Pacis. He opens the large double doors to the throne room. You step inside. The room is dark, the way the King prefers.

The King is on his throne, cloaked in shadows, appropriate for a mysterious villain. He asks why you're here.

You explain to him that something is killing the goats of Urbs Pacis.

He says he knows.

You ask how.

He explains that he is the King. This is his city. He is aware of what is happening.

You ask if he knows anything at all about the goat-killer.

The King tells you his name is The Chupacabra.

You tell him yes, you know that's the alias he goes by.

The King tells you that's not an alias, that is his actual name. The vigilante's real name is The Chupacabra. He tells you to get out and solve this mystery, because like hell he's getting up out of his throne to deal with a silly little vigilante with a taste for goat flesh.


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Old 05-23-2012, 07:48 PM
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Combine survival knife with Scrap metal to get a larger knife or sword.
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Old 05-23-2012, 09:40 PM
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> TOUCH BUTT of KING