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How NSMB2 Should have Used 3D
Old 11-18-2012, 04:38 PM
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Default How NSMB2 Should have Used 3D

NSMB2 has undoubtedly received a lot of criticism for several reasons: difficulty, rehash, etc. But one of it's biggest failures was that it didn't take advantage of the 3D at all. Here's what the 3D was: a cheap gimmick that wasn't applied well, unlike SM3DL. Now, not all games have to fully utilize it (as in make it hard to play without) in order for it to work. Ocarina of Time 3D didn't need it, but it still looked amazing. But with 2D sidescrollers, it doesn't have the potential to look as amazing.

Nintendo should have taken advantage of the locked 2D gameplay to position an item that you can't determine without 3D on. For example: Mario is running across a plain, and he sees stairs that lead up to a star coin. Mario jumps up to try to retrieve the star coin, but for whatever reason, he falls right through it. Then, when he lands back on the plain, wondering what happened, he turns on the 3D slider, revealing that the coin was actually in the background has opposed to the foreground. The then presses L/R (since those buttons never get used anyway) to jump into the background, climb another set of stairs, and retrieve the star coin.

If Nintendo had introduced this kind of foreground/background mechanic that took advantage of 3D, IGN would be giving that sh*t editor's choice. People would praise the brilliant use of 3D, and it would benefit Nintendo by, ahem, printing money. Nintendo is a very smart company, and why they chose not to do this, I have no idea. Here's to hoping Nintendo can use this in some other platformer someday.
Old 11-18-2012, 06:00 PM
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Some people cant see 3d and alot of people perfer 2d.
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Old 11-18-2012, 06:09 PM
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Jauden wanna play zombies?
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Old 11-18-2012, 06:13 PM
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You mean that Mario needs to use the 3D like Mutant Mudds did.
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Old 11-18-2012, 06:40 PM
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Quote:
Originally Posted by Jasper View Post
You mean that Mario needs to use the 3D like Mutant Mudds did.
I never played mutant mudds. Does it use what I described with not being able to see where an item is w/out 3D?
Old 11-19-2012, 04:44 AM
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The foreground/background thing was done in the Virtual Boy WarioLand. You still wouldn't have needed 3D for it because it had perspective working for it.

NSMB2 isn't a 3DS game, it was just released on the 3DS because it's the current system.

Last edited by Ray Kremer; 11-24-2012 at 08:55 PM. Reason: typo fix
Old 11-19-2012, 02:45 PM
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Quote:
Originally Posted by Jasper View Post
You mean that Mario needs to use the 3D like Mutant Mudds did.
This. Right now if I were to get a 2D platformer, it'd be Mutant Mudds, not NSMB2.
Old 11-19-2012, 03:08 PM
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Originally Posted by Tyler G. View Post
I never played mutant mudds. Does it use what I described with not being able to see where an item is w/out 3D?
Mutant Mudds uses three layers of platforming, and you can jump between them by jumping from specific arrow floors, all of that while keeping old-school 8-bit looks, music and sound effects. Using the 3D adds depth effect between each of these layers.



Indeed, it would've been a much better idea if Nintendo did NSMB2 like Mutant Mudds. It would've made NSMB2 much more like a different NSMB game.

Last edited by GabCM; 11-19-2012 at 03:11 PM.
Old 11-26-2012, 02:17 PM
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The 3DS on NSMB2 just made the background blurry. Like, I was hoping for either what you said, or just have it follow in the footsteps of SM3DL, and make it pop out.
Old 11-26-2012, 04:15 PM
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NSMB2 is a great game despite of the system, it would have been cooler on the DS
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Old 11-27-2012, 07:32 PM
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Unfortunately, Nintendo hasn't supported the DS in about a year. Pokemon doesn't count (Nintendo doesn't make Pokemon), and there have only been a handful of DS games in general that have been released.
Old 11-27-2012, 08:49 PM
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Originally Posted by MrToby View Post
Unfortunately, Nintendo hasn't supported the DS in about a year. Pokemon doesn't count (Nintendo doesn't make Pokemon), and there have only been a handful of DS games in general that have been released.
Very fortunately. We don't need crappy looking and playing games when we can get them on the 3DS.
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Old 11-27-2012, 08:52 PM
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Quote:
Originally Posted by salamence View Post
NSMB2 is a great game despite of the system, it would have been cooler on the DS
It already is. It's called NSMB.
Old 11-27-2012, 09:03 PM
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Quote:
Originally Posted by salamence View Post
NSMB2 is a great game despite of the system, it would have been cooler on the DS
So you'd rather have this



Instead of this?

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Old 11-27-2012, 10:46 PM
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Quote:
Originally Posted by salamence View Post
NSMB2 is a great game despite of the system, it would have been cooler on the DS
... Umm, wut? I don't get it. :/ Unless you're saying it would have been cooler if NSMB2 was on BOTH 3DS and DS, how on earth could it have been cooler on the DS? I guess some people just like graphically ugly and primitive versions of 3DS games? I dunno.

This reminds me of someone else back months ago. They said NSMB2 was pointless because the DS has NSMB, which is an inferior looking in comparison game that came out six years ago.

I never know what's going on inside the heads of people who say stuff like this. I don't think I even want to know.
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Old 11-27-2012, 10:56 PM
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Quote:
Originally Posted by Scraggy View Post
So you'd rather have this



Instead of this?

What I am meaning is that it didnt take full advantage of the 3ds's features like 3d Land did, I mean the DS NSMB did amazing things like when you descended from a pipe you went to the touch screen, while the 3ds version isnt taking full advantage of the 3ds IMO
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Old 11-28-2012, 12:02 AM
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Quote:
Originally Posted by Jasper View Post
Very fortunately. We don't need crappy looking and playing games when we can get them on the 3DS.
Since when did DS games look crappy? They aren't that bad, and it is perfect for simple side-scrollers like New Super Mario Bros. 2.
Old 11-28-2012, 12:26 AM
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Originally Posted by MrToby View Post
Since when did DS games look crappy? They aren't that bad, and it is perfect for simple side-scrollers like New Super Mario Bros. 2.
^ This. .
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Old 11-28-2012, 12:39 AM
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Quote:
Originally Posted by salamence View Post
^ This. .
Did you really need to make this redundant post? Not trying to be mean or anything, but if you use the Like System to agree with a post, there's no need to post "This".

Quote:
Originally Posted by Jasper View Post
Very fortunately. We don't need crappy looking and playing games when we can get them on the 3DS.
Quote:
Originally Posted by MrToby View Post
Since when did DS games look crappy? They aren't that bad, and it is perfect for simple side-scrollers like New Super Mario Bros. 2.
I remember thinking NSMB on the DS looked good when it first came out. After playing and finishing NSMB2 (which I enjoyed way more than NSMB) I started a file on NSMB and I thought it looked awfully crap. The same thing happened when I went from playing MK7 to MKDS.

A lot of DS games really do look ugly.
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Old 11-28-2012, 12:43 AM
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Quote:
Originally Posted by ☆Doopliss View Post
Did you really need to make this redundant post? Not trying to be mean or anything, but if you use the Like System to agree with a post, there's no need to post "This".
^This

I'm such a jerk


And comparing DS graphics to 3DS graphics isn't truly a good comparison because the 3ds has better graphics. The 3d (at least to me) is just a gimmick.
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Old 11-28-2012, 12:48 AM
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Quote:
Originally Posted by ☆Doopliss View Post
Did you really need to make this redundant post? Not trying to be mean or anything, but if you use the Like System to agree with a post, there's no need to post "This".





I remember thinking NSMB on the DS looked good when it first came out. After playing and finishing NSMB2 (which I enjoyed way more than NSMB) I started a file on NSMB and I thought it looked awfully crap. The same thing happened when I went from playing MK7 to MKDS.

A lot of DS games really do look ugly.
This is so rigth, I think MKDS wasnt good for its generation, (talking about graphics)

Added after 2 minutes:

But once you look at Nintedo's next hanheld you will laugh about MK7 and NSMB2
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Last edited by salamence; 11-28-2012 at 12:48 AM.
Old 12-16-2012, 10:31 PM
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DS games don't look ugly. They aren't as refined as they are now, I'll give you that, but to call them ugly is an extreme overstatement.