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Could have named the thread Wind Waker HD Remake or something similar. I clicked this thread thinking it was a discussion about the actual Zelda Wii U.
Oh well...
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Ive played lots of Zelda games, but there are lots I hav'nt played, Wind walker is one of them, I look forward to playing it! Looks great! I know the gamecube version recieved great scores, this will no doubt be an awesome game as did oot did for the 3ds!
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Also, misleading thread is misleading...
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Let me be the fourth to say, MISLEADING TITLE
Besides that, I'm so stoked by the Wind Waker HD I could die. Can't WAIT to re-experience that game with a fresh coat of paint...and playing it solely on the gamepad drives me crazy (in a good way). As for the actual NEW Wii U Zelda, considering their promise to reinvent the experience, I'm pretty excited to see what's on the way. Taking the WW remake into consideration, I can say it's now a pretty safe bet that the art style of Zelda U will be more along the lines of Twilight Princess.
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Thanks a lot for the misleading title! When I read the thread title, I gasped for air and fell backwards over my chair, just to find out it was a remake. I now have a head injury. Thanks. :/
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i like wind waker. i mean, i like it a lot. if they add in the cut content, this could be really really really good
but MAN i do not like what i see so far. the lighting is super terrible and ruins the whole aesthetic for me i know people are gonna have their whole "graphics don't matter etc" spiel, but it's the combination of the fact that wind waker was beautiful and graphically near flawless (imo) as is and that the ridiculously excessive bloom is actually really distracting for me... really really hope they fix that |
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I really hope they tone down those shadows a bit and hopefully bring back that nice color contrast the original had. I don't have anything against HD but I don't know if this game's art style really gains something from it or maybe even loses. |
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But this is Southern just face it, if we're too simple then y'all don't get the basics |
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![]() ![]() ![]() Looks really nice. Never got to play The Wind Waker on GameCube and it's too expensive to get now, so this was a nice surprise. More reasons to get a Wii U, I suppose...
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HD Screenshot Comparison - The Legend of Zelda: The Wind Waker Wiki Guide - IGN
It stuns me how GC colors is better than Wii U colors in those comparison. I think it is emulation version though.
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I am super excited for this! WW is my favorite console title with MM being a close second. I'm guessing the price tag for physical copy at around $50, maybe even $60 because of the franchise name, both of which I would pay without hesitation. I'm a little bummed we didn't get to see anything from Zelda Wii U, but am excited about the re-release of VC games on the Wii U for discounted price. yay for being able to play them on the gamepad!
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Good news is this is one less reason to own a Gamecube.
Good because I don't have one anymore ;_; Now if we could just get a Paper Mario:TTYD remake...
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That's why I own a PC capable of emulating GC xD
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Sounds great! This game is underated by alot of gamers due to the graphics style. I hope they give it a chance this time around. Graphics don't make a game but Gameplay & Game Control always does!
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HAHAH THIS PLAN IS GENIUS, THE MODS ARE SO TARDED LOLOLOOLOLOLOOOOLOLOLOOLOOL
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This pretty much just sums up how i feel. I just started play WW yesterday and i love the style as it is. Yes it could use improvements but the bloom/lighting is terrible. I think they could have added to the cartoon look but now it looks like realistic cartoons, if that makes any sense.
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This is awesome news, I really enjoyed playing Windwaker on my Gamecube back in the day. Too bad I don't plan on buying a Wii U. Oh well.
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Wow. I woke up, and this news is still true. Fancy that.
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I don't know about the whole nostalgia thing. I'd say it's also because, you know, they still make good games.
Take the movie industry for example. You try and capitalize on nostalgia and nostalgia alone and you get burned. *Looks over at Indiana Jones and the Crystal Skull......my eyes bleed from watching that movie.* |
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I'm so glad I'll actually get a chance to play this game. I got TP and SS recently to play them on Wii U because I sold my Wii years ago (stupid stupid stupid). I'm about halfway through TP and I'm loving it. Finished OoT 3D a few weeks ago, so I'm on a straight 3-4 month Zelda marathon. I also got LA for 3DSVC but I play that one more sparingly. I can't wait to play WW, I've heard only good things, though I for one prefer the TP art style.
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I actually finally got to beating Wind Waker sometime last year cause I had been stuck on the stupid Triforce quest and gave up on it years ago. I had actually also found my GBA to Gamecube link cable around the same time, so I tried using the Tingle Tuner again.
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Can someone explain why the triforce hunt was THAT terrible to people? It was definitely pretty tedious, but you get maps that direct you right to them and only a few of them are in really random spots...the rest all in plces you've basically been to before. And it's not the first game that had something like that. Both metroid prime 1 and 2 have the same thing, but even longer.
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The only triforce piece I found to be in a bad spot was the one on the phantom ship or whatever, and that was only because you needed that one chart which you didn't have any idea even existed located on a random island.
I actually had MORE fun on that area than most of the game because it was just me exploring the high seas looking for some treasure and discovering new islands instead of GO IN A STRAIGHT LINE UNTIL YOU HIT THE ISLAND WITH NPCS!
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Then again I know some people really hated the whole sailing thing. Personally I found it relaxing and it was really the last time where a Zelda game gave us that amount of freedom to explore and not do things in a linear fashion. Skyward Sword should have taken some hints from Wind Waker for the sky world. |
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What can you get for achievement? "Successfully escaped Cucco's wrath of death" "Strike Master Sword in Ganon's head" "Kill the man who says "It's dangerous to go alone! Take this." and etc...
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Also I feel like the complaints are more towards the process of getting the maps, which be honest was a little silly that you had to spend so much for them.
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The maps in general were fun to aquire, grinding the money then wasting time fishing them up, not so much. |
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(When it was my first time to get this quest. I thought I was almost at the End so I want to spend my time on exploring the high seas looking for some treasure and discovering new islands.)
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Sorry if someone else has brought this up, but anyone else remember the Tingle thing if you had a GBA? I loved that with friends, wonder if it'll come back in the remake in some shape or form.
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This is one of my least favorite Zelda games and I'm willing to pay full price. Hell, I'd pay more than full price if I had to.
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Also, I don't have even the slightest hint of nostalgia for this game. I'm just a hardcore Zelda fanboy that will buy basically anything with the Zelda name on it.
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I'm kind of conflicted on this. On one hand I think it's great that they're bringing TWW back for all the people that missed it (at least because I think it's a wonderful game), and the improved HD graphics look great while still maintaining the original style. But then.... it's like, But I like the original! ;_; I don't know, I can't explain my hesitation. I think I'll have to wait to see how it looks in action. Hm, I wonder if they'll enhance the wind movement lines. Or the smoke-swirl effect. I kind of hope they keep it the same.
Story-wise though, I really want to see what kind of changes or additions they'll make. I remember reading that they were rushed with the game, which is why the third pearl dungeon was scrapped and replaced with the raining curse. Which personally I absolutely loved, it really gave a sense of 'things are actively changing in this plot; you can't just wander around at your own pace and expect things to wait until you get there.' Not that that wasn't how it actually worked, but at least it gave the feeling of wanting to hurry. But now that is has been years and they're taking a second look at things, I think it would be great if they added in what they couldn't before. Like, maybe later in the game people would return to Greatfish Isle to begin repairing it, or at least find the surviving inhabitants on a nearby isle. Or more challenging areas like the Savage Labyrinth. I personally didn't mind the search for the Triforce pieces (or at least finding the scrolls part of it because I loved exploring the different islands and how they each had their own kind of puzzles), but maybe the fishing part of it could be diversified more. And definitely find more ways to spend the rupees, there's so much excess in that game, it's ridiculous. Once you're done paying off Tingle, it seems like there's nothing left to buy aside from Beedle's special items and a few minigames.
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I dont know if I am going to want to do another full playthrough when HD arrives.
Good thing I dont plan on buying a Wii U until late 2014, early 2015 at the earliest! ![]() Last edited by Kinvara; 01-27-2013 at 10:44 PM. Reason: discussion of emulation |
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The Wind Waker is super cosy, so I am definitely looking forward to this.
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I hope Gamestop has some kind of pre-order bonus or something. Perhaps a bundle? Probably not, I'll just have to wait and see.
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I hope that they implement the dungeons that they weren't able to add into the original because of time constraints, but I don't want them to take anything out in the process.
I'm actually kind of worried that the reskin of this game won't be true to the blatantly cartoony original. I don't want them to make it look believable.
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Sheesh I was just trying to figure out if Tetra's a boy or not and here you guys are figuring out mid-game plot twists...
*cries in a corner.
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This can't be priced anymore than $40, and it shouldn't even be that high, considering its shaping up to be just an enhanced port.
Reasoning behind this is if Microsoft/343 Studios can completely remaster a last gen game like WW with breathtaking new graphics, added online co-op functionality and 6 multiplayer maps whilst incorporating a brand new game engine for them and only charge $40....(I'm talking about Halo CE Anniversary by the by), Nintendo can't reasonably charge anymore than that. But it's Nintendo, so we'll see. Would love to replay this game, it's my favorite 3D Zelda, but the price must be right. I still speak with my wallet.
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I'd pay full price for this. I love Wind Waker enough. However, it'd be NICE of Nintendo to not charge full price for a port, if it is just a port.
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oh my goodness. my favorite zelda of all, in HD. i can hear the water and sea gulls already....wait a minute. aint it just like nintendo to give us an HD console and give us cartoon graphics? Who cares i will be purchasing this beautiful masterpiece again and playing it for the 3rd time. Again. thanks nintendo!
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yeah i was trying to be funny. nintendo could make games with atari E.T. graphics and id be first in line. the love and attention they give these games leave a lifelong lasting impression. Windwaker will always be my favorite and in 15 years when they remake it in 3d or super duper virtual reality ill buy it and play it again
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Looks like remake to me.
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Is that all? |
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Anyway, I'm not really complaining. I wasn't going to buy the game anyway since I still own my original copy. I hope those that do buy it, enjoy it! |
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I believe both of them are remake even they look identical. It just doesn't mean that it is enhanced port. It is remake game that looks like enhanced port.
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Oh, and the gamecube releases were straight ports. I think you are confusing the terms. |
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I respect your opinion. I do understand your point of view but it's just not my point of view on WWHD or OoT3D.
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Is that all? Last edited by Kiryu; 02-03-2013 at 10:49 PM. |
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Zelda Wind Waker Cut Dungeons Won’t Come To Wind Waker HD | My Nintendo News
That seems fair enough. Strange to think that people have been yearning to play the cut dungeons for so long and yet they've already kind of played them.
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Meh. Who cares if amazon listed it, that's far from reliable.
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I don't know if it has already been said, but I really hope that, on the gamepad screen, we can just choose what direction we want the wind to travel and it will autoplay the notes.
They are making the sailing less tedious, so hopefully the wind direction changing gets less tedious as well ![]() |
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![]() 1:30 The direction of the wind immediately changes to match the direction of the boat when going faster. Sweeeeeeeeeeet! It also looks like the triforce charts have been replaced by the shards themselves. I guess that's nice, but that will make the game shorter (yet less tedious).
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I like the japanese one so much more. It's just so pretty which suits the game a lot. The NA one is okay as well, it looks more clean, but I think it looks weird how only Link is colored, makes him look misplaced. I hope the EU one will end up looking more like the japanese one.
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It sucking f*cks, it f*cking sucks, it f*cking blows, it's a piece of sh*t - and I don't like it. |
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![]() ![]() YES!!! We got the Japanese one, wish granted ![]()
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Is anyone going to get the digital copy? It does come out before the retail release.
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Even though the digital version comes out earlier, I'm still going to wait for the physical. Not only do I prefer physical over digital, but with only 32gb to work with, I feel like I really need to conserve to eShop purchases only.
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Also, to stay on topic here, if I had a Wii U, I would buy this. That price drop on the Wii U tempted me a little.
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I better preorder this. Someone I know said he was going to get the Wii U for the bundle, but it's not available in Australia. That's a shame.
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I prefer physical copies so for me it's still a while yet. Darn you Nintendo and your early eshop releases...being all racist against my purchasing preferences.
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I'm more of a fan of physical games, but I'll do whatever's more convenient. Since I'm getting the system bundle, digital it is for me!
I personally think Nintendo's doing something really smart releasing the digital version early. At least, I prefer it to the Fire Emblem: Awakening fiasco. |
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Ugh... I'm stuck between getting a Wii U and this or OoT... But WWHD looks so good.. but it costs so much.., OoT it is then.
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Picked up my WW Wii U HD bundle early yesterday morning, as such I've spent quite a bit of time with the game. It's my favorite 3D Zelda of all time and it holds up incredibly well, but it's overpriced, like OoT3D before it. It simply doesn't have enough new content to warrant the $50 price tag, especially compared to similar offerings. Sony bundles two God of War games from the psp with HD graphics, trophy support, etc for $40, while Microsoft has a truly remastered game in the form of Halo CE:A, which has substantialy better graphics compared to the original with 6 maps built from the ground up for Reach multiplayer integration for only $40. It's simply to expensive.
That said, I'm absolutely loving playing it again. Though, the amount of selfies flodding the miiverse is a cause for concern...
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So I decided to save my money and get the Wind Waker HD Wii U bundle, if I can get the money.
I have to say, I'm a little disappointed that the Wii U doesn't come specially marked with Wind Waker designs like the 3DS bundles do :c
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I'm waiting until Christmas for WWHD since then I don't have to pay for it :3
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I guess Skyward Sword is one of those games you either love or you hate. Personally, I love it; It's my favourite game so far. I understand your queries however, and I can see where you are coming from.
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Skyword Sword was a bad Zelda game(the worst, in my opinion), but still a good game, if that makes sense to anyone. They tried something a little different, as they did in Spirit Tracks, and I applaud them for trying, even if they are the two worst Zelda games ever made(again, still good games, but bad Zelda games).
Here is to hoping Zelda U can deliver a fresh, worthwhile Zelda experience without undermining the very things that make Zelda...Zelda, as SS did(and to a lesser extent, ST).
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The exploration, the pacing, a legitimate overworld...did I mention pacing? SS absolutely destroys any semblance of pacing with how repetitive it becomes, its repetition is caused by the fact that there is only a handful of areas in the game that you have to repeatedly visit, which is made even more noticeable by the lack of a genuine overworld. One major hub in the whole game? Bah. Not even Spirit Tracks messed up that bad, and one could say that game was on rails for a decent amount of game time. Windwaker, on the other hand, embodies the Zelda style perfectly while giving it a fresh spin in the form of a huge 49 square grid of Ocean to explore each square and uncover all sorts of optional goodies.
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Twilight princess starts off slow and has a few slow parts in the middle, but still had 9 really big dungeons with about equal filler time between each one and a super huge overworld to explore. Plus there isn't really too much backtracking. Backtracking has a very thin line between either making or breaking a game. The metroid games perfected it, but it doesn't work well with the style of zelda, which failed in skyward sword.
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I'm planning on possibly doing a giant blog post on my thoughts being a new Wii U owner and Wind Waker HD, this is one of the things I've been thinking about. Skyward Sword compared to Wind Waker. In Skyward Sword, so much of the game and world is restricted from the player until you NEED to go to a place, which totally kills the feeling of exploration. Not to mention the fact that they wasted a perfect opportunity fill the skyworld with all kinds of different islands with different towns, people, secrets, etc. Wind Waker on the other hand essentially gives you the freedom to go wherever you want as soon as you grab the Wind Waker. And from there you can start on all kinds of side-quests, exploration, mini-games, etc. The only main thing holding you back is not having the grappling hook to get treasure. You might not be able to break sequence in the game, but you're in no way discouraged from going at your own pace. |
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I haven't played Wind Waker before; I am eagerly awaiting Christmas to play it for the first time, so I can't say for sure whether it is better or worse than Skyward Sword. What I do know so far, is Skyward Sword is my favourite in the series, with a compelling story and character development (which is something somewhat lacking from Zelda games), challenging gameplay that incorporates more than just button presses, and a nice world and dungeons. Oh and there are countless side-quests to complete and minigames to play in "The Sky", so I wouldn't really say they wasted the opportunity.
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Christmas will be a very good time indeed...
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Follow me on Miiverse: To view links or images in signatures your post count must be 50 or greater. You currently have 0 posts. Last edited by Calman; 09-24-2013 at 11:01 AM. |
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"He asked, "what must I do to be saved?" And they said, "Believe on the Lord Jesus Christ, and thou shalt be saved..." ~ I'm Rei Yahya. Be my friend now. |
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I'm so excited about this. One of my favorite childhood games. <3
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"He asked, "what must I do to be saved?" And they said, "Believe on the Lord Jesus Christ, and thou shalt be saved..." ~ I'm Rei Yahya. Be my friend now. |
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Well, Zelda is my favourite videogame franchise but there have been many times throughout my life when I've questioned it's superiority and the reasons why I find it so good. The same thing happened after I finished playing Skyward Sword, probably my favourite game of all time. I just didn't want to go back.
Every time a new Zelda game comes out I get excited, I buy it and finish it and I usually place it among my top20 games of all time, but inbetween the large timegaps when there are no Zelda titles I find myself preffering short and fast paced games like Mario kart or Rayman Legends or Megaman. But this game is something else. Everything about it is beautiful, the graphics, the story, the world, the characters... It made me understand the difference between a simple game and an adventure. It is epic. I haven't played the Gamecube version as I had no Gamecube (It's the only Nintendo console I've skipped) therefore it seemed fresh and original. It was like a brand new game for me and I have to admit, no other WiiU title has made me play with my WiiU so much (and I have both Rayman Legends and Pikmin3). It is actually the 1st time I've noticed how short the WiiU gamepad's battary is. Wind Waker is a game that deserved an HD release. Nintendo was right to do the port. It will move some systems and it will prepare the ground for the future releases of Mario kart 8, Super Mario 3D World and Donkey konhg, which will be the real system sellers.
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Some pics I've taken.
Spoiler!
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It sucking f*cks, it f*cking sucks, it f*cking blows, it's a piece of sh*t - and I don't like it. |
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If it doesn't come tomorrow i might have to complain to GAME.co.uk where i ordered it from
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I'm about 2-3 hours in now, I must say I'm enjoying it so far. Really pretty game, glad I waited for Wii U instead of playing it on gamecube.
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I don't like to cheat, but I had one question because maybe it's just something I'm missing: How come my pictocamera is black and white only? Is there an upgrade I need to find? I don't want to know where if there is, just if there is.
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Spoiler!
The spoiler tells you WHERE you get the upgrade, but not exactly how. |
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So i just got the zelda wii u not to long ago. I was wondering how you guys get the wii u photos off your wii u to the forum? Does it save it on a SD card or something?
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