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*** Rayman Legends |OT|: Back To The Future
Old 02-01-2013, 05:55 AM
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Default Rayman Legends |OT|: Back To The Future



Platforms:
Wii U
Xbox 360
Playstation 3



Developers: Ubisoft Montpellier
Publishers:
Ubisoft (All Versions)
Nintendo (JP) (Wii U version)


Release Date
NA: September 3rd 2013
EU: August 30th 2013
AU: September 2013
JP: Q3 2013


Rating: E10+
Demo: Available Now


Trailers








Plot:

Rayman, Globox, and the Teensies are off wandering through an enchanted forest when they discover a mysterious tent filled with a series of captivating paintings. As they look more closely, they notice each painting seems to tell the story of a mythical world. While focusing on a painting that shows a medieval land, they are suddenly sucked into the painting, entering the world, and the adventure begins. The gang must run, jump and fight their way through each world to save the day and discover the secrets of every legendary painting.


Description:

Rayman, named platformer of the year and winner of multiple artistic and musical achievements, is coming to the Wii U with a brand new adventure. Michel Ancel, celebrated creator of Rayman?, Beyond Good & Evil? and the Raving Rabbids? is bringing his innovative creativity to this new and exciting platform. Rayman Legends makes full use of the power of the Wii U. With the new Wii U GamePad, discover new ways to platform with its touch-based gameplay, gyroscope technology, and even the ability to extend your playing experience when the TV is off. Additionally, the power of the machine has helped pave the way for new, more detailed graphics and lighting.

Wii U Showcase: Rayman Legends takes full advantage of the Wii U and its new GamePad’s capabilities. Use the touch screen to take out enemies, manipulate platforms, cut ropes to clear a path and much more. With the gyroscope technology, you can move rotating platform and there are many more surprises to come!

The Game Must Go On: Wii U allows you to keep playing the game even when your television is off. You will be able to continue Rayman’s adventure on the screen of the Wii U’s new wireless controller.

5-Player Co-op Gameplay: Now more players can join in on the fun! With 4 Wii Remote Plus and the new Wii U GamePad, up to 5 players can play at once. At any time if someone wants to leave or join in, the game will continue without interruption.

3D Boss Battles: The bosses have a big advantage over Rayman’s gang… an extra dimension! Dragons and other epic creatures can attack from all angles, so you’ll have to be on top of your game to defeat them.

New Challenges: Connect with your friends through a variety of challenges that will test your skill and speed. Check the leaderboards to see where you rank around the world.

Rayman Rocks!: Jump to the beat of a drum, punch to the bass line, even zip-line during a guitar sustain. Timing and rhythm are the key to beat these maps set to music. See if you have what it takes to be a Platforming Hero.

UbiArt Engine Advancements: The UbiArt engine has expanded its abilities to now include 3D gameplay elements, a new lighting design, and a new rendering system which take Rayman’s award-winning graphics to the next level.

The Award-Winning Team Is Back: The legendary team of decorated artists, designers and composers are teaming up again to create new worlds, new characters and a new soundtrack.
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Last edited by Abcdude; 04-25-2013 at 03:30 PM.
Old 02-01-2013, 06:14 AM
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Can't wait to see how Rayman will shine once again.
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Old 02-03-2013, 05:32 PM
 
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The release date is March 1st in the EU/UK as far as I'm aware.
Old 02-03-2013, 06:09 PM
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Nice OT, Abcdude.

Any preorder bonuses for this game yet?
Old 02-04-2013, 12:28 PM
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Tried the demo and loved it, totally getting this game, even if I haven't played much of the first one.
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Old 02-04-2013, 02:38 PM
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When I first played the demo at GameStop, I fell in love. Now, with my own WiiU and demo, I play it so stinking much. XD This game will be awesome.
Old 02-04-2013, 06:40 PM
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I should really finish Rayman Origins...
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Old 02-04-2013, 06:51 PM
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Quote:
Originally Posted by Kinvara View Post
Nice OT, Abcdude.

Any preorder bonuses for this game yet?
Thanks, and so far there isn't any announcement of one, but it's likely to have one since rayman origins did.
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Old 02-04-2013, 07:27 PM
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Quote:
Originally Posted by Abcdude View Post
Thanks, and so far there isn't any announcement of one, but it's likely to have one since rayman origins did.
Interesting. What did Rayman Origins have as a bonus?
Old 02-04-2013, 11:02 PM
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Originally Posted by Crimson View Post
Interesting. What did Rayman Origins have as a bonus?
Pre ordering rayman origins at best buy would give you this



Meanwhile, pre ordering at gamestop would give you a free copy of beyond good and evil HD.
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Old 02-07-2013, 05:19 PM
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WHY WHY WHY
Old 02-07-2013, 05:29 PM
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Quote:
Originally Posted by Portal View Post
HUAHUAHUAHUAHUAHUA

Poor Wii U :/ This sucks quite a lot.
... Not so much for PS360 owners, though. But a delay, too, alongside the ports...? Couldn't the U have at least gotten first release as intended?

Ehn.
Old 02-07-2013, 06:08 PM
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I agree, I don't see why they couldn't have gone with the Wii U release first, and then work on the port for the PS3 and 360. :/ No need to cause a massive delay for the console intended when the game is pretty much complete.
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Old 02-07-2013, 06:48 PM
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Originally Posted by Portal View Post
This is asinine. Why delay the Wii U version when it's presumably already finished?

Why push the release date to September when GTAV and other big games are releasing?

Poor move.
Old 02-07-2013, 06:49 PM
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With the 7 month delay, this game went from a definite Feb 26 purchase to me not really being sure about buying it all. It sucks, because I was really looking forward to the game and it was one of the main reasons I bought a Wii U at launch in the first place.
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Old 02-07-2013, 06:54 PM
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I kinda get the reason why they might want to port this game to PS360. Why delay the Wii U version though? This is ****.
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Old 02-07-2013, 06:59 PM
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The Jimmeh rustling shall be enormous!!!

But in all seriousness, I can see why this is frustrating...
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Old 02-07-2013, 07:13 PM
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Originally Posted by logitech View Post
With the 7 month delay, this game went from a definite Feb 26 purchase to me not really being sure about buying it all. It sucks, because I was really looking forward to the game and it was one of the main reasons I bought a Wii U at launch in the first place.
Yeah, definitely. I was willing to spend the full $60 on February 26th but now I'll just be waiting until it hits $20 or less.

They'll be plenty of other games to play in the fall and probably new console(s) as well.
Old 02-07-2013, 07:14 PM
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Ubi better make this up too us by making watch dog the best game ever.
Old 02-07-2013, 07:23 PM
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Originally Posted by yuoke View Post
Ubi better make this up too us by making watch dog the best game ever.
Watch Dogs Wii U port. COME ON UBI.

Delay PS360 version months for them all to simultaneously release, too-- Oh, wait, no chance? O-oh ok
Old 02-07-2013, 09:06 PM
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So they are porting it because people on the 360 and PS3 are disappointed? So buy the console if you want to play it. If Watch Dogs doesn't come to Wii U, people will be disappointed but I guarantee Ubisoft wont port it because of that.

Seriously, they could of at least kept the release date and released it later on 360 and PS3.
Old 02-07-2013, 11:14 PM
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No don't worry guys we get the brilliant Murphy levels for the WiiU, it's worth it

Said no one ever.
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Old 02-07-2013, 11:25 PM
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Stupid moves from Ubisoft for delaying the Wii U version and releasing the game on the same day with the PS3 and 360 versions. Why not release the Wii U Version first then release the PS3 and 360 in September?

You do know that more Wii U Games are coming out soon (Zelda WW HD, Bayonetta 2, Wonderful 101, Pikmin, New 3D Mario, Monster Hunter and many more), right? Plus releasing the game in the same month with GTA 5 is apparently the best idea that Ubisoft can come up with Not to mention the likeliness that there will be more good games to be released this holiday season.


I am sure that many people are angry and will probably get or already got their money back.


By the way... Pissing off gamers, good job Ubisoft


Reactions to Rayman Legends delay on MiiVerse.

Last edited by hohi; 02-07-2013 at 11:29 PM.
Old 02-07-2013, 11:56 PM
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Oh Ubisoft, you money-grubbing scumbags.


only half srs
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Old 02-08-2013, 12:47 AM
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FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF FFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU UUUUUUUUUUUUUUUU-

((And I just had the game reserved, too! So much for being a Wii U exclusive... Oh well, this'll give me more time to play my other games... and try out Fire Emblem: Awakening.))
Old 02-08-2013, 12:50 AM
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Quote:
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Well at least I wont have to buy a Wii U so soon to play this. lol
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Old 02-08-2013, 01:08 AM
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I decided that I won't buy Rayman after it goes multi-platform today.

This game doesn't feel any special being on Wii U any longer. :/
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Old 02-08-2013, 01:16 AM
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Ubisoft FB page "As many of you know the release of Rayman Legends on Wii U has been delayed until September. It's not all bad news though as you will now be able to collect those legendary Lums on PS3 and Xbox 360 as well.

We never want to delay a game and for that we're sorry. We made the tough decision to push back the release so we could offer it on multiple platforms.
Stay tuned for more bullsh*t"

Timeline Photos | Facebook
Old 02-08-2013, 01:20 AM
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Quote:
Originally Posted by hohi View Post
Ubisoft FB page "As many of you know the release of Rayman Legends on Wii U has been delayed until September. It's not all bad news though as you will now be able to collect those legendary Lums on PS3 and Xbox 360 as well.

We never want to delay a game and for that we're sorry. We made the tough decision to push back the release so we could offer it on multiple platforms.
Stay tuned for more bullsh*t"

Timeline Photos | Facebook
THAT IS NO GOOD NEWS. They ****ed it up big time. Nintendo gonna be mad... and blow us off with ultimate 1st party games with no 3rd party support at all in Wii U's entire life.
(jk at the end)
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Old 02-08-2013, 01:30 AM
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Supposedly the Wii U version was finished, with the Dev team working overtime to ensure it met the Feb 26 deadline

Ver tema - Reacciones de un empleado de ubisoft al retraso de Rayman Legends :: ZonaForo de MERISTATION

google translate version:

Quote:
I understand you perfectly, but you must understand one thing. This is not a decision made ​​by the development team, this comes from very high up, so please do not take it to the game. cabre?is If ye imagine us. Think of the situation, we had been doing overtime with this game from virtually paving the E3 in May, and after almost a month demo (gamescom, WiiU presentation, shops, eshop, etc ...) while trying to finish the game. We had a first delay because it was obvious that he could not finish dates, but we gave everything to be there in February. What do you think we face when the week was to close the game would tell us not to leave? I do not believe I could. practical purposes you have to wait a few months until the game comes out, and probably serve to add more content and make it better. For us it means is that we have spent almost six months without seeing our women children and friends at all, because all, not necessary to hurry. Believe me, it was a hell swallow this news. Yet I maintain what I said at the time, Rayman Legends is a great game and it will be, and the team has done does not deserve you turn your back for a few gentlemen wearing ties that one day made ​​a bad decision.
No way to really verify if this is legit though.
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Old 02-08-2013, 01:52 AM
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I was actually thinking of getting this, but now if I do even get it, it will be when it is $20 or less. The first didn't do all that amazing on all the platforms, so what makes them think it will do good with this one? Should've released the Wii U version now, and the PS3/360 later. Once again, this treatment won't be the same when the roles are reversed and the 720/PS4 have exclusives, they won't port it because some "fans" won't be able to experience it.

Rich at IGN said this is better for the Wii U because there will be a bigger install base. Even if it is released now, people who buy the system later could buy it. Also, those who buy the Wii U might already have a PS3 or 360 so this "bigger" install base won't matter much.
Old 02-08-2013, 03:08 AM
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I really find it a disappointment that people are not buying this great game just because it's going multiplatform and being delayed.

I guess it's just everyone's loss.
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Old 02-08-2013, 03:18 AM
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Ubisoft explains 'Rayman Legends' Wii U delay - Gaming News - Digital Spy

Quote:
"There are no issues with the game development. All of the information was in the press release, the only reason for the delay is to release on multiple platforms," Ubisoft public relations specialist Sarah Irvin said.
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Old 02-08-2013, 03:25 AM
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(Language)
Spoiler!
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Old 02-08-2013, 03:32 AM
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Quote:
Originally Posted by Abcdude View Post
I really find it a disappointment that people are not buying this great game just because it's going multiplatform and being delayed.

I guess it's just everyone's loss.
It is no small deal. Being multi-platform is good but it is no longer special to Wii U since Wii U version got delayed. What for? Multi-Platform. I am not happy about it. Rich shouldn't have announced that in twitter like it was good news for multi platform.

Its just not everyone's loss. Ubisoft loss for delaying Wii U version so PS360 can be released at same time.
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Old 02-08-2013, 03:33 AM
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I like how I'm the only person happy about this news.
Old 02-08-2013, 03:34 AM
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I like how I'm the only person happy about this news.
Which is no issue. I think anyone angry at the game going multiplat is just an idiotic fanboy. But to be artificially pushed back on the Wii U? That's just a slap to the face.
Old 02-08-2013, 03:36 AM
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I like how I'm the only person happy about this news.
What for? Getting PS360 version? We still have to wait longer for rayman to be released in Sept.
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Old 02-08-2013, 03:50 AM
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Originally Posted by Kiryu View Post
What for? Getting PS360 version? We still have to wait longer for rayman to be released in Sept.
I wasn't waiting for the game since I don't have a Wii U, so to hear it's going multiplat is a nice surprise.
Old 02-08-2013, 04:03 AM
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Which is no issue. I think anyone angry at the game going multiplat is just an idiotic fanboy. But to be artificially pushed back on the Wii U? That's just a slap to the face.
What? Ubisoft announced it as an exclusive at E3. 20 days before the release they delay it on the Wii U so that it can become a multi-platform title. It was never even a timed exclusive. The reason the game was delayed is because it is going multi-platform, so yes, people have a reason to be angry.
Old 02-08-2013, 04:31 AM
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The delay is the only reason I see to be angry. So what if it goes multiplatform? I can still buy the game on WiiU anyway, and now my friends with 360s and PS3s can play it too!
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Old 02-08-2013, 04:34 AM
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Quote:
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I like how I'm the only person happy about this news.
Quote:
. '
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Old 02-08-2013, 04:35 AM
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People can be angry for it going multi plat because it caused the wii u delay.
Old 02-08-2013, 04:35 AM
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The Disappointing Delay of Rayman Legends - Blog by Falcon-X32 - IGN

That may shows how I feel about it.
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Old 02-08-2013, 04:46 AM
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Originally Posted by ChrisD View Post
Which is no issue. I think anyone angry at the game going multiplat is just an idiotic fanboy.
There's truth in that, but it is a bit lousy of Ubisoft to not keep their word. Before this annoncement, Ubsisoft made it pretty clear that they had no desire to bring the game to 360 and PS3, so this news is pretty out of the blue. Now they've contradicted themselves, and it seems that they're doing so just for (possible) extra cash. It's not very fair on people who bought the Wii U with an exclusive Origins sequel as a motivating factor.

Quote:
Originally Posted by hohi View Post
Ubisoft FB page "[I]As many of you know the release of Rayman Legends on Wii U has been delayed until September. [U]It's not all bad news[/U] though as you will now be able to collect those legendary Lums on PS3 and Xbox 360 as well.
How is that good news for people who were going to buy it for Wii U?
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Old 02-08-2013, 05:03 AM
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Rayman Legends dev not happy with delay, blasts Ubisoft for long hours, says don't pick on the game | GoNintendo - What are YOU waiting for?

Oh boy, this just got personal.
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Old 02-08-2013, 05:13 AM
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That's what I thought was happening. Why should the developers of the game suffer our wrath? It's not their fault Ubisoft decided to make a horrible move.
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Old 02-08-2013, 06:55 AM
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That's what I thought was happening. Why should the developers of the game suffer our wrath? It's not their fault Ubisoft decided to make a horrible move.
You can either buy the game and support the hard-working developers or not buy the game and not support the actions the higher-ups make in Ubisoft.

Because they chose to release it in September where other high-profile games are coming out (GTA V, possible Zelda WWHD, other unannounced/unconfirmed release dates) on all three platforms, it will probably have to drop in price fast. If they at least released the Wii U version when it was supposed to be released, they could of sold well on the Wii U. February is a dead month of the Wii U, and March is somewhat. Everything with just a Wii U might think about getting Rayman. People who don't want any of the many shooters coming out around this time on the other platforms and have a Wii U would also think about getting it. So would the people who wanted it in the first place.

They say they want to release it at the same time on a platforms, but they haven't done this with all their other games, so why is this so unique?
Old 02-08-2013, 08:59 PM
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https://www.facebook.com/ubisoft/pos...51284871242293

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Thanks for all your feedback regarding Rayman Legends in all of its forms. We have heard you and we will continue to listen. We understand your frustration and that you want to get your hands on the game.

We are working with the development team to provide you with a new, exclusive demo for the Wii U soon. Stay tuned for more.
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Old 02-08-2013, 09:01 PM
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Quote:
Thanks for all your feedback regarding Rayman Legends in all of its forms. We have heard you and we will continue to listen. We understand your frustration and that you want to get your hands on the game.

We are working with the development team to provide you with a new, exclusive demo for the Wii U soon. Stay tuned for more.
A demo? lol
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Old 02-08-2013, 09:08 PM
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Nice try ubi
Old 02-08-2013, 09:10 PM
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A demo? Well, atleast it's something. I've got less than 15 uses left anyway.
Old 02-08-2013, 09:22 PM
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The delay is the only reason I see to be angry. So what if it goes multiplatform? I can still buy the game on WiiU anyway, and now my friends with 360s and PS3s can play it too!
Yep, what he said. Who cares if more people can play the game, what I care about is waiting 7 months to play an almost finished game!
Old 02-08-2013, 09:30 PM
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Originally Posted by Yokid View Post
Yep, what he said. Who cares if more people can play the game, what I care about is waiting 7 months to play an almost finished game!
The point of being Angry at that is the reason why its delayed.
Old 02-08-2013, 11:58 PM
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Ha ha, a demo. Yeah, good idea Ubisoft, give us an even better idea of what we're being forced to wait 7 months for!

At least it's something, I guess.

So, has a petition been started, or what?
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Old 02-09-2013, 12:00 AM
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Ha ha, a demo. Yeah, good idea Ubisoft, give us an even better idea of what we're being forced to wait 7 months for!
At very, very least, it's a little bit of new content. Probably not enough to tide us over until September, but it's better than nothing.
Old 02-09-2013, 12:05 AM
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At very, very least, it's a little bit of new content. Probably not enough to tide us over until September, but it's better than nothing.
Oh don't get me wrong, I'm looking forward to the demo, but it's an extremely feeble way of making up for this hideously unfair decision.
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Old 02-09-2013, 12:06 AM
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At very, very least, it's a little bit of new content. Probably not enough to tide us over until September, but it's better than nothing.
Eh.

Debatable.
Old 02-09-2013, 12:41 AM
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For practical matters, you'll have to wait for some months for the game to be released and will most likely serve for more content to be added and do it better. For us, this means we've spent 6 months barely seeing our wifes, kids, and friends for nothing because, after all, such a haste wasn't needed. Believe it, it was a hell to swallow these news.
:-(

Ubisoft why
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Old 02-09-2013, 12:52 AM
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I read that as "Hey guys, we just delayed a finished game, here's a demo and **** you~"
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Old 02-09-2013, 01:09 AM
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Old 02-09-2013, 01:49 AM
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Actually i think Ubi has a splendid idea:

-Held back again a game that is already finished for the platform it was meant to be.
-That, besides they were rushing their developers to have the game on time for february and got them pissed off by that
-Not like their experience with the poor results of Rayman Origins, which was brillantly released the same month CoD: MW3, AC:R and Skyrim actually didnt gave them a lesson.
-Maybe GTA V beign released on september as well wont hurt the game much, and who can assure ps3/360 "hardcore" gamers will preffer GTA V over Rayman Legends, anyway?
-And its not like Nintendo are dropping their bombs in the next months (the Platinum games titles, Pikmin 3, WW HD, Marios, etc.) while Rayman had this month to shine on its own.
-Not like Ubi is being bombarded with negative feedback from their consumers who were expecting a game which got delayed once again.

Way to go, Ubi!
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Old 02-09-2013, 06:34 AM
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Live footage of Michel Ancel's reaction the the delay.
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Old 02-09-2013, 07:12 AM
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"I completely understand you but you have to understand one thing. This is not a decission taken by the development team, this comes from really really high up, so please don't pick on the game."

Poor guy, too bad angry gamers dont listen to these things...

Also, i dont remember Ubi delaying AC3 until WiiU was launched so all console owners could own it at the same time...do you, guys?
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Old 02-09-2013, 08:36 AM
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"I completely understand you but you have to understand one thing. This is not a decission taken by the development team, this comes from really really high up, so please don't pick on the game."

Poor guy, too bad angry gamers dont listen to these things...

Also, i dont remember Ubi delaying AC3 until WiiU was launched so all console owners could own it at the same time...do you, guys?
I feel bad, but my rage is still scorching, and since it's the internet and you can't see me, I'll type swears anyway.
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Old 02-09-2013, 04:08 PM
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I find it funny how the so called dev says "don't take it out on the game" but doesn't provide any alternatives as to how you can show your lack of support for this decision by Ubisoft. Sad fact is the best way to show your lack of support is not to buy the game (or wait for it to have dropped in price considerably). Sadly most companies would not be likely to consider that to be the cause in any way and would rather say something like "clearly there is no enough interest in Rayman on the wiiU".

Personally this would have been a day one purchase for me in February, now I shall wait for a steep discount, unless of course the game turns out to be less then stellar based on what I hear from certain people.
Old 02-09-2013, 04:47 PM
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I find it funny how the so called dev says "don't take it out on the game" but doesn't provide any alternatives as to how you can show your lack of support for this decision by Ubisoft. Sad fact is the best way to show your lack of support is not to buy the game (or wait for it to have dropped in price considerably). Sadly most companies would not be likely to consider that to be the cause in any way and would rather say something like "clearly there is no enough interest in Rayman on the wiiU".

Personally this would have been a day one purchase for me in February, now I shall wait for a steep discount, unless of course the game turns out to be less then stellar based on what I hear from certain people.
I still don't see a reason why a developer of a game has to suffer for the stupidity of an executive decision, especially when it wasn't even there fault. Heck, they are probably pissed off just as much as we are.

Blaming the developers for this is like blaming the director of a movie when the projector in your movie theatre breaks down while you watch the movie. Rather than blame the one distributing it, you blame the one who made it. It's just asinine.
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Old 02-09-2013, 05:29 PM
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I still don't see a reason why a developer of a game has to suffer for the stupidity of an executive decision, especially when it wasn't even there fault. Heck, they are probably pissed off just as much as we are.

Blaming the developers for this is like blaming the director of a movie when the projector in your movie theatre breaks down while you watch the movie. Rather than blame the one distributing it, you blame the one who made it. It's just asinine.
I don't think anyone is blaming the dev; in every thread and post I see about this, people are putting the blame on Ubisoft where it belongs. Gamers know where the blame lies but the most effective way for them to speak out is with their money. There's no real way to separate the game, developer, and publisher from the backlash. If Ubisoft cares to see why people are lashing out against this then all they have to do is look online, it's blatantly clear. Of course, if the game doesn't sell they obviously won't fess up to the blame, publishers never do. They'll blame the gamers, like always.

I don't own a WiiU and even if I did, I wouldn't give a crap about this game. But it definitely sucks for the people who were waiting on it for months now only for it to be pulled away at the last minute. Also, their reasoning is completely BS. Like someone else said, I don't remember them holding back AC3 for the WiiU launch so that all three systems could get the game at the same time. And western 3rd parties wonder why they don't sell on Nintendo systems. It's dumb crap like this and doing a half-assed job overall that pisses off the people on those systems and destroys what little consumer confidence they have in their products on the system.
Old 02-09-2013, 05:43 PM
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I don't think anyone is blaming the dev; in every thread and post I see about this, people are putting the blame on Ubisoft where it belongs. Gamers know where the blame lies but the most effective way for them to speak out is with their money. There's no real way to separate the game, developer, and publisher from the backlash. If Ubisoft cares to see why people are lashing out against this then all they have to do is look online, it's blatantly clear. Of course, if the game doesn't sell they obviously won't fess up to the blame, publishers never do. They'll blame the gamers, like always.
Oh, I was just commenting on the few people who say they won't buy the game or wait till it goes down in price because of this decision. That doesn't hurt Ubisoft as much as it will hurt the developers who made the game itself. I just feel it's very unfair.
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Old 02-09-2013, 05:50 PM
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Oh, I was just commenting on the few people who say they won't buy the game or wait till it goes down in price because of this decision. That doesn't hurt Ubisoft as much as it will hurt the developers who made the game itself. I just feel it's very unfair.
Eh, I'm not sure if it will hurt the devs or not; like I said, Ubisoft knows where the criticism lies. I think they'll just blame gamers like they always do to keep themselves and the dev looking like the good guys. It definitely hurts Ubisoft if the game doesn't sell. The devs get paid regardless of how well the game sells.

It's also Ubisoft's fault, I mean they're launching a 2D platformer in the densest game packed quarter of the year. Rayman is quirky and all, but people aren't going to choose it over....basically anything that gets launched in that time.
Old 02-09-2013, 05:56 PM
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Eh, I'm not sure if it will hurt the devs or not; like I said, Ubisoft knows where the criticism lies. I think they'll just blame gamers like they always do to keep themselves and the dev looking like the good guys. It definitely hurts Ubisoft if the game doesn't sell. The devs get paid regardless of how well the game sells.

It's also Ubisoft's fault, I mean they're launching a 2D platformer in the densest game packed quarter of the year. Rayman is quirky and all, but people aren't going to choose it over....basically anything that gets launched in that time.
Oh really? Well, you learn something new every day.
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Old 02-09-2013, 06:23 PM
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Oh really? Well, you learn something new every day.
At least that's from my knowledge, but it's really common sense. Games take years to make and they have large teams of people making them. You have to pay these people while the game is in development obviously, not just one large sum after two years.

From what I know, the development team gets paid like always during production and possibly get bonuses once the game is out, of course the bonus part is a case by case detail.

The publishers are the ones who market and distribute the game, so it's on their heads if a game sells the maximum amount possible based on its merits.
Old 02-09-2013, 07:41 PM
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The only problem I see with this is, to be honest, the fact no one wants a good game anymore.
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Old 02-09-2013, 07:43 PM
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The only problem I see with this is, to be honest, the fact no one wants a good game anymore.
They are just in a fit of rage. Give it time, they will calm down.
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Old 02-09-2013, 08:12 PM
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The only problem I see with this is, to be honest, the fact no one wants a good game anymore.
That's a very vague and broad statement, especially specifically considering this circumstance.
Old 02-09-2013, 08:24 PM
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Someone posted this on GFAQs. I laughed.

http://i3.minus.com/iht01OE0pLQgC.jpg
Old 02-09-2013, 08:30 PM
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Someone posted this on GFAQs. I laughed.

http://i3.minus.com/iht01OE0pLQgC.jpg
I admit, I chuckled pretty hard on the charlie brown one, and "Help, my bosses have me locked up!"
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Old 02-09-2013, 08:41 PM
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I personally got the anger and disappointment out of my system on day one. It's over with, what's done is done and there's no use dwelling on it. I'll buy the game later on, there are other games being released this year.
Old 02-09-2013, 09:24 PM
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Someone posted this on GFAQs. I laughed.

http://i3.minus.com/iht01OE0pLQgC.jpg
The Charlie Brown and Patrick ones are the best. lol
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Old 02-10-2013, 01:51 AM
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That Patrick one made me laugh pretty hard.
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Old 02-11-2013, 03:50 AM
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lel at the grumpy cat and gta + mario kart ones xD
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Old 02-11-2013, 07:33 AM
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Saw this video on their facebook page xD

Old 02-11-2013, 07:40 AM
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Saw this video on their facebook page xD

I laughed. This guy's self control and consistency in voice was terrific.
Old 02-11-2013, 03:07 PM
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I had no plans to buy this, but I feel for the many Wii U owners who were expecting this. I really don't understand the logic behind it. What meager benefits such as possibly easier marketing and more overall sales at once can possibly overcome the fact that they delayed it into the overcrowded holiday time period with GTAV out in the same exact month?! Origins didn't even sell that well on the 360/PS3 to begin with(I bought it for my Vita lol).

This is going to cause every party grief. I legitimately feel sorry for Nintendo. That said, it is absolutely ok that people will not buy this game anymore. I don't care that it's still going to be a good game and I know the developers will get hurt, but as consumers we vote with our money. I have the utmost respect for the people who refuse to purchase this game now. They know what it takes.
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Old 02-11-2013, 03:30 PM
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http://www.change.org/petitions/ubis..._petition%3Cbr

not sure if that's already been posted, didn't look like it has. this probably won't matter one bit to ubisoft but hey, online petitions and stuff amiright?
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Old 02-12-2013, 05:24 PM
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Rayman Legends Boss and Dev Team Protest Wii U Release Delay - Wii U News @ Nintendo Life

Well that's a first. Didn't know people were so passionate about this game.
Old 02-12-2013, 05:36 PM
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Rayman Legends Boss and Dev Team Protest Wii U Release Delay - Wii U News @ Nintendo Life

Well that's a first. Didn't know people were so passionate about this game.
Opposing the management? o.o Brave guys. Big props to them.
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Old 02-12-2013, 05:48 PM
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Opposing the management? o.o Brave guys. Big props to them.
Well the 'management' so ignorantly decided to put a 2D platformer in what is probably the last major holiday season of the longest generation ever, going up against not only the typical yearly holiday games but also GTA5, instead of having it out at a time when very few games were coming out and they could get way more attention.

These guys are looking out for their game.
Old 02-12-2013, 06:06 PM
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Well the 'management' so ignorantly decided to put a 2D platformer in what is probably the last major holiday season of the longest generation ever, going up against not only the typical yearly holiday games but also GTA5, instead of having it out at a time when very few games were coming out and they could get way more attention.

These guys are looking out for their game.
I know they just want to protect the result of their hardwork and I really appreciate them for that. But taking the risk of getting fired by doing that is not something everyone would do.

Not all employers can tolerate getting critized publicly by their employees.

Those guys are really, really brave.
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Old 02-12-2013, 06:15 PM
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I know they just want to protect the result of their hardwork and I really appreciate them for that. But taking the risk of getting fired by doing that is not something everyone would do.

Not all employers can tolerate getting critized publicly by their employees.

Those guys are really, really brave.
Well look at it this way, they had two choices.

Either A) They protest a stupid decision that is going to negatively effect their game's image and risk getting their heads on the chopping block now.

Or B) Wait and watch their game go up against competition it has no chance of out doing and also piss off a lot of people that were waiting for this game. Thus the game not selling as much as Ubisoft thinks it should and then once again they get hit with the blame and their heads on the chopping block.

At least this way they're getting to publicly put in their two cents. Something most devs never do.
Old 02-12-2013, 06:38 PM
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Or B) Wait and watch their game go up against competition it has no chance of out doing and also piss off a lot of people that were waiting for this game. Thus the game not selling as much as Ubisoft thinks it should and then once again they get hit with the blame and their heads on the chopping block.
Nah, man. I don't think they'll boot Ancel and his team even if this game turns out to be a commercial failure. Ancel's too valuable. And there's still Beyond Good and Evil 2 as well. He's the lead developer for that game as well, no?

But I'm not sure if Guillemot will still see them as valuable talents worth keeping after they made a public campaign that's basically opposing his managerial decision like this.

Seriously, those guys are ballsy.
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Last edited by Nonuo; 02-12-2013 at 06:50 PM. Reason: woops, i mistook Guillemot for Kotick, lol. Time to bed, I guess. >.<
Old 02-12-2013, 06:42 PM
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Nah, man. I don't think they'll boot Ancel and his team even if this game turns out to be a commercial failure. Ancel's too valuable. And there's still Beyond Good and Evil 2 as well. He's the lead developer for that game as well, no?

But I'm not sure if Kotick will still see them as valuable talents worth keeping after they made a public campaign that's basically opposing his managerial decision like this.

Seriously, those guys are ballsy.
I'm not saying they would definitely outright fire them. By chopping block, there can be various degrees of results. They could cut funding to some of their projects or push their projects down to a lower level of priority, etc.
Old 02-12-2013, 07:12 PM
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Rayman Legends Boss and Dev Team Protest Wii U Release Delay - Wii U News @ Nintendo Life

Well that's a first. Didn't know people were so passionate about this game.
+1 For these guys, my prayers that they don't get fired.
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Old 02-12-2013, 07:17 PM
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Rayman Legends Boss and Dev Team Protest Wii U Release Delay - Wii U News @ Nintendo Life

Well that's a first. Didn't know people were so passionate about this game.
These guys made this decision knowing the possible consequences. I'm sure they put some thought into what they are doing.

Besides, worst case-scenario, they could always go indie if something bad were to happen.

EDIT: It looks like they may have just been posing with the protestors, but then again who knows?
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Old 02-12-2013, 08:53 PM
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Rayman Legends Boss and Dev Team Protest Wii U Release Delay - Wii U News @ Nintendo Life

Well that's a first. Didn't know people were so passionate about this game.
*Applauds*

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Old 02-12-2013, 09:36 PM
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Go michael go!
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Old 02-12-2013, 11:08 PM
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If the creator of the franchise and a huge petition can't Ubisoft to release the game this month, nothing will. Okay maybe one thing, money.
Old 02-13-2013, 12:00 AM
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I think it would be an honorable decision for Ubisoft to go 'Sorry guys, bad call' and release the game when it should have, I'm sure they'd win back the respect of many, possibly even gain more respect for listening to the fans. But man, It would take a lot to get that to happen.
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Old 02-13-2013, 03:19 AM
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I think it would be an honorable decision for Ubisoft to go 'Sorry guys, bad call' and release the game when it should have, I'm sure they'd win back the respect of many, possibly even gain more respect for listening to the fans. But man, It would take a lot to get that to happen.
It is to late for that, what is done is done.
Old 02-13-2013, 01:32 PM
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As someone brought up on the IGN comments, there is a reason Ubisoft may have done this that makes sense. I don't feel like linking the original article, but trust me, you can take my word on this:

Back in 2011, an interview was done with a guy who works with Microsoft/the 360, and he stated that in order for a third party game to release on 360, it must launch simultaneously with other consoles and have all future DLC in line with other consoles, or Microsoft has the authority to refuse that game on the Xbox 360 platform.

Now, while this sounds very Microsoft-ish, it may not be entirely true. As you may recall, Epic's own Unreal Tournament 3 launched on the PS3 MONTHS before the 360 got it, and for DLC, Batman: Arkham Asylum had exclusive PS3-DLC that the 360 crowd never got. These are isolated cases and may have had special circumstances, but still...

If this IS true, I understand why Ubisoft decided to delay it. But before Nintendo fanboys and Microsoft haters start pointing the figure at the Xbox maker, it's still Ubisoft's fault. Maybe they were waiting to see if Microsoft would crack, maybe there was a lot of internal debate with the "men in suits", I don't know, but it doesn't change the fact that they waited a mere 3 weeks before the game was supposed to come out, doesn't change the fact that they made the devs do serious time crunches and(inadvertently) lead them to a lot of extra hours of work and stress, only to throw it back in their faces at such short notice.

That said, Ubisoft may have a business reason that makes sense.
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Old 02-14-2013, 03:22 AM
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IDK about business and crap, but miiverse is now 10X more amazing.
EDIT:Aww is it not loading?
Dang, it was "Back to the Future", but instead was "Back to September!"
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Old 02-14-2013, 08:16 AM
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I read some articles on various of the gaming sites I visit. If theres any truth to the articles saying there was less than a thousand preorders for this game and that the main base for this franchise is on the Xbox and PS platforms then you really can't blame them. Release it on the Wii U and how well will it sell? Then you lose the magic of being a new game when it releases later on the other platforms.

Smart move by Ubisoft if you ask me.
Old 02-14-2013, 10:17 PM
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Quote:
Originally Posted by pixelmademe View Post
Release it on the Wii U and how well will it sell? Then you lose the magic of being a new game when it releases later on the other platforms.

Smart move by Ubisoft if you ask me.
Lose the magic? That is how you justify the delay?
Old 02-14-2013, 10:23 PM
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Originally Posted by pixelmademe View Post
I read some articles on various of the gaming sites I visit. If theres any truth to the articles saying there was less than a thousand preorders for this game and that the main base for this franchise is on the Xbox and PS platforms then you really can't blame them. Release it on the Wii U and how well will it sell? Then you lose the magic of being a new game when it releases later on the other platforms.

Smart move by Ubisoft if you ask me.
It doesn't matter, none of it, you don't delay a game 7 months two weeks before launch. And now ubi loses a lot of trust in the long run. Not a smart move at all.
Old 02-14-2013, 10:42 PM
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Quote:
Originally Posted by pixelmademe View Post
I read some articles on various of the gaming sites I visit. If theres any truth to the articles saying there was less than a thousand preorders for this game and that the main base for this franchise is on the Xbox and PS platforms then you really can't blame them. Release it on the Wii U and how well will it sell? Then you lose the magic of being a new game when it releases later on the other platforms.

Smart move by Ubisoft if you ask me.
The people who don't own wii U's wouldn't be losing the magic anytime soon.
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Old 02-16-2013, 05:24 PM
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Looks like I don't need a Wii U yet! I'll just buy the game for my XBox.
Hides from angry Wii U owners.
Old 02-16-2013, 08:42 PM
 
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Looks like I don't need a Wii U yet! I'll just buy the game for my XBox.
Hides from angry Wii U owners.
There is a lot more to the Wii U then just Rayman Legends. OK it doesn't have a lot of compelling games right now but if you're happy to miss out on all the big future first party games like The new Mario, Zelda, Smash Bros., Pikmin 3 and many others then so be it.
Old 02-18-2013, 03:52 PM
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But if you're happy to miss out on all the big future first party games like The new Mario, Zelda, Smash Bros., Pikmin 3 and many others then so be it.
I don't see any of those games out yet. When at least three of the games you've listed (and Mario Kart) are out for Wii U, then I'll consider it. At the moment, unfortunately, the only Wii U game that I'm genuinely hyped about it Shin Megami Tensei X Fire Emblem.
Old 02-19-2013, 01:53 AM
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https://www.facebook.com/photo.php?v=10151460128936211

Rayman Legends Challenge Mode for eshop in April.
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Old 02-19-2013, 02:23 AM
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Whoa we get that entire game mode for free?

Dang that's pretty generous.

Of course that doesn't fix the problem that you guys decided to release the game near GTA5 which will dominate it, but hey baby steps
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Old 02-19-2013, 02:26 AM
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Are they high again?
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Old 02-19-2013, 02:56 AM
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Guys there are people on Miiverse mad that we get challenge more for free.

Good job guys THAT will show Ubisoft that the WiiU community cares!
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Old 02-19-2013, 03:34 AM
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good job on the online mode...

too bad the game will be raped by gtaV when it actually comes out, but eh, such is life
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Old 02-23-2013, 05:41 AM
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What this posted here yet? A list of 10 reasons why delaying Rayman Legends was a terrible idea, with pictures animated by Brawl in the Family artist and writer, Matthew Taranto (TriforceBun):

Top Ten Reasons Why Delaying Rayman Legends Was a Terrible Decision [top ten] | Negative World Nintendo
Old 02-23-2013, 06:50 PM
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Rumor: Rayman Team May Leave Ubisoft, Nintendo Part of Reason Rayman Got Ported



Gotta loved rumors these days
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Old 04-09-2013, 04:20 AM
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So... no news on this challenge mode that is supposed to be out this month.
Old 04-25-2013, 02:37 AM
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so UK is getting the challenge mode tomorrow im crossing my fingers for US as we'll
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Old 04-25-2013, 02:22 PM
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Challenge mode just released, and the game is available August 30th for the PS3, Wii U and Xbox 360 in europe, September 3rd in 2013.
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Old 04-25-2013, 09:05 PM
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Challenge mode is quite good so far. Apparently I am top in Canada in multiple categories.
Old 04-27-2013, 10:35 PM
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Meh, not a big fan of the challenge mode so far. I can appreciate the effort on the developer's part, but it doesn't do much for me. And I don't think anyone should be forgiving Ubsioft for this, this was a development team effort, not a men-in-suits effort. (I think)
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Old 04-28-2013, 11:38 PM
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I have already spent more time on the challenge app then on ZombiU. Currently ranked 76 in the world, but as I likely won't try to get a diamond today, I will drop.
Old 04-29-2013, 12:00 AM
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Downloading challenge map now. Nice to know that Ubisoft is trying to compensate for the delay.
Old 05-03-2013, 12:32 AM
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Video: Rayman Legends has the Eye of the Tiger, Mariachi Style - Wii U News @ Nintendo Life

Ubisoft revealed the next music stage. Eye of the Tiger with a mariachi style. I don't hear much of Eye of the Tiger (mostly during the beginning and end), but it's still in awesome looking stage. Similar to how they handled the Black Betty/Castle Rock stage where half the song was the original, and the other half a very similar sounding tune.

So hyped.
Old 05-03-2013, 12:39 AM
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Eye of the Tiger Mariachi... BOUGHT!

EDIT:Here is the video BTW

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Old 08-27-2013, 01:45 AM
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The game is getting some excellent reviews. Glad it was worth the wait.

I'm looking forward to playing through those musical stages.
Old 08-27-2013, 02:38 AM
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Not surprised at all that the game's getting great scores. Judging from all the demos, it already felt like a 9 or 10/10 game. I really want to try the music stages, remade Origins stages, and some more of the challenge mode. I'll be getting the Wii U version day one, but I might double dip on the Vita version a bit later (during a sale or price drop) because of the portability, exclusive content, and just because it's such a great game.

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Old 08-27-2013, 12:30 PM
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I'm interested in the game, but I dunno, the whole fiasco with the delay has left a bad taste in my mouth. I kinda don't wanna reward the whole thing by buying it at launch.
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Old 08-27-2013, 03:15 PM
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Quote:
Originally Posted by Zuperman View Post
I'm interested in the game, but I dunno, the whole fiasco with the delay has left a bad taste in my mouth. I kinda don't wanna reward the whole thing by buying it at launch.
Exactly how I was feeling. Was going to buy used or after it hits the bomba-bin because of the douche move they pulled... But it's already bomba-priced in EU (?27-29... o.o) and after enjoying the demo and seeing the reviews, I decided to go for it. There's nothing I plan on buying until October anyways.

I'll buy your game, Ubi, but I'm not happy about it...!!11
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Old 08-27-2013, 04:20 PM
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Definitely looking forward to playing this come the 3rd.

Might even double dip and get it for the PS3 at some point in the future. :P
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Old 09-02-2013, 04:15 PM
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Wii U Rayman Legends outsells all other formats (UK)

derp ubisoft
Old 09-02-2013, 04:25 PM
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So Ubi delayed the game, invested money, hours and people on porting it to other consoles and yet the version that was meant to be the only one outsold the others?...

Take note Ubi, dont take Wii U for dead yet.
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Old 09-02-2013, 10:06 PM
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Well the good news is that we DID get a bunch of bonus content for the game now AND a good laugh at Ubisoft.
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Old 09-02-2013, 10:34 PM
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patience is a virtue
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Old 09-03-2013, 12:20 AM
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PSA: The Vita version of Rayman Legends is missing content from the other versions - NeoGAF

Just a heads up for anyone getting the Vita version. It seems that all of the invasion levels are absent. Not sure if any other content is missing, or if these stages will be patched into the game in the future.

Last edited by Firejonie; 09-03-2013 at 12:22 AM.
Old 09-03-2013, 01:33 AM
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Although it was originally supposed to be an exclusive, I suppose I can find it in my heart to forgive Ubisoft. They've been one of the biggest supporters of the Wii U, giving us Splinter Cell: Blacklist and Rayman Legends, and we still have Assassin's Creed IV and Watch_Dogs on the way. Hopefully the U's positive sales of Legends will encourage more third-party support.
Old 09-04-2013, 12:07 AM
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6 hours in

Loving every second
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Old 09-04-2013, 12:45 AM
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Downloading from PSN now.

Can't wait to start playing!
Old 09-04-2013, 06:24 AM
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Stats so far:

250 Teensies, 100k Lums, and level 7 awesomeness.
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Old 09-04-2013, 09:10 PM
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Good news is that the Invasion stages for the Vita version will be patched in later.

Rayman Legends’ Invasion Mode Being Patched Back into Vita Version for Free | EGMNOW
Old 09-05-2013, 02:23 AM
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So, in general, is it better than Origins?
Old 09-05-2013, 02:36 AM
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I got the game yesterday and I beat the first world, as well as rescued all the Teensies there. It's all pretty awesome, epic stuff! I was worried that there would be forced co-op with the Murfy feature, but really, the stages that do require Murfy are just as fun and engaging as normal levels. And those musical levels... I only played through Castle Rock so far, and boy, is it just... trying to think of a word to describe it that isn't "awesome" or "epic"... Ah, whatever.

There are some nitpicks, though, and they're mostly to do with the Lucky Tickets. Now, from what I've seen, you can only really get 4 things out of those: Lums, Teensies, Creatures, or Rayman Origins levels, which incidentally are pretty much the same levels, just with different things to find in them to match this game (Teensies instead of Electoons, etc.). Now, you can pretty much get Lums and Teensies through normal gameplay; Hell, you can pretty much have an unlimited number of Lums just by replaying old levels, which sometimes you need to do in order to get all the Teensies you didn't get in one go. Creatures just give you extra Lums, or Skull Coins (which also give you Lums), so really, the only thing the Lucky Tickets give you that you can't get through normal gameplay are the Rayman Origins levels... I bring this up because it feels like a very tacked-on feature, and you could have unlocked the Rayman Origins legends through something else... Hell, what if you run out of ways to get Lucky Tickets and don't have all the Rayman Origins levels? I guess you're just screwed then... The fact that you can win Teensies through Lucky Tickets, though, has me very confused, since there's a counter on the upper right-hand corner of the screen, so what, does it go over if you win a Teensie and rescue all the Teensies in the game? Ah well... at the very least Ubisoft isn't selling Lucky Tickets for actual money.

...Please don't do that, Ubisoft. I know it's tempting and the thought it there, just please, don't.

I also kind of which I knew more about Barbara and the other princesses you play as in this game, or that it was more clear if the Teensy dressed up as The Magician and/or Mr. Dark from the first game is really a ret-conned The Magician and/or Mr. Dark or just a rogue Teensy who happens to have been a big fan of their's... After all, there are Teensies dressed up like Rayman and Globox, so...

Ah well, the game is still good, and the cutscenes are also good fun as well! If you don't have this game yet, I highly recommend you go out and get it soon!

Edit: Is it better then Origins? Hard to say, at least at this point... It's definitely got a lot more to it then Origins did, it seems.
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Old 09-05-2013, 02:55 AM
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Quote:
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So, in general, is it better than Origins?
Alot better in every possible way

Also finished the game at 11 hours but i still don't have the living dead
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Old 09-06-2013, 05:23 PM
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So news is that the Wii U version is selling better then the Xbox 360 and PS3 versions... and that it's already outsold Origins by 20%.

Rayman Legends outsells Origins week one by 20 per cent in UK chart &bull; News &bull; Eurogamer.net

Not sure if this is true or not, but that's what's going around. ...Also, check out this sweet animation:

Rayman Legends

Just completed the Toad Story world myself. The game's hella fun!
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Old 09-19-2013, 03:03 PM
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I'm excited to eventually try it out! Rayman Origins is one of the best platformers ever made. I had to get it on the 360, but even that didn't hinder my experience. If a game can do that, then it's automatically got my support for a sequel.

However, with how quickly the price dropped on the last one, I'm thinking about waiting.
Old 07-01-2014, 11:52 PM
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Okay. I've finally got around to playing Rayman Legends on the Wii U.

And it's... good but I have more than a few issues with it.

Negatives:
-I don't like how they've set up the hubworld. Instead of just a simple map we have all these paintings. It doesn't really lend itself to navigating quickly.
-The Murphy levels just aren't fun (single player). They tend to be slower paced simply because you have to babysit the AI partner. They just feel like a chore. It really should've been a separate multiplayer mode instead of whole levels dedicated to it.
-The creatures addition doesn't have much point to it. The fact that you just win them randomly doesn't add any sense of accomplishment plus they all look like one another. Even though you get lums from them, it's the worst prize you can get from the lucky ticket.
-It's nice that the Rayman Origins levels were included but at the same time I feel like it's also unnecessary. If I wanted to play Rayman Origins, I would play Rayman Origins. This brings me to my next point.
-I haven't done the exact count but Rayman Legends definitely has less levels than the first game. It's sorely lacking in just straightforward platforming like Rayman Origins and instead we get Murphy levels and other modes that simply aren't as engaging.

Positives:
+The music levels are brilliant and it's disappointing that there are so few of them.
+The soundtrack in general is very well done and genuinely nice to listen to.
+The art style is gorgeous.
+I like how many unlockable characters there are.
+The levels that don't suffer from the above elements are well done but there should have been more.

Those are my impressions so far. (I've played through the first 2 worlds of the game.)
Despite my gripes, I still plan to try and complete as much of the game as possible. It's still a solid game but I think it could've been a lot better.
Old 07-02-2014, 03:27 PM
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I'm pretty sure other versions of the game just have Murphy dedicated to a single button instead of AI
Old 07-02-2014, 03:51 PM
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Yeah, when I played Rayman Legends on PC, I just had to press a button to make Murphy do his job while I still controlled Rayman. It worked surprisingly pretty well.
Old 07-03-2014, 02:19 PM
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Quote:
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Yeah, when I played Rayman Legends on PC, I just had to press a button to make Murphy do his job while I still controlled Rayman. It worked surprisingly pretty well.
That does sound a bit better.

I don't hate the concept of the Murphy levels but they could have been executed better.

Murphy could have worked well in the "speed run" levels. As in, Rayman just runs through the level as fast as he can and Murphy would eliminate obstacles and enemies. But most of the time I'm dealing with a dysfunctional, slow AI that doesn't move unless a platform is in the correct position. I wouldn't have that problem if I had a partner but in single player it doesn't function as well as it should.
Old 07-03-2014, 03:17 PM
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Murphy could have worked well in the "speed run" levels. As in, Rayman just runs through the level as fast as he can and Murphy would eliminate obstacles and enemies.
I haven't played Legends, but I recall those types of levels being in that free WiiU demo thing a while ago. Are those not in the final game?
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Old 07-03-2014, 03:35 PM
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I haven't played Legends, but I recall those types of levels being in that free WiiU demo thing a while ago. Are those not in the final game?
The levels aren't in the main game. But they're in the online daily/weekly challenges, just like in the Challenge App demo.
Old 07-04-2014, 03:37 AM
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I defeated the main boss in Olympus Maximus. (There was also a Murphy level in there that I actually liked.)

After the long credits sequence, I was excited to try the 8-bit version of the music levels. I managed to get through the first 2 but now I'm just frustrated.

Adding visual "glitches" is one of the cheapest ways to increase the difficulty. I myself had to stop before it strained my eyes. I could easily see these levels inducing a seizure in someone. I am dead serious.

I am so disappointed in this game and I have no idea how it got so many positive reviews. I finished Rayman Origins in its entirety but I'm putting Rayman Legends back on the shelf. While it has a few great levels, the negatives have outweighed the bad and I have no intention of forcing myself to 100% a game that I don't enjoy.
Old 07-04-2014, 02:05 PM
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for memory there were only two 8-bit music levels i had a little trouble with because the pixelation visuals were so extreme, i wasn't sure what i was doing. what helped me pass them was repeating the normal versions of those music levels a few times to build up a good rhythm.
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Old 07-15-2014, 11:22 PM
Cozmo3.5D's Avatar
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Join Date: Feb 2011
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Aced all Rayman Legends levels. I still have to ace the last two wrolds in Back to Origins.

Added after 7 minutes:

Quote:
Originally Posted by Kinvara View Post
I defeated the main boss in Olympus Maximus. (There was also a Murphy level in there that I actually liked.)

After the long credits sequence, I was excited to try the 8-bit version of the music levels. I managed to get through the first 2 but now I'm just frustrated.

Adding visual "glitches" is one of the cheapest ways to increase the difficulty. I myself had to stop before it strained my eyes. I could easily see these levels inducing a seizure in someone. I am dead serious.
Yeah same here! It took me a while to beat those annoying music levels.
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Last edited by Cozmo3.5D; 07-15-2014 at 11:22 PM.